Chuckolator: Difference between revisions

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==Battle==
==Battle==
[[File:Chuckolator Battle Screenshot - Mario and Luigi Superstar Saga.png|thumb|right|240px|[[Mario]] and [[Luigi]] battling Chuckolator in ''Mario & Luigi: Superstar Saga''.]]
[[File:Chuckolator Battle Screenshot - Mario and Luigi Superstar Saga.png|thumb|right|240px|[[Mario]] and [[Luigi]] battling Chuckolator in ''Mario & Luigi: Superstar Saga''.]]
The Chuckolator starts out with a wooden shield made from part of its barrel, and is fairly resistant to [[jump]]-based attacks; the best means of damaging the Chuckolator is to first destroy the shield, which it will use to protect itself from the Mario Bros.' [[hammer]] attacks. The Chuckolator attacks by shooting [[bubble]]s of soda from its rifle-like right arm; this is dodged by jumping, with the right arm pointing at the target brother before it shoots. It can also line up with Mario or Luigi and use the sword-like left arm to send blobs of soda straight at its target; these must be stopped with the hammer. Both projectiles possess the same eyes as the Chuckolator itself.
The Chuckolator starts out with a wooden shield made from part of its barrel, and is fairly resistant to [[jump]]-based attacks; the best means of damaging the Chuckolator is to first destroy the shield, which it will use to protect itself from the Mario Bros.' [[hammer]] attacks. The Chuckolator attacks by shooting [[bubble]]s of soda from its rifle-like right arm; this is dodged by jumping, with the right arm pointing at the target brother before it shoots. It can also line up with Mario or Luigi and use the sword-like left arm to send blobs of soda straight at its target; these must be stopped with the hammer. Both projectiles possess the same eyes as the Chuckolator itself. The shield is normally worn on the right arm, and the Chuckolator switches the shield to its "off-hand" when using the other arm for an attack; though the shield remains in whichever arm last served as the "off-hand", this does not affect its ability to defend against hammer attacks.


The shield is normally worn on the right arm, and the Chuckolator switches the shield to its "off-hand" when using the other arm for an attack; though the shield remains in whichever arm last served as the "off-hand", this does not affect its ability to defend against hammer attacks. Once the shield is destroyed, the Chuckolator is more vulnerable to hammer-based moves such as the [[Chopper Bros.]] [[Bros. Attack]]. However, it gets more turns to attack, and may strike up to three times per turn; it can alternate between its two attacks multiple times in one turn, and uses its rifle arm from whatever position it was standing in previously, making the shots slightly harder to dodge. The Chuckolator only returns to its default position after its turn is complete.
Once the shield is destroyed, the Chuckolator is more vulnerable to hammer-based moves such as the [[Chopper Bros.]]; however, it can also attack up to three times per turn. It may alternate between its two attacks multiple times, and uses its rifle arm from whatever position it was standing in previously, making the shots slightly harder to dodge. The Chuckolator only returns to its default position after its turn is complete.


After enough damage is dealt, the Chuckolator collapses into a smaller form that takes more damage from hammer-base attacks (though it still resists jump-based moves). In this form, its only means of offense is a ramming attack that may [[Poison (status effect)|poison]] Mario or Luigi unless the target brother counters with the hammer; the remake turns this into a biting attack. Before each of its turns, Bubbles may spin onto the battlefield and tell the monster a joke, restoring varying amounts of [[Heart Point|HP]]; the Chuckolator returns to its previous form if it regains enough HP this way.
After enough damage is dealt, the Chuckolator collapses into a smaller form that takes more damage from hammer-base attacks (though it still resists jump-based moves). In this form, its only means of offense is a ramming attack that may [[Poison (status effect)|poison]] Mario or Luigi unless the target brother counters with the hammer; the remake turns this into a biting attack. Before each of its turns, Bubbles may spin onto the battlefield and tell the monster a joke, restoring varying amounts of [[Heart Point|HP]]; the Chuckolator returns to its previous form if it regains enough HP this way.

Revision as of 14:01, February 29, 2020

Template:Character-infobox

“Now I insist you fully experience the texture, taste and aroma of Chuckola Reserve!”
Bubbles, Mario & Luigi: Superstar Saga

The Chuckolator is a boss encountered in the game Mario & Luigi: Superstar Saga and its remake, Mario & Luigi: Superstar Saga + Bowser's Minions. The Chuckolator is a large, red creature made of Chuckola Cola, with black eyes and the metal rims from the barrel's openings above and below its body; its arms can take on different forms such as a rifle or a sword. It was created by Bubbles, the founder of the Chuckola Cola Company, to protect his Chuckola Reserve, which he had been working on perfecting for 1,000 years.

History

The Mario Bros. encounter the Chuckolator during their search for a cure to save Queen Bean from a Belly Blech-related disease. When they request some of the Reserve from Bubbles, he explains the amount of time and effort he had invested in perfecting it before showing the Bros. Popple and Rookie, who had been captured attempting to steal the Chuckola Reserve. Popple yells that the soda was no ordinary beverage and they couldn't stand up to it; the Chuckola Reserve itself then springs to life from its barrel and attacks, sending the thieves flying as Bubbles praises his creation's wonder. He then sets the monster after Mario and Luigi, forcing them to battle it.

Upon its defeat, it reforms its barrel and retreats within, turning into normal soda once more. Bubbles takes the defeat of his creation poorly and destroys the floor of his shrine, sending the Mario Bros. and the Chuckola Reserve's barrel into the underground caves below. Mario ends up falling in the barrel, and Luigi eventually finds it and brings the barrel back to the castle. Queen Bean is then cured when Luigi jumps on the soda-filled Mario and sprays the Reserve into her mouth, expunging the Belly Blech Worm and returning her to normal.

Battle

Screenshot of the battle with Chuckolator
Mario and Luigi battling Chuckolator in Mario & Luigi: Superstar Saga.

The Chuckolator starts out with a wooden shield made from part of its barrel, and is fairly resistant to jump-based attacks; the best means of damaging the Chuckolator is to first destroy the shield, which it will use to protect itself from the Mario Bros.' hammer attacks. The Chuckolator attacks by shooting bubbles of soda from its rifle-like right arm; this is dodged by jumping, with the right arm pointing at the target brother before it shoots. It can also line up with Mario or Luigi and use the sword-like left arm to send blobs of soda straight at its target; these must be stopped with the hammer. Both projectiles possess the same eyes as the Chuckolator itself. The shield is normally worn on the right arm, and the Chuckolator switches the shield to its "off-hand" when using the other arm for an attack; though the shield remains in whichever arm last served as the "off-hand", this does not affect its ability to defend against hammer attacks.

Once the shield is destroyed, the Chuckolator is more vulnerable to hammer-based moves such as the Chopper Bros.; however, it can also attack up to three times per turn. It may alternate between its two attacks multiple times, and uses its rifle arm from whatever position it was standing in previously, making the shots slightly harder to dodge. The Chuckolator only returns to its default position after its turn is complete.

After enough damage is dealt, the Chuckolator collapses into a smaller form that takes more damage from hammer-base attacks (though it still resists jump-based moves). In this form, its only means of offense is a ramming attack that may poison Mario or Luigi unless the target brother counters with the hammer; the remake turns this into a biting attack. Before each of its turns, Bubbles may spin onto the battlefield and tell the monster a joke, restoring varying amounts of HP; the Chuckolator returns to its previous form if it regains enough HP this way.

In Mario & Luigi: Superstar Saga + Bowser's Minions, the Chuckolator is one of the few bosses not to gain the Fury status after losing half its HP or more, since it instead takes a weaker form as it did in the original.

Statistics

Mario & Luigi: Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's Minions

Mario & Luigi: Superstar Saga enemy
Chuckolator (Sword and Shield)
Sprite of Chuckolator from Mario & Luigi: Superstar Saga. HP 300 POW 36-48 Defense 52
Speed 43 Experience 260 Coins 0 (100)
Location Chucklehuck Woods Jump Weak Hammer Normal
Hand Normal Fire Normal Thunder Normal
Stat down? 0% Stun? 0% Burn? 0%
Level 13 Role Boss Item drop 1-Up Mushroom (Max Syrup Jar) – 100%
None – 0%
Notice
  • Stats in parentheses are from the Japanese version (if they differ from the original American and European stats).
  • Stats in gray are only found in the game's coding and are not available during "normal" gameplay.
Mario & Luigi: Superstar Saga enemy
Chuckolator (Gun and Shield)
Sprite of Chuckolator (Gun and shield) from Mario & Luigi: Superstar Saga. HP 300 POW 36-48 Defense 52
Speed 36 Experience 260 Coins 0 (100)
Location Chucklehuck Woods Jump Weak Hammer Normal
Hand Normal Fire Normal Thunder Normal
Stat down? 0% Stun? 0% Burn? 0%
Level 13 Role Boss Item drop 1-Up Mushroom (Max Syrup Jar) – 100%
None – 0%
Notice
  • Stats in parentheses are from the Japanese version (if they differ from the original American and European stats).
  • Stats in gray are only found in the game's coding and are not available during "normal" gameplay.
Mario & Luigi: Superstar Saga enemy
Chuckolator (No Shield)
Sprite of Chuckolator without a shield, from Mario & Luigi: Superstar Saga. HP 300 POW 36-48 Defense 30
Speed 58 Experience 260 Coins 0 (100)
Location Chucklehuck Woods Jump Weak Hammer Normal
Hand Normal Fire Normal Thunder Normal
Stat down? 0% Stun? 0% Burn? 0%
Level 13 Role Boss Item drop 1-Up Mushroom (Max Syrup Jar) – 100%
None – 0%
Notice
  • Stats in parentheses are from the Japanese version (if they differ from the original American and European stats).
  • Stats in gray are only found in the game's coding and are not available during "normal" gameplay.
Mario & Luigi: Superstar Saga enemy
Chuckolator (Small)
Sprite of Chuckolator (small) from Mario & Luigi: Superstar Saga. HP 300 POW 36-48 Defense 53
Speed 100 Experience 260 Coins 0 (100)
Location Chucklehuck Woods Jump Weak Hammer Normal
Hand Normal Fire Normal Thunder Normal
Stat down? 0% Stun? 0% Burn? 0%
Level 11 Role Boss Item drop 1-Up Mushroom (Max Syrup Jar) – 100%
None – 0%
Notice
  • Stats in parentheses are from the Japanese version (if they differ from the original American and European stats).
  • Stats in gray are only found in the game's coding and are not available during "normal" gameplay.
Mario & Luigi: Superstar Saga + Bowser's Minions enemy
Chuckolator (Sword)
Sprite of Chuckolator (sword and shield) from Mario & Luigi: Superstar Saga + Bowser's Minions. HP 350 POW 50 DEF 52 SPEED 45 Experience 260
Fire Normal Thunder Normal Jump Weak Hammer Normal Coins 200
Stat down 0% Dizzy 0% Burn 0% Speed down 0% Item drop None (0%)
Bubbles Badge (100%)
Bubbles Badge (100%)
Level           14 Location(s) Chucklehuck Woods
Mario & Luigi: Superstar Saga + Bowser's Minions enemy
Chuckolator (Gun)
Sprite of Chuckolator (gun and shield) from Mario & Luigi: Superstar Saga + Bowser's Minions. HP 350 POW 50 DEF 48 SPEED 45 Experience 260
Fire Normal Thunder Normal Jump Weak Hammer Normal Coins 200
Stat down 0% Dizzy 0% Burn 0% Speed down 0% Item drop None (0%)
Bubbles Badge (100%)
Bubbles Badge (100%)
Level           14 Location(s) Chucklehuck Woods
Mario & Luigi: Superstar Saga + Bowser's Minions enemy
Chuckolator (No Shield)
Sprite of Chuckolator (no shield) from Mario & Luigi: Superstar Saga + Bowser's Minions. HP 350 POW 50 DEF 48 SPEED 45 Experience 260
Fire Normal Thunder Normal Jump Weak Hammer Normal Coins 200
Stat down 0% Dizzy 0% Burn 0% Speed down 0% Item drop None (0%)
Bubbles Badge (100%)
Bubbles Badge (100%)
Level           14 Location(s) Chucklehuck Woods
Mario & Luigi: Superstar Saga + Bowser's Minions enemy
Chuckolator (Small)
Sprite of Chuckolator (small) from Mario & Luigi: Superstar Saga + Bowser's Minions. HP 350 POW 58 DEF 24 SPEED 38 Experience 260
Fire Normal Thunder Normal Jump Weak Hammer Normal Coins 200
Stat down 0% Dizzy 0% Burn 0% Speed down 0% Item drop None (0%)
Bubbles Badge (100%)
Bubbles Badge (100%)
Level           14 Location(s) Chucklehuck Woods

Gallery

Sprites

Mario & Luigi: Superstar Saga

Mario & Luigi: Superstar Saga + Bowser's Minions

Screenshots

Names in other languages

Language Name Meaning
Japanese ゲラネ・コンティ
Gerane Konti
Laughing Conti, a pun of "Romanée-Conti"

Chinese 咯咯尼康帝
Gēgēníkāngdì
From the Japanese name.

German Cuvée Extrem
Extreme Cuvée
Italian Nettare Ridolino
Giggly Nectar
Spanish Refrestruo
Pun of refresco (soda) and monstruo (monster).

Trivia

  • Chuckolator is similar to Bundt & Raspberry, the cake boss on Super Mario RPG: Legend of the Seven Stars: both are a type of food turned into a living monster, and shrink down to a smaller form after taking enough damage. Both also end up consumed after their defeat - Bundt and Raspberry are eaten by Booster, while the Chuckolator returns to normal soda which Queen Bean (eventually) drinks. The main difference is that the Chuckolator becoming a monster is implied to be deliberate on Bubbles' part.
  • Chuckolator appears to be a loose reference to the T-1000 android from Terminator 2: Judgment Day, having similar abilities and a name that references the movie series.