Platform Perils: Difference between revisions

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In this level, the Kongs must navigate using moving platforms. When a platform has an arrow painted on it, it will move in that direction. As the platforms move, the Kongs must avoid [[Zingers]] and [[Neckys]]. However, some [[enemies]] will ambush the Kongs as they ride the platforms, such as [[Gnawtys]] and [[Armys]], whereas some enemies will be guarding the platforms, and will have to be pushed off - namely [[Klumps]] and [[Krushas]].
In this level, the Kongs must navigate using moving platforms. When a platform has an arrow painted on it, it will move in that direction. As the platforms move, the Kongs must avoid [[Zingers]] and [[Neckys]]. However, some [[enemies]] will ambush the Kongs as they ride the platforms, such as [[Gnawtys]] and [[Armys]], whereas some enemies will be guarding the platforms, and will have to be pushed off - namely [[Klumps]] and [[Krushas]].
== Foreign Names ==
{{Foreignname|
|Fra=Plates-formes Péril
|FraM= Literal translation}}





Revision as of 04:47, July 8, 2008

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This article is about the last level of Donkey Kong Country, for the Mario Party 2 minigame, see Platform Peril.

Platform Perils is the thirty-third (thirty-fourth in the Game Boy Color version) and final level of Donkey Kong Country - therefore the final level of the Chimp Caverns area.

In this level, the Kongs must navigate using moving platforms. When a platform has an arrow painted on it, it will move in that direction. As the platforms move, the Kongs must avoid Zingers and Neckys. However, some enemies will ambush the Kongs as they ride the platforms, such as Gnawtys and Armys, whereas some enemies will be guarding the platforms, and will have to be pushed off - namely Klumps and Krushas.

Foreign Names

Template:Foreignname



Template:Chimp Caverns Template:DK Isles Template:Sub