Wet-Dry World: Difference between revisions

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[[Image:Wet_dry.JPG|frame|right|'''Wet-Dry World''' that appears in ''Super Mario 64''.]]
[[Image:Wet_dry.JPG|thumb|right|'''Wet-Dry World''' that appears in ''Super Mario 64''.]]


'''Wet-Dry World''' is the eleventh course in ''[[Super Mario 64]]'' (and its remake ''[[Super Mario 64 DS]]'') filled with puzzles and water. Seven [[Crystal Tap]]s control the water level, as does how high [[Mario]] [[Jump]]s into the painting when entering in the first place. Under Wet-Dry World is a "downtown" area that holds a [[Metal Cap]], a [[Vanish Cap]], and the eight [[Red Coin]]s required to get all of the levels stars. The [[Bob-omb Buddy]] can only be accessed if you jump into the highest part of the painting.
'''Wet-Dry World''' is the eleventh course in ''[[Super Mario 64]]'' (and its remake ''[[Super Mario 64 DS]]'') filled with puzzles and water. Seven [[Crystal Tap]]s control the water level, as does how high [[Mario]] [[Jump]]s into the painting when entering in the first place. Under Wet-Dry World is a "downtown" area that holds a [[Metal Cap]], a [[Vanish Cap]], and the eight [[Red Coin]]s required to get all of the levels stars. The [[Bob-omb Buddy]] can only be accessed if you jump into the highest part of the painting.

Revision as of 16:01, December 3, 2007

File:Wet dry.JPG
Wet-Dry World that appears in Super Mario 64.

Wet-Dry World is the eleventh course in Super Mario 64 (and its remake Super Mario 64 DS) filled with puzzles and water. Seven Crystal Taps control the water level, as does how high Mario Jumps into the painting when entering in the first place. Under Wet-Dry World is a "downtown" area that holds a Metal Cap, a Vanish Cap, and the eight Red Coins required to get all of the levels stars. The Bob-omb Buddy can only be accessed if you jump into the highest part of the painting.

The painting is in the second story of Peach's Castle and has a Skeeter on it. Various enemies inside include Amps, Skeeters, and Heave Hos.
Template:Painting Worlds