Stop Thief! (WarioWare: Get It Together!): Difference between revisions

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*'''Level 1:''' Only the robber and Wario appear. The stolen item is a purse.
*'''Level 1:''' Only the robber and Wario appear. The stolen item is a purse.
*'''Level 2:''' The robber and Wario appear, as well as two innocent people who also run over the manhole. The robber can be identified as the one with sunglasses and a handkerchief carrying the stolen item, which in this case is a bag of coins or a pufferfish.
*'''Level 2:''' The robber and Wario appear, as well as two innocent people who also run over the manhole. The robber can be identified as the one with sunglasses and a handkerchief carrying the stolen item, which in this case is a bag of coins or a pufferfish.
*'''Level 3:''' In addition to the people in Level 2, silhouettes of other pedestrians appear, obscuring the people involved. The stolen item is a ragged plush or a carrot.
*'''Level 3:''' Same as Level 2, but silhouettes of other pedestrians appear, obscuring the people involved. The stolen item is a ragged plush or a carrot.


If two players are utilized, the player who foils the robber gains an effort point, while the player who drops a wrong person into the sewers loses a point.
If two players are utilized, the player who foils the robber gains an effort point, while the player who drops a wrong person into the sewers loses a point. If the robber gets away, no effort points are deducted.


==Mission==
==Mission==

Revision as of 03:47, January 31, 2022

Template:Minigame-infobox Stop Thief! is one of the microgames in the Wario Bug's Anything Goes level in WarioWare: Get It Together!

Gameplay

The objective of the microgame is to prevent a robber from making off with Wario's possession. To do this, the character must flip the manhole as the thief is above it to drop them into the sewers, returning the stolen item to its owner. If the robber is stopped, the microgame is won. If the robber gets away or is not caught in time, or if the wrong person is dropped into the sewers, the microgame is lost.

  • Level 1: Only the robber and Wario appear. The stolen item is a purse.
  • Level 2: The robber and Wario appear, as well as two innocent people who also run over the manhole. The robber can be identified as the one with sunglasses and a handkerchief carrying the stolen item, which in this case is a bag of coins or a pufferfish.
  • Level 3: Same as Level 2, but silhouettes of other pedestrians appear, obscuring the people involved. The stolen item is a ragged plush or a carrot.

If two players are utilized, the player who foils the robber gains an effort point, while the player who drops a wrong person into the sewers loses a point. If the robber gets away, no effort points are deducted.

Mission

Suitability

Template:WWGITFit

Names in other languages

Language Name Meaning
Japanese ひったくり
Hittakuri
Purse snatcher

German Haltet den Dieb!
Stop the Thief!
Italian Trappola per ladri
Trap for thieves
Korean 소매치기
Somaechigi
Pickpocket

Spanish ¡Qué robo!
What a steal!

Template:Wario's Microgames Template:WWGIT Microgames