Bonus room: Difference between revisions

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|caption2=[[Donkey Kong]] in a "Collect the Prizes!" Bonus Level
|caption2=[[Donkey Kong]] in a "Collect the Prizes!" Bonus Level
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Bonus Levels first appear in ''[[Donkey Kong Country]]''. Here, they are entered by either breaking open certain walls with [[Barrel]]s or [[Animal Friend]]s to reveal secret passages, or by jumping into certain [[Auto-Fire Barrel]]s (changed to [[Bonus Barrel]]s in the [[Game Boy Advance]] port). In [[Oil Drum Alley]], there is a Bonus Level entrance hidden within another Bonus Level, which can be entered by using a [[barrel]] to smash open its entrance.
Bonus Levels first appear in ''[[Donkey Kong Country]]''. Here, they are entered by either breaking open certain walls with [[Barrel]]s or [[Animal Friend]]s to reveal secret passages, or by jumping into certain [[Blast Barrel]]s (changed to [[Bonus Barrel]]s in the [[Game Boy Advance]] port). In [[Oil Drum Alley]], there is a Bonus Level entrance hidden within another Bonus Level, which can be entered by using a [[barrel]] to smash open its entrance.


Bonus Levels appear in every [[level]] except for the underwater stages and [[Mine Cart Carnage]]. There are usually two or three Bonus Levels in a level, although five of them appear in [[Orang-utan Gang]], which has the most Bonus Levels out of every level.
Bonus Levels appear in every [[level]] except for the underwater stages and [[Mine Cart Carnage]]. There are usually two or three Bonus Levels in a level, although five of them appear in [[Orang-utan Gang]], which has the most Bonus Levels out of every level.
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|[[File:DKC-collectbananas.png]]<br>'''Collect the Bananas!'''
|[[File:DKC-collectbananas.png]]<br>'''Collect the Bananas!'''
|[[Reptile Rumble]] (2) <br>(B) [[Bouncy Bonanza]] <br>[[Stop & Go Station]] <br>(B) [[Tree Top Town]] <br>[[Forest Frenzy]] <br>(B) [[Snow Barrel Blast]] <br>(B) [[Slipslide Ride]] <br>(B) [[Ice Age Alley]] <br>[[Oil Drum Alley]] <br>(B) [[Trick Track Trek]] <br>[[Elevator Antics]] <br>(B) [[Mine Cart Madness]]
|[[Reptile Rumble]] (2) <br>(B) [[Bouncy Bonanza]] <br>[[Stop & Go Station]] <br>(B) [[Tree Top Town]] <br>[[Forest Frenzy]] <br>(B) [[Snow Barrel Blast]] <br>(B) [[Slipslide Ride]] <br>(B) [[Ice Age Alley]] <br>[[Oil Drum Alley]] <br>(B) [[Trick Track Trek]] <br>[[Elevator Antics]] <br>(B) [[Mine Cart Madness]]
|The Kongs must collect as many Bananas as possible, usually by blasting from a series of [[Barrel Cannon]]s and [[Auto-Fire Barrel]]s.
|The Kongs must collect as many Bananas as possible, usually by blasting from a series of [[Barrel Cannon]]s and [[Blast Barrel]]s.
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|-
| [[File:DKC-collectprizes.png]]<br>'''Collect the Prizes!'''
| [[File:DKC-collectprizes.png]]<br>'''Collect the Prizes!'''
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===''Donkey Kong Country 2: Diddy's Kong Quest'' / ''Donkey Kong Land 2''===
===''Donkey Kong Country 2: Diddy's Kong Quest'' / ''Donkey Kong Land 2''===
[[File:Hot-Head Hop Bonus Area 1.png|thumb|Dixie in a Collect the Stars! challenge in Hot-Head Hop from ''Donkey Kong Country 2'']]
[[File:Hot-Head Hop Bonus Area 1.png|thumb|Dixie in a Collect the Stars! challenge in Hot-Head Hop from ''Donkey Kong Country 2'']]
In ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', Bonus Levels are entered much like in its predecessors, except that the Auto-Fire Barrels leading to a Bonus Level were replaced with [[Bonus Barrel]]s. Every level has between one to three Bonus Levels. The types of Bonus Levels were narrowed down to three, none of which reappeared from ''Donkey Kong Country''. Each type is a [[Time Limit|time-based]] challenge that the Kongs must complete to be rewarded with a [[Kremkoin]]. In the [[Lost World (Donkey Kong Country 2: Diddy's Kong Quest)|Lost World]], every level only has a single Bonus Level, with a [[DK Coin]] as a reward (given that Kremkoins' purpose is to unlock a level of the Lost World). Bonus Levels were also featured in ''[[Donkey Kong Land 2]]'' where their role is unchanged, and the same three types were retained.
In ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', Bonus Levels are entered much like in its predecessors, except that the Blast Barrels leading to a Bonus Level were replaced with [[Bonus Barrel]]s. Every level has between one to three Bonus Levels. The types of Bonus Levels were narrowed down to three, none of which reappeared from ''Donkey Kong Country''. Each type is a [[Time Limit|time-based]] challenge that the Kongs must complete to be rewarded with a [[Kremkoin]]. In the [[Lost World (Donkey Kong Country 2: Diddy's Kong Quest)|Lost World]], every level only has a single Bonus Level, with a [[DK Coin]] as a reward (given that Kremkoins' purpose is to unlock a level of the Lost World). Bonus Levels were also featured in ''[[Donkey Kong Land 2]]'' where their role is unchanged, and the same three types were retained.


Uniquely in ''Donkey Kong Land 2'', no Collect the Stars! bonus stages used in the game have any enemies, and no Destroy Them All! bonus stages have any bananas. This is because the star counter for Collect the Stars bonus stages is shared with the enemy counter for Destroy Them All bonus stages, and collecting stars/bananas and defeating enemies all affect the counter, regardless of which type of stage is played.
Uniquely in ''Donkey Kong Land 2'', no Collect the Stars! bonus stages used in the game have any enemies, and no Destroy Them All! bonus stages have any bananas. This is because the star counter for Collect the Stars bonus stages is shared with the enemy counter for Destroy Them All bonus stages, and collecting stars/bananas and defeating enemies all affect the counter, regardless of which type of stage is played.
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