Room 3-2 (Mario vs. Donkey Kong: Minis March Again!): Difference between revisions
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{{about|the level designated "3-2" in American and Japanese regions|the level designated "3-2" in other regions|[[Room 4-2 (Mario vs. Donkey Kong: Minis March Again!)]]}} | {{about|the level designated "3-2" in American and Japanese regions|the level designated "3-2" in other regions|[[Room 4-2 (Mario vs. Donkey Kong: Minis March Again!)]]}} | ||
{{ | {{level infobox | ||
| | |image=[[File:3-2 MvsDK MMA.png|256px]] | ||
| | |||
|code=3-2 | |code=3-2 | ||
|world=[[Magnet Mania (Mario vs. Donkey Kong: Minis March Again!)|Magnet Mania]] (Normal Mode) | |world=[[Magnet Mania (Mario vs. Donkey Kong: Minis March Again!)|Magnet Mania]] (Normal Mode) | ||
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|after=[[Room 3-3 (Mario vs. Donkey Kong: Minis March Again!)|>>]] | |after=[[Room 3-3 (Mario vs. Donkey Kong: Minis March Again!)|>>]] | ||
}} | }} | ||
'''Room 3-2''' (titled '''Room 2-2''' in the British English version) is the second course of [[Magnet Mania (Mario vs. Donkey Kong: Minis March Again!)|Magnet Mania]] in ''[[Mario vs. Donkey Kong: Minis March Again!]]''. It is the first course in the game to feature [[Conveyor]]s, which carry the minis in the designated direction. There is also a | '''Room 3-2''' (titled '''Room 2-2''' in the British English version) is the second course of [[Magnet Mania (Mario vs. Donkey Kong: Minis March Again!)|Magnet Mania]] in ''[[Mario vs. Donkey Kong: Minis March Again!]]''. It is the first course in the game to feature [[Conveyor Belt|conveyor]]s, which carry the minis in the designated direction. There is also a conveyor switch present in the level, which the player can tap to change the direction of all conveyors. | ||
The course features two [[mini]] toys. | The course features two [[mini]] toys. | ||
==Overview== | ==Overview== | ||
The minis start on a [[girder]] platform in the top middle. Ahead of them, across a gap containing a formation of [[Pink Block]] spaces, lies the [[Goal Door (Mario vs. Donkey Kong series)|Goal Door]]; however, if the player simply leads the minis towards the door with Pink Blocks, the toys will soon automatically enter a [[Warp Pipe|Pipe]] in the ground that brings them to the bottom floor, departing them from the goal. In order to properly travel to the Goal Door, the minis must first walk over to one of the | The minis start on a [[girder]] platform in the top middle. Ahead of them, across a gap containing a formation of [[Pink Block]] spaces, lies the [[Goal Door (Mario vs. Donkey Kong series)|Goal Door]]; however, if the player simply leads the minis towards the door with Pink Blocks, the toys will soon automatically enter a [[Warp Pipe|Pipe]] in the ground that brings them to the bottom floor, departing them from the goal. In order to properly travel to the Goal Door, the minis must first walk over to one of the conveyors present in the level and have the player set their direction to the left by tapping on a nearby conveyor switch. The minis should then follow the path on the bottom and enter the Pipe from that side, leading them at the top where the Goal Door is located. | ||
===Mini Mario Card=== | ===Mini Mario Card=== | ||
The [[Mini Mario Card]] is on a girder on the right side of the stage. It is obtainable by leading the toys there with one of the | The [[Mini Mario Card]] is on a girder on the right side of the stage. It is obtainable by leading the toys there with one of the conveyors and then with Pink Blocks. | ||
==Statistics== | ==Statistics== | ||
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*Pink Block spaces: 32 | *Pink Block spaces: 32 | ||
*[[Warp Pipe|Pipes]]: 1 | *[[Warp Pipe|Pipes]]: 1 | ||
*[[Conveyor]]s: 2 | *[[Conveyor Belt|Conveyor]]s: 2 | ||
*Conveyor | *Conveyor switches: 1 | ||
*[[Coin]]s: 12 | *[[Coin]]s: 12 | ||
*[[10 | *[[10-Coin|Large Coins]]: 2 | ||
{{MVDKMMA | {{MVDKMMA levels}} | ||
[[Category:Mario vs. Donkey Kong: Minis March Again! | [[Category:Mario vs. Donkey Kong: Minis March Again! levels]] |
Latest revision as of 07:14, May 10, 2022
- This article is about the level designated "3-2" in American and Japanese regions. For the level designated "3-2" in other regions, see Room 4-2 (Mario vs. Donkey Kong: Minis March Again!).
Level | |
---|---|
Room 3-2 | |
Level code | 3-2 |
World | Magnet Mania (Normal Mode) |
Game | Mario vs. Donkey Kong: Minis March Again! |
Time limit | 300 seconds |
<< Directory of levels >> |
Room 3-2 (titled Room 2-2 in the British English version) is the second course of Magnet Mania in Mario vs. Donkey Kong: Minis March Again!. It is the first course in the game to feature conveyors, which carry the minis in the designated direction. There is also a conveyor switch present in the level, which the player can tap to change the direction of all conveyors.
The course features two mini toys.
Overview[edit]
The minis start on a girder platform in the top middle. Ahead of them, across a gap containing a formation of Pink Block spaces, lies the Goal Door; however, if the player simply leads the minis towards the door with Pink Blocks, the toys will soon automatically enter a Pipe in the ground that brings them to the bottom floor, departing them from the goal. In order to properly travel to the Goal Door, the minis must first walk over to one of the conveyors present in the level and have the player set their direction to the left by tapping on a nearby conveyor switch. The minis should then follow the path on the bottom and enter the Pipe from that side, leading them at the top where the Goal Door is located.
Mini Mario Card[edit]
The Mini Mario Card is on a girder on the right side of the stage. It is obtainable by leading the toys there with one of the conveyors and then with Pink Blocks.
Statistics[edit]
- Pink Blocks: 8
- Pink Block spaces: 32
- Pipes: 1
- Conveyors: 2
- Conveyor switches: 1
- Coins: 12
- Large Coins: 2