Sleepy Time: Difference between revisions

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|Jap=ねむれよいこよ
|Jap=ねむれよいこよ
|JapR=Nemureyoikoyo
|JapR=Nemureyoikoyo
|JapM=Go to Sleep}}
|JapM=Go to Sleep
}}


{{Super Mario RPG}}
{{Super Mario RPG}}
[[Category:Super Mario RPG: Legend of the Seven Stars moves]]
[[Category:Super Mario RPG: Legend of the Seven Stars moves]]

Revision as of 18:34, March 28, 2022

Template:SMRPG Moves

Sleepy Time is a status-changing attack used by Princess Toadstool in Super Mario RPG: Legend of the Seven Stars. When used, Toadstool magically summons a sheep that multiplies (or summons other sheep) and fall on an enemy in order to lull it to sleep. The player must rotate the control pad to make the move more effective, sometimes putting a cluster of enemies to sleep instead of merely one. Toadstool learns this move at Level 11, and needs four FP to use it.

Names in other languages

Language Name Meaning
Japanese ねむれよいこよ
Nemureyoikoyo
Go to Sleep

Template:Super Mario RPG