ON/OFF Rail Switch: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
No edit summary
Line 21: Line 21:
*[[Grinder]]s
*[[Grinder]]s
*[[Monty Mole]]s
*[[Monty Mole]]s
==Names in other languages==
{{foreign names
|Jap=切りかえて ON/OFFスイッチのレール
|JapR=Kirikaete ON/OFF Suicchi no Rēru
|JapM=Switch Over: ON/OFF Switch Rails
}}


{{SMM2 Levels}}
{{SMM2 Levels}}
[[Category:Super Mario Maker 2 Levels]]
[[Category:Super Mario Maker 2 Levels]]

Revision as of 22:10, December 5, 2019

Template:Levelbox ON/OFF Rail Switch is the eightieth course in the Story Mode of Super Mario Maker 2. It is set in the sky theme and in the New Super Mario Bros. U style. It is posted by Doctor Gizmo, and has a difficulty rating of 3/4 stars.

Layout

The level begins with a large Lift on a track. Mario must hit an ON/OFF Switch that appears in order to reach a parachuting Super Mushroom, then hit another ON/OFF Switch in order to avoid a Grinder and two Twisters. Mario must then hit yet another ON/OFF Switch orbited by a Grinder to take a track on the lower level to avoid more Grinders and reach the Checkpoint Flag. A faster Lift on a track follows, and Mario must hit each additional ON/OFF Switch in succession in order to avoid more Grinders and take the correct track to the Goal Pole.

Description

"I made a course where ON/OFF Switches make the tracks switch! I need someone to see if they can make it to the end. You can ground-pound to toggle the ON/OFF Switch. Good luck!"

Enemies

Names in other languages

Language Name Meaning
Japanese 切りかえて ON/OFFスイッチのレール
Kirikaete ON/OFF Suicchi no Rēru
Switch Over: ON/OFF Switch Rails

Template:SMM2 Levels