Windswept Prairie: Difference between revisions

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(Created page with "{{racecourse |image=270px|center |appearances=''Mario Kart Live: Home Circuit'' }} '''Windswept Prairie''' is the third an...")
 
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|image=[[File:MKLHC Windswept Prairie Course Icon.png|270px|center]]
|image=[[File:MKLHC Windswept Prairie Course Icon.png|270px|center]]
|appearances=''[[Mario Kart Live: Home Circuit]]''
|appearances=''[[Mario Kart Live: Home Circuit]]''
|music=[[File:MK8-DLC-Music-Wii-WariosGoldMine.oga]]
}}
}}
'''Windswept Prairie''' is the third and final race of the [[Star Cup]] in ''[[Mario Kart Live: Home Circuit]]''. This course features a Wild West vibe, with a strong gust picking up occasionally. During this time, the screen becomes tinted as a strong wind blows to the left, similarly to the entirety of [[Gusty Galaxy]], possibly causing extra [[Item Box]]es to appear out of thin air for the player to collect rather than [[Coin]]s.
'''Windswept Prairie''' is the third and final race of the [[Star Cup]] in ''[[Mario Kart Live: Home Circuit]]''. This course features a Wild West vibe, with a strong gust picking up occasionally. During this time, the screen becomes tinted as a strong wind blows to the left, similarly to the entirety of [[Gusty Galaxy]], possibly causing extra [[Item Box]]es to appear out of thin air for the player to collect rather than [[Coin]]s. This race reuses the music from ''[[Mario Kart 8]]''{{'}}s [[Wario's Gold Mine]] for its theme.


==Gates==
==Gates==

Revision as of 06:54, February 19, 2021

Template:Racecourse Windswept Prairie is the third and final race of the Star Cup in Mario Kart Live: Home Circuit. This course features a Wild West vibe, with a strong gust picking up occasionally. During this time, the screen becomes tinted as a strong wind blows to the left, similarly to the entirety of Gusty Galaxy, possibly causing extra Item Boxes to appear out of thin air for the player to collect rather than Coins. This race reuses the music from Mario Kart 8's Wario's Gold Mine for its theme.

Gates

The gates in this race are stylized to pattern the course's aesthetic, appearing as they would in a mine.

  • Gate 1: Features an Amp.
  • Gate 2: Features two Boosts.
  • Gate 3: Features Item Boxes.
  • Gate 4: No additional properties.