Donkey Kong (WarioWare: D.I.Y. Showcase): Difference between revisions

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*'''3rd level difficulty''': There are five barrels already present at the start, and Fires will also appear after a few seconds.
*'''3rd level difficulty''': There are five barrels already present at the start, and Fires will also appear after a few seconds.


{{9-Volt and 18-Volt's Microgames}}
{{WWDIYS Microgames}}
{{WWDIYS Microgames}}
{{WWG Microgames}}
{{WWG Microgames}}
[[Category:WarioWare: D.I.Y. Showcase]]
[[Category:WarioWare: D.I.Y. Showcase]]
[[Category:WarioWare Gold Microgames]]
[[Category:WarioWare Gold Microgames]]

Revision as of 17:01, February 2, 2020

Template:Minigame-infobox Donkey Kong is one of 18-Volt's microgames in WarioWare: D.I.Y. Showcase. It returns in WarioWare Gold as one of 9-Volt's microgames. It is set in the game of the same name.

Gameplay

Donkey Kong throws two Barrels which the player must tap in order to destroy. If one touches Mario, the game is lost. If the barrels are destroyed, Mario will be able to climb to the top and reach Pauline, thus winning the game. In WarioWare Gold, the player must protect Mario from barrels and Fires.

WarioWare Gold difficulty levels

  • 1st level difficulty: There are two barrels already present at the start.
  • 2nd level difficulty: There are four barrels already present at the start.
  • 3rd level difficulty: There are five barrels already present at the start, and Fires will also appear after a few seconds.

Template:9-Volt and 18-Volt's Microgames Template:WWDIYS Microgames Template:WWG Microgames