Stop Watch: Difference between revisions

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===''Super Mario Bros. 2''===
===''Super Mario Bros. 2''===
If [[Mario]] and his friends first pull up four large [[vegetable]]s in ''[[Super Mario Bros. 2]]'', pulling up what would be a fifth one will instead reveal a Stop Watch. It will appear for a second and then freeze everything in the level for a few seconds. This gives a window of opportunity for Mario and his friends to avoid or defeat enemies and collect [[small heart]]s. However, touching the frozen enemies still hurts the player.
If [[Mario]] and his friends first pull up four large [[vegetable]]s in ''[[Super Mario Bros. 2]]'', pulling up what would be a fifth one will instead reveal a Stop Watch. It will appear for a second and then freeze everything in the level for a few seconds. This gives a window of opportunity for Mario and his friends to avoid or defeat enemies and collect [[small heart]]s. However, touching the frozen enemies still hurts the player.
They are depicted as gray/green in the NES version and as orange in [[Super Mario Advance]]. In the SNES remake, however, they are depicted as gold when playing as Mario or [[Luigi]], gold with a dark red outline as [[Princess Peach]], or blue with a brown outline as [[Toad]]. This is due to the Stop Watch using the same palette as the player character, consequently subjecting them to any changes done when switching characters.


===''Paper Mario'' series===
===''Paper Mario'' series===
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