Midas River: Difference between revisions

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(→‎Names in other languages: the official reading of 川 in ワイン川 is がわ instead of かわ; see https://img.gamewith.jp/img/e4504221165d2bd8dce657162a3e72e6.png)
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{{foreign names
{{foreign names
|Jap=ワイン川<br>''Wain Kawa''<br>ワイン川のほとり<br>''Wain Kawa no Hotori''
|Jap=ワイン{{ruby|川|がわ}}<br>''Wain-gawa''<br>ワイン{{ruby|川|がわ}}のほとり<br>''Wain-gawa no Hotori''
|JapM=Wine River (course)<br><br>Wine River Bank (map)
|JapM=Wine River (course)<br><br>Wine River Bank (map)
|ChiS=红酒河边
|ChiS=红酒河边

Revision as of 23:22, February 4, 2024

The Midas River's barrel jumping event.
Barrel rolling on the Midas River
The barrel-jumping event in Super Mario RPG for Nintendo Switch
Midas River in the Switch remake

Midas River is a large river that is fed by Midas Waterfall; it is seen in Super Mario RPG: Legend of the Seven Stars. When Mario and Mallow are flushed out of the Kero Sewers, they end up being flung down the falls. They land on a barrel floating in the river, and ride it to the end, collecting coins along the way. The path from Midas River leads to Tadpole Pond. The name "Midas" comes from the Greek mythological character King Midas, who turned everything he touched into gold, which is fitting since many gold coins can be collected in the river.

Participating in a barrel jumping event, Mario collects many coins by jumping between barrels. There are two "lanes", which can be switched between by bumping into barrels. Certain lanes have more coins than others. Bumping into one of the river's irritable jumping fish will result in Mario losing coins. In the original version of the game, fish can only come from the front; in the remake, they can come also come from behind.

A Mushroom person waits at the course's end, who will hold onto any coins earned on the course. Collecting 50 Coins earns the player one Frog Coin. When clearing the course for the first time, he will also give Mario a Koopa Shell.

The bucket in Moleville serves as a warp to the Midas River. If it is accessed this way, the Mushroom person at the bottom of the river will be absent, leaving a note saying that the course is closed for the day; reading the note will give the player any coins they earned on the course to keep.

This river briefly reappears in the short book, Mario and the Incredible Rescue, where Mario, Luigi and Toad pass through here to reach Tadpole Pond.

Names in other languages

GateBowser's KeepVista HillMario's PadMushroom WayMushroom KingdomBandit's WayKero SewersMidas RiverTadpole PondRose WayRose TownForest MazePipe VaultYo'ster IsleMolevilleBooster PassBooster TowerBooster HillMarrymoreStar HillSeaside TownSeaSunken ShipLand's EndMonstro TownBean ValleyNimbus LandBarrel Volcano
Click an area to open the relevant article.
Language Name Meaning
Japanese ワインがわ
Wain-gawa
ワインがわのほとり
Wain-gawa no Hotori

Wine River (course)

Wine River Bank (map)

Chinese (simplified) 红酒河边
Hóngjiǔ Hé Biān
Red Wine Riverside

Chinese (traditional) 紅酒河邊
Hóngjiǔ Hé Biān
Red Wine Riverside

Dutch Midas-Kanaal
Midas Canal
French Rivière Midas
Midas River
German Fluss Krösus
Croesus River
Italian Fiume Mida[1]
Midas River
Korean 와인강
Wain Gang
와인강 둔치
Wain Gang Dunchi

Wine RIver (course)

Wine River Bank (map)

Spanish Río Midas
Midas River

Trivia

  • In the original version of Super Mario RPG, the background music for the Midas River is unusual in that it uses microtonality; it is written in A-flat major internally but pitch-shifted upward by 50 cents, so that the song as heard uses a nonexistent key between A-flat major and A major. The updated version from the Nintendo Switch remake is played in A-flat major throughout, with no microtonality. This can be observed by switching from the music version from Modern to Classic through the System menu.

References

  1. ^ Uno sguardo approfondito a Super Mario RPG. By NintendoItalia on YouTube. Retrieved on November 13th, 2023