Light Tennis: Difference between revisions

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'''Light Tennis''' is one of [[9-Volt]] and [[18-Volt]]'s [[Microgame]]s in ''[[WarioWare: Smooth Moves]]''. It uses one of the ''Pong'' variants in Color TV Game 6, a Japan-only home console released in 1977.
'''Light Tennis''' is one of [[9-Volt]] and [[18-Volt]]'s [[microgame]]s in ''[[WarioWare: Smooth Moves]]''. It uses one of the ''{{wp|Pong}}'' variants in {{wp|Color TV-Game|Color TV-Game 6}}, a Japan-only home console released in 1977.


==Gameplay==
==Gameplay==
The object is to protect the goal by twisting the knob clockwise or counterclockwise to move the bat up and down, respectively. If the player scores the opponent's goal, they automatically win.
The object is to protect the goal by twisting the knob clockwise or counterclockwise to move the bat up and down, respectively. If the player scores the opponent's goal, they automatically win.
 
*'''Level 1:''' The goals are small.
* '''Level 1:''' The goals are small.
*'''Level 2:''' The goals are screen-wide.
* '''Level 2:''' The goals are screen-wide.
*'''Level 3:''' Same as level 2, but there is a wall in the center.
* '''Level 3:''' Same as level 2, but there is a wall in the center.


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=テレビゲーム6
|Jap=テレビゲーム6
|JapR=Terebi Geemu 6
|JapR=Terebi Gēmu 6
|JapM=TV Game 6
|JapM=TV Game 6
}}
}}
{{9-Volt and 18-Volt's Microgames}}
{{9-Volt and 18-Volt's Microgames}}
{{WWSM Microgames}}
{{WWSM Microgames}}
[[Category:WarioWare: Smooth Moves Microgames‎]]
[[Category:WarioWare: Smooth Moves Microgames‎]]

Revision as of 05:31, June 15, 2020

Template:Minigame-infobox Light Tennis is one of 9-Volt and 18-Volt's microgames in WarioWare: Smooth Moves. It uses one of the Pong variants in Color TV-Game 6, a Japan-only home console released in 1977.

Gameplay

The object is to protect the goal by twisting the knob clockwise or counterclockwise to move the bat up and down, respectively. If the player scores the opponent's goal, they automatically win.

  • Level 1: The goals are small.
  • Level 2: The goals are screen-wide.
  • Level 3: Same as level 2, but there is a wall in the center.

Names in other languages

Language Name Meaning
Japanese テレビゲーム6
Terebi Gēmu 6
TV Game 6

Template:9-Volt and 18-Volt's Microgames Template:WWSM Microgames