Ocarina of Time: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary
Line 13: Line 13:


==Gameplay==
==Gameplay==
The object is to make [[Young Link]] pull the [[zeldawiki:Master Sword|Master Sword]] out of its pedestal in the [[zeldawiki:Temple of Time|Temple of Time]]. In ''WarioWare: Smooth Moves'', the player must thrust the [[Wii#Wii Remote|Wii Remote]] upward. The ''WarioWare Gold'' version does not have the motion control component and instead, the {{button|3ds|A}} button must be tapped.
The object is to make [[Young Link]] pull the [[zeldawiki:Master Sword|Master Sword]] out of its pedestal in the [[zeldawiki:Temple of Time|Temple of Time]].
===''WarioWare: Smooth Moves''===
===''WarioWare: Smooth Moves''===
* '''1st level difficulty:''' Easy to pull out. Young Link turns into [[Link]] after doing so.
The player must thrust the [[Wii#Wii Remote|Wii Remote]] upward.
* '''2nd level difficulty:''' Somewhat hard to pull out. Young Link turns into Link with a long, gray beard after doing so.
* '''1st level difficulty:''' The sword requires two yanks to pull out. Young Link turns into [[Link]] after doing so.
* '''3rd level difficulty:''' Hard to pull out. Young Link turns into a [[zeldawiki:Cucco|Cucco]] after doing so.
* '''2nd level difficulty:''' The sword requires four yanks to pull out. Young Link turns into Link with a long, gray beard after doing so.
* '''3rd level difficulty:''' The sword requires six yanks to pull out. Young Link turns into a [[zeldawiki:Cucco|Cucco]] after doing so.
===''WarioWare Gold''===
===''WarioWare Gold''===
Instead of motion controls, the {{button|3ds|A}} button must be tapped.
*'''1st level difficulty:''' The sword requires four {{button|3ds|A}} presses to pull out.
*'''1st level difficulty:''' The sword requires four {{button|3ds|A}} presses to pull out.
*'''2nd level difficulty:''' The sword requires nine {{button|3ds|A}} presses to pull out.
*'''2nd level difficulty:''' The sword requires nine {{button|3ds|A}} presses to pull out.

Revision as of 03:18, February 22, 2020

This article is about a microgame in WarioWare: Smooth Moves. For the Masterpiece version of the actual game from Super Smash Bros. Brawl, see here.

Template:Minigame-infobox Ocarina of Time is a microgame found in WarioWare: Smooth Moves in 9-Volt and 18-Volt's stage, and in WarioWare Gold in 5-Volt's stage. It is set in the Nintendo 64 game The Legend of Zelda: Ocarina of Time.

Gameplay

The object is to make Young Link pull the Master Sword out of its pedestal in the Temple of Time.

WarioWare: Smooth Moves

The player must thrust the Wii Remote upward.

  • 1st level difficulty: The sword requires two yanks to pull out. Young Link turns into Link after doing so.
  • 2nd level difficulty: The sword requires four yanks to pull out. Young Link turns into Link with a long, gray beard after doing so.
  • 3rd level difficulty: The sword requires six yanks to pull out. Young Link turns into a Cucco after doing so.

WarioWare Gold

Instead of motion controls, the A Button button must be tapped.

  • 1st level difficulty: The sword requires four A Button presses to pull out.
  • 2nd level difficulty: The sword requires nine A Button presses to pull out.
  • 3rd level difficulty: The sword requires fourteen A Button presses to pull out.

Template:9-Volt and 18-Volt's Microgames Template:WWSM Microgames Template:WWG Microgames