Bounce: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary
(Added content)
Tag: Mobile edit
Line 1: Line 1:
[[File:MarioRabbids_Bounce.png|thumb|250px|]]
[[File:MarioRabbids_Bounce.png|thumb|250px|]]
'''Bounce''' is a volatile status effect in ''[[Mario + Rabbids Kingdom Battle]]''. Depending on the weapon used against them, the inflicted character will be bounced a few cells in the direction they were shot, ignoring battlefield boundaries and inflicted with an "out of bounds" damage bonus should they travel out of bounds. Inflicted characters are also made vulnerable to "line of sight" techniques.
'''Bounce''' is a volatile status effect in ''[[Mario + Rabbids Kingdom Battle]]''. Depending on the weapon used against them, the inflicted character will be bounced a few cells in the direction they were shot, ignoring battlefield boundaries and inflicted with an "out of bounds" damage bonus should they travel out of bounds. Inflicted characters are also made vulnerable to "line of sight" techniques.
Bounce is one of the three status effects that cause movement, with the other two being [[Push]] and [[Burn]].


{{M+RKB}}
{{M+RKB}}
[[Category:Mario + Rabbids Kingdom Battle Status Effects]]
[[Category:Mario + Rabbids Kingdom Battle Status Effects]]
[[it:Rimbalzo]]
[[it:Rimbalzo]]

Revision as of 02:08, December 14, 2020

MarioRabbids Bounce.png

Bounce is a volatile status effect in Mario + Rabbids Kingdom Battle. Depending on the weapon used against them, the inflicted character will be bounced a few cells in the direction they were shot, ignoring battlefield boundaries and inflicted with an "out of bounds" damage bonus should they travel out of bounds. Inflicted characters are also made vulnerable to "line of sight" techniques.

Bounce is one of the three status effects that cause movement, with the other two being Push and Burn.