Bank of the Wild River: Difference between revisions

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(Revamped Musical Coins section; rearranged sections)
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The level design itself revolves mostly around the aforementioned river and its surroundings. The starting point of the level lies in the riverbed and the main area is set atop of overgrown black rocks. The water of the river is in steady movement, resulting in strong currents that sweep Wario away if he falls into the water. Some of the rocks are hollow and have rooms hidden in them. A damp crystal cave filled with [[Kobatto]] lies near the river, accessible through a ledge next to the starting point. Further up the stream lies an area full of vines which eventually lead to another cave. A large mouse-fish creature called [[Pesce]] lives there.  
The level design itself revolves mostly around the aforementioned river and its surroundings. The starting point of the level lies in the riverbed and the main area is set atop of overgrown black rocks. The water of the river is in steady movement, resulting in strong currents that sweep Wario away if he falls into the water. Some of the rocks are hollow and have rooms hidden in them. A damp crystal cave filled with [[Kobatto]] lies near the river, accessible through a ledge next to the starting point. Further up the stream lies an area full of vines which eventually lead to another cave. A large mouse-fish creature called [[Pesce]] lives there.  
==Enemies==
*[[Spear-bot]]
*[[Fire Robota]]
*[[Water Spark]]
*[[Spearhead (enemy)|Spearhead]]
*[[Hebarii]]
*[[Kushimushi]]
*[[Kobatto]]
*[[Lumpy (enemy)|Prince Froggy]]
*[[Flame (Wario Land 3)|Flame]]


==Treasures==
==Treasures==
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Finding the Rocket will not affect the world in any way.
Finding the Rocket will not affect the world in any way.


==Musical Coins==
{{br}}
*In the Blue Chest room reachable after acquiring the Air-Pump, the Musical Coin is located in the top-right on the left side past Prince Froggy.
 
*In the room to the left of the Blue Chest room where the [[Flame (Wario Land 3)|flame]] are, the Musical Coin is found at the bottom-most segment above the rock, requiring jumping from it with the High Jump Boots to reach.
==[[Musical Coin]]s==
*In a cave hidden behind the second set of rocks from the beginning (requires Super Smash), there is a Musical Coin behind blocks that require a thrown object to break. This requires the [[Spearhead (enemy)|Spearhead]] in the room to break.
{|width=60% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"
*In a cave hidden behind the third set of rocks from the beginning that require Flaming Wario to break, there is a Musical Coin at the top-right. On the way there, there are Hebarii and platforms that drop after standing too long on them.
|-
*Above the leftmost Water Spark in the current, there is a Musical Coin above it, requiring [[Puffy Wario]] to reach.
!Location
*In the area with vines, there are three Musical Coins located throughout them on the way to the room at the end.
!Description
|-
|[[File:WL3 S BankOfTheWildRiver MC1.png]]
|align="center"|In the Blue Chest room reachable after acquiring the Air-Pump, the Musical Coin is located in the top-right on the left side past Prince Froggy.
|-
|[[File:WL3 S BankOfTheWildRiver MC2.png]]
|align="center"|In the room to the left of the Blue Chest room where the [[Flame (Wario Land 3)|flame]]s are, the Musical Coin is found at the bottom-most segment above the rock, requiring jumping from it with the High Jump Boots to reach.
|-
|[[File:WL3 S BankOfTheWildRiver MC3.png]]
|align="center"|Above the leftmost Water Spark in the current, there is a Musical Coin above it, requiring [[Puffy Wario]] to reach by making contact with that Water Spark.
|-
|[[File:WL3 S BankOfTheWildRiver MC4 Loc.png]]
[[File:WL3 S BankOfTheWildRiver MC4.png]]
|align="center"|In a cave hidden behind the second set of rocks from the beginning (requires Super Smash), there is a Musical Coin behind blocks that require a thrown object to break. This requires the [[Spearhead (enemy)|Spearhead]] in this room to break.
|-
|[[File:WL3 S BankOfTheWildRiver MC5 Loc.png]]
[[File:WL3 S BankOfTheWildRiver MC5.png]]
|align="center"|In a cave hidden behind the third set of rocks from the beginning that require Flaming Wario to break, there is a Musical Coin at the top-right. On the way there, there are Hebarii and platforms that drop after standing too long on them.
|-
|[[File:WL3 S BankOfTheWildRiver MC6.png]]
|align="center"|In the area to the right past the current moving to the left (requires Super Swimming Flippers), one of the Musical Coins is next to one of the vines above the current.
|-
|[[File:WL3 S BankOfTheWildRiver MC7.png]]
|align="center"|In the same area as the previous coin, one of the Musical Coins is above the previous Musical Coin, surrounded by vines.
|-
|[[File:WL3 S BankOfTheWildRiver MC8.png]]
|align="center"|In the same area as the previous coin, one of the Musical Coins is next to a narrow horizontal vine, reachable past the barrier to the right of the first current.
|}
 
==Enemies==
*[[Spear-bot]]
*[[Fire Robota]]
*[[Water Spark]]
*[[Spearhead (enemy)|Spearhead]]
*[[Hebarii]]
*[[Kushimushi]]
*[[Kobatto]]
*[[Lumpy (enemy)|Prince Froggy]]
*[[Flame (Wario Land 3)|Flame]]


==Reaction abilities in this level==
==Reaction abilities in this level==

Revision as of 12:45, March 6, 2023

Bank of the Wild River
N4 Bank of the Wild River

The Bank of the Wild River is a location found in Wario Land 3 of the Wario Land series. It serves as the fourth of six levels that can be found on the north side of the music box world. Wario can come here after he finds the second music box. The level gets unlocked simultaneously with another one: The Tidal Coast.

The level design itself revolves mostly around the aforementioned river and its surroundings. The starting point of the level lies in the riverbed and the main area is set atop of overgrown black rocks. The water of the river is in steady movement, resulting in strong currents that sweep Wario away if he falls into the water. Some of the rocks are hollow and have rooms hidden in them. A damp crystal cave filled with Kobatto lies near the river, accessible through a ledge next to the starting point. Further up the stream lies an area full of vines which eventually lead to another cave. A large mouse-fish creature called Pesce lives there.

Treasures

Gray Chest: Trident

Bank of the Wild River
The Trident's head

The Trident[1] is hidden inside the Gray Chest which is located right at the start of the level. However, the Gray Key needed to open the chest can only be found up the river. Wario has to travel upstream on foot, collect the key, and return to the start, riding the currents and evading the sea urchins.

Once Wario finds the Trident and the Yellow Book from The Tidal Coast, he uses both items to summon a heavy lightning storm above the south side of the world. Numerous bolts then rain from the sky onto the land. One of the bolts hits the river on that side, tearing the ground apart and revealing The Steep Canyon.

Red Chest: Magnifying Glass

Bank of the Wild River
The Magnifying Glass shows the treasures that have already been collected.

The Magnifying Glass[2][3], also called the magnifier[4], is within the Red Chest hidden inside one of the hollow rocks that are scattered across the riverbed. The respective key is hidden in a similar fashion. Wario needs the powered up Dash Attack to progress, which he gains by obtaining the Super Smash from the Tower of Revival. With increased strength he is able to smash through to the holes that lead into the hollow rocks and find the treasure.

The Magnifying Glass gives the player the ability to check which treasures from which levels they have already collected, without having to enter said level. This can be achieved by pressing the B Button while idling over a level on the world map.

Green Chest: Statue

Bank of the Wild River
The Statue, producing wire for Wario to climb on

The Statue[5] can be found in the Green Chest all the way up the river, in a cavern. Wario has to best the Pesce in order to reach it. Beforehead though, he must reach the fish's lair by passing through a river sequence overgrown with vines. The player needs the Super Swimming Flippers from Out of the Woods to be able to Super Swim upstream, which is necessary to complete this mission.

Bank of the Wild River
Wario, fighting the Pesce

To win against the Pesce, Wario has to feed the mouse-fish with cheese, until the Pesce gets too heavy to swim and sinks down to the ground, where the strong currents will catch him and sweep him away. His body mass will then block the currents from escaping, which makes the Green Chest reachable. Various insects hover over the water surface to aid Wario in his intentions: a dragonfly that carries him, and flies carrying infinite amounts of cheese.

Once the Statue has been freed from the chest, it travels to various levels and produces patches of wire, which Wario can use to climb to higher locations and reach more treasuries. The affected levels are The Tidal Coast and the Tower of Revival.

Blue Chest: Rocket

Bank of the Wild River
Wario, finding the yellow Rocket

The Rocket lies in the crystal cave next to the starting point. The player needs the Air-Pump from The Colossal Hole in order to reach the entrance of the cave. Inside, Wario encounters various Kobatto which turn him into his vampire form once they bite him. Wario has to make use of this so he can overcome the obstacles in that cave, find the Blue Key, and get the treasure from the Blue Chest.

Finding the Rocket will not affect the world in any way.

Musical Coins

Location Description
One of the Musical Coins in Bank of the Wild River. In the Blue Chest room reachable after acquiring the Air-Pump, the Musical Coin is located in the top-right on the left side past Prince Froggy.
One of the Musical Coins in Bank of the Wild River. In the room to the left of the Blue Chest room where the flames are, the Musical Coin is found at the bottom-most segment above the rock, requiring jumping from it with the High Jump Boots to reach.
One of the Musical Coins in Bank of the Wild River. Above the leftmost Water Spark in the current, there is a Musical Coin above it, requiring Puffy Wario to reach by making contact with that Water Spark.
The entrance to the room of one of the Musical Coins in Bank of the Wild River.

One of the Musical Coins in Bank of the Wild River.

In a cave hidden behind the second set of rocks from the beginning (requires Super Smash), there is a Musical Coin behind blocks that require a thrown object to break. This requires the Spearhead in this room to break.
The entrance to the room of one of the Musical Coins in Bank of the Wild River.

One of the Musical Coins in Bank of the Wild River.

In a cave hidden behind the third set of rocks from the beginning that require Flaming Wario to break, there is a Musical Coin at the top-right. On the way there, there are Hebarii and platforms that drop after standing too long on them.
One of the Musical Coins in Bank of the Wild River. In the area to the right past the current moving to the left (requires Super Swimming Flippers), one of the Musical Coins is next to one of the vines above the current.
One of the Musical Coins in Bank of the Wild River. In the same area as the previous coin, one of the Musical Coins is above the previous Musical Coin, surrounded by vines.
One of the Musical Coins in Bank of the Wild River. In the same area as the previous coin, one of the Musical Coins is next to a narrow horizontal vine, reachable past the barrier to the right of the first current.

Enemies

Reaction abilities in this level

Gallery

Trivia

  • On the official American website, the description for the Blue Key mentions a red froggy, as well as avoiding Robo-Mouse in a pipe-filled location, with the reward being the ability to switch between night and day.[6] This is actually describing the Blue Key for The Peaceful Village.[7]

Names in other languages

Language Name Meaning
Japanese 激流の川辺
Gekiryū no Kawabe
Bank of the Wild River

References

  1. ^ Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady. Game Boy Game Secrets, 2001 Edition Prima's Official Strategy Guide. Page 93.
  2. ^ Official American Wario Land 3 website (Internet Archive)
  3. ^ Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady. Game Boy Game Secrets, 2001 Edition Prima's Official Strategy Guide. Page 94.
  4. ^ Nintendo Power Volume 133, page 66. "The magnifier you win from N4’s Red Chest allows you to view which items you’ve collected in an area."
  5. ^ Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady. Game Boy Game Secrets, 2001 Edition Prima's Official Strategy Guide. Page 96.
  6. ^ Official American Wario Land 3 Website (Internet Archive)
  7. ^ Official American Wario Land 3 Website (Internet Archive)