Triple Kick: Difference between revisions
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|JapR=Sankaku Geri | |JapR=Sankaku Geri | ||
|JapM=Triangle Kick | |JapM=Triangle Kick | ||
| | |FreA=Coup de pied triple | ||
| | |FreAM=Triple kick | ||
| | |FreE=Triple coup de pied | ||
| | |FreEM=Triple kick | ||
|Ita=Calcio triplo | |Ita=Calcio triplo | ||
|ItaM=Triple kick | |ItaM=Triple kick |
Revision as of 03:14, January 8, 2024
Super Mario RPG: Legend of the Seven Stars move | |
---|---|
Triple Kick | |
Used by | Jinx Jinx Clone |
Type | Physical |
Attack power | 1.5 x normal attack damage |
Effect | None |
Element | Neutral |
Target | One enemy |
Blockable | Yes |
Triple Kick is an attack used by Jinx, the former master of the dojo in Monstro Town, in Super Mario RPG: Legend of the Seven Stars. When used, Jinx rushes at Mario or one of his party members and deals several blows to them, followed by a flying kick. Jinx seldom uses this attack in his later battles, where he is more powerful.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | さんかくげり Sankaku Geri |
Triangle Kick |
French (NOA) | Coup de pied triple |
Triple kick |
French (NOE) | Triple coup de pied |
Triple kick |
Italian | Calcio triplo |
Triple kick |