Boo: Difference between revisions

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==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario Bros. 3''====
====''Super Mario Bros. 3 / Super Mario Advance 4: Super Mario Bros. 3====
[[File:LookinAtBoo.png|thumb|Mario encounters a Boo Diddly in [[World 8-1 (Super Mario Bros. 3)|World 8-1]].]]
[[File:LookinAtBoo.png|thumb|Mario encounters a Boo Diddly in [[World 8-1 (Super Mario Bros. 3)|World 8-1]].]]
[[File:SMB3Boo.jpg|thumb|left|Artwork of a Boo Diddly from ''Super Mario Bros. 3'']]
[[File:SMB3Boo.jpg|thumb|left|Artwork of a Boo Diddly from ''Super Mario Bros. 3'']]
Boos first appear in ''[[Super Mario Bros. 3]]''. Here, they are referred to as “Boo” Diddlys, a pun on the name of the late rockstar {{wp|Bo Diddley}}. However, future games refer to them only as Boos. They make their first appearance in {{world-link|2|fort|World 2-Fortress}}. The Boo shields its face if [[Mario]] or [[Luigi]] looks at it, but it starts to chase Mario or Luigi, faster than in succeeding games, if they look away. Boos are unable to be defeated unless the two are equipped with a [[Hammer Suit]], [[Green Shell|Koopa shell]], or [[Super Star|Starman]]. The game also has [[Stretch]]es, which are Boos with very long bodies that live in the fortresses throughout the [[Mushroom World]]. In the original, depending on the level's palette, Boos have either a dark-blue or dark-red outline.
Boos first appear in ''[[Super Mario Bros. 3]]'' and its reissue ''[[Super Mario Advance 4: Super Mario Bros. 3]]''. Here, they are referred to as “Boo” Diddlys, a pun on the name of the late rockstar {{wp|Bo Diddley}}. However, future games refer to them only as Boos. They make their first appearance in {{world-link|2|fort|World 2-Fortress}}. The Boo shields its face if [[Mario]] or [[Luigi]] looks at it, but it starts to chase Mario or Luigi, faster than in succeeding games, if they look away. Boos are unable to be defeated unless the two are equipped with a [[Hammer Suit]], [[Green Shell|Koopa shell]], or [[Super Star|Starman]]. The game also has [[Stretch]]es, which are Boos with very long bodies that live in the fortresses throughout the [[Mushroom World]]. In the original, depending on the level's palette, Boos have either a dark-blue or dark-red outline.
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====''Super Mario World''====
====''Super Mario World / Super Mario Advance 2: Super Mario World====
[[File:SMWBoo.png|frame]]
[[File:SMWBoo.png|frame]]
In ''[[Super Mario World]]'', Boos are now called "Boo" Buddies (though they were still called "Boo" Diddly earlier in development<ref>TCRF. [[tcrf:Prerelease:Super Mario World (SNES)/Background Graphics and Tilemaps#Enemy Cast List|Prerelease:Super Mario World (SNES)/Background Graphics and Tilemaps#Enemy Cast List]]. ''The Cutting Room Floor''. Retrieved August 6, 2020.</ref>) and they reside in the many [[Ghost House]]s in the game. These Boos retain their usual pattern of attack from ''Super Mario Bros. 3'' and sometimes make faces at Mario or Luigi. However, they are somewhat slower and less accurate than in ''Super Mario Bros. 3''. This game also introduces many new Boo variations, such as the [[Block Boo|Boo Buddy Block]], [[Boo Buddy Snake]], [[Boo Crew]], [[Boo Buddies|Circling Boo Buddies]], [[Eerie]]s, and [[Disappearing Boo Buddy|Disappearing Boo Buddies]]. It also introduces a giant version of the Boo, the [[Big Boo]]. One Ghost House contains a secret boss, a special [[Big Boo]]. The only way to defeat a Boo is with [[Super Star]]s or with [[Grab Block]]s when it is visible. Unlike later games, the Boos in this game seem to have multiple tails. The groups of Boos also have different facial expressions, while individual Boos change theirs for a brief second if they are stared at long enough.
In ''[[Super Mario World]]'' and its reissue ''[[Super Mario Advance 2: Super Mario World]]'', Boos are now called "Boo" Buddies (though they were still called "Boo" Diddly earlier in development<ref>TCRF. [[tcrf:Prerelease:Super Mario World (SNES)/Background Graphics and Tilemaps#Enemy Cast List|Prerelease:Super Mario World (SNES)/Background Graphics and Tilemaps#Enemy Cast List]]. ''The Cutting Room Floor''. Retrieved August 6, 2020.</ref>) and they reside in the many [[Ghost House]]s in the game. These Boos retain their usual pattern of attack from ''Super Mario Bros. 3'' and sometimes make faces at Mario or Luigi. However, they are somewhat slower and less accurate than in ''Super Mario Bros. 3''. This game also introduces many new Boo variations, such as the [[Block Boo|Boo Buddy Block]], [[Boo Buddy Snake]], [[Boo Crew]], [[Boo Buddies|Circling Boo Buddies]], [[Eerie]]s, and [[Disappearing Boo Buddy|Disappearing Boo Buddies]]. It also introduces a giant version of the Boo, the [[Big Boo]]. One Ghost House contains a secret boss, a special [[Big Boo]]. The only way to defeat a Boo is with [[Super Star]]s or with [[Grab Block]]s when it is visible. Unlike later games, the Boos in this game seem to have multiple tails. The groups of Boos also have different facial expressions, while individual Boos change theirs for a brief second if they are stared at long enough.


====''Super Mario Land 2: 6 Golden Coins''====
====''Super Mario Land 2: 6 Golden Coins''====