Level E2-8: Difference between revisions

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{{Levelbox
{{level infobox
|title=Level E2-8
|title=Level E2-8
|image=[[File:MvsDKTSe2-8.jpg|250px]]
|image=[[File:MvsDKTSe2-8.jpg|250px]]
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==Overview==
==Overview==
[[File:MvDKTSE2-8mapWiiU.jpg|thumb|left|200px|Level map]]
[[File:MvDKTSE2-8mapWiiU.jpg|thumb|left|200px|Level map]]
The level is composed of many entwined paths with [[Red Girder]] Rivets, [[Spring#Mario vs. Donkey Kong|Long Spring]] slots and [[Movable Pipe]] outlines to help the toys move around. The Cursed Mini Mario starts moving from a central platform above a pit of [[Spike Trap|spikes]] and uses some Long Springs and Movable Pipes to tour around the level. The other Minis start in distant positions at different heights, mostly near the sides of the level. The toys must first grab the [[Hammer]]s by dropping from the higher platforms onto them and attack the Cursed Mini Mario to revert it to normal. When the toy is fixed, all Minis should head to the goal [[door]] in the center of the course, on the second platform from the pit of spikes.
The level is composed of many entwined paths with [[Red Girder]] Rivets, [[Spring#Mario vs. Donkey Kong|Long Spring]] slots and [[Movable Pipe]] outlines to help the toys move around. The Cursed Mini Mario starts moving from a central platform above a pit of [[Spike Trap|spikes]] and uses some Long Springs and Movable Pipes to tour around the level. The other Minis start in distant positions at different heights, mostly near the sides of the level.
 
The toys must first grab a pair of [[Hammer]]s located in the right half of the stage and attack the Cursed Mini Mario with them to revert it to normal. When the toy is fixed, all Minis should head to the [[Goal Door (Mario vs. Donkey Kong series)|Goal Door]] in the center of the course, on the second platform from the pit of spikes.


===M Coin===
===M Coin===
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==Statistics==
==Statistics==
The following data applies in both the [[Nintendo 3DS]] and the [[Wii U]] versions of the game.
The following data applies in both the Nintendo 3DS and the Wii U versions of the game.
*Resource items:
*Resource items:
**[[Red Girder]]s: 27
**[[Red Girder]]s: 27
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*[[Hammer]] pairs: 1
*[[Hammer]] pairs: 1
*[[Coin]]s: 20
*[[Coin]]s: 20
*[[10 Gold Coin|Large Coins]]: 3
*[[10-Coin|Large Coin]]s: 3
{{MVDKTS}}
 
{{MVDKTS Levels}}
{{MVDKTS levels}}
[[Category:Mario vs. Donkey Kong: Tipping Stars Levels]]
[[Category:Mario vs. Donkey Kong: Tipping Stars levels]]

Latest revision as of 07:21, May 10, 2022

Level
Level E2-8
Level E2-8 of Orbiting Observatory
Level code E2-8
World Orbiting Observatory
Game Mario vs. Donkey Kong: Tipping Stars
Time limit 300 seconds
<< Directory of levels >>

Level E2-8 is the sixteenth and final course of Orbiting Observatory in Mario vs. Donkey Kong: Tipping Stars. It is also the last level in the game's campaign mode.

The level features two Mini Marios (one of which is initially a Cursed Mini Mario), two Mini Peaches, two Mini Toads, one Mini Pauline and one Mini DK.

Overview[edit]

Map of Level E2-8
Level map

The level is composed of many entwined paths with Red Girder Rivets, Long Spring slots and Movable Pipe outlines to help the toys move around. The Cursed Mini Mario starts moving from a central platform above a pit of spikes and uses some Long Springs and Movable Pipes to tour around the level. The other Minis start in distant positions at different heights, mostly near the sides of the level.

The toys must first grab a pair of Hammers located in the right half of the stage and attack the Cursed Mini Mario with them to revert it to normal. When the toy is fixed, all Minis should head to the Goal Door in the center of the course, on the second platform from the pit of spikes.

M Coin[edit]

The M Coin is found on the highest ground, between a Long Spring slot and the base of a horizontal Movable Pipe. Coming from the leftmost pipe, the Minis should be guided to the coin with several Red Girders.

High scores[edit]

The following high scores apply in both the Nintendo 3DS and the Wii U versions of the game.

  • Bronze trophy: 6000 points
  • Silver trophy: 9000 points
  • Gold trophy: 15000 points

Statistics[edit]

The following data applies in both the Nintendo 3DS and the Wii U versions of the game.