Bouncy Bonanza: Difference between revisions

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== Summary ==
== Summary ==
Bouncy Bonanza takes place in a dark, purple cave. As its name implies, the level's main theme is lots of bouncing. The Kongs can bounce from [[Tire (object)|tire]]s to access secret locations, some of them being [[Bonus Area]]s. The only two enemies in the level are [[Kritter]]s and [[Zinger]]s. Every Kritter appearing in the level is capable of bouncing at heights, either in a straight, vertical pattern or in an arch. On the other hand, Zingers pose as obstacles both mid-air and in crawlspaces of the cave. About halfway through the level, the Kongs can find [[Winky the Frog]] in his [[Animal Crate]]. Winky's high jumping ability further adds to the bouncing theme.
Bouncy Bonanza takes place in a dark, purple cave. As its name implies, the level's main theme is lots of bouncing. The Kongs can bounce from [[Tire (object)|tire]]s to access secret locations, some of them being [[Bonus Level]]s. The only two enemies in the level are [[Kritter]]s and [[Zinger]]s. Every Kritter appearing in the level is capable of bouncing at heights, either in a straight, vertical pattern or in an arch. On the other hand, Zingers pose as obstacles both mid-air and in crawlspaces of the cave. About halfway through the level, the Kongs can find [[Winky the Frog]] in his [[Animal Crate]]. Winky's high jumping ability further adds to the bouncing theme.


==Layout==
==Layout==
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|-
|-
|align="center"|[[File:Banana DKC SNES.png]]<br>[[Banana]]
|align="center"|[[File:Banana DKC SNES.png]]<br>[[Banana]]
|83 (not including Bonus Areas)
|83 (not including Bonus Levels)
|-
|-
|align="center"|[[File:DK Barrel DKC.png]]<br>[[DK Barrel]]
|align="center"|[[File:DK Barrel DKC.png]]<br>[[DK Barrel]]
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|-
|-
|align="center"|[[File:Rambi Token Sprite SNES.png]]<br>[[Animal Token|Rambi Token]]
|align="center"|[[File:Rambi Token Sprite SNES.png]]<br>[[Animal Token|Rambi Token]]
|Among the possible prizes from the "Stop the Barrel" challenge of the first Bonus Area.
|Among the possible prizes from the "Stop the Barrel" challenge of the first Bonus Level.
|-
|-
|align="center"|[[File:Vine Barrel DKC.png]] [[File:Barrel DKC GBC sprite.png]]<br>[[Barrel|Vine Barrel]] (SNES)<br>Barrel (GBC)
|align="center"|[[File:Vine Barrel DKC.png]] [[File:Barrel DKC GBC sprite.png]]<br>[[Barrel|Vine Barrel]] (SNES)<br>Barrel (GBC)
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==Secrets==
==Secrets==
===Bonus Areas===
===Bonus Levels===
{|class="dktable-brown" width=70%
{|class="dktable-brown" width=70%
|-
|-
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|-
|-
|align="center"|[[File:Bouncy Bonanza 4.png]]<br>'''''Stop the Barrel!'''''
|align="center"|[[File:Bouncy Bonanza 4.png]]<br>'''''Stop the Barrel!'''''
|Shortly after passing the letter K, the Kongs can find a Vine Barrel. Shortly after, the Kongs can find a large gap guarded by two vertically-moving Zingers. They must carefully fall into the gap while holding the Barrel and must avoid hitting it into a Zinger. The Kongs can sneak underneath the Zingers and ram the barrel into a wall on the right, revealing an opening. In this Bonus Area, the Kongs play a "shell game" where they must stop each barrel as it displays an image. They must stop each of the three barrels on the same image, either three Bananas, Banana Bunches, Extra Life Balloons, or Winky Tokens. By stopping two of the barrels on a different image, the Kongs lose the challenge and are not awarded with any prize.
|Shortly after passing the letter K, the Kongs can find a Vine Barrel. Shortly after, the Kongs can find a large gap guarded by two vertically-moving Zingers. They must carefully fall into the gap while holding the Barrel and must avoid hitting it into a Zinger. The Kongs can sneak underneath the Zingers and ram the barrel into a wall on the right, revealing an opening. In this Bonus Level, the Kongs play a "shell game" where they must stop each barrel as it displays an image. They must stop each of the three barrels on the same image, either three Bananas, Banana Bunches, Extra Life Balloons, or Winky Tokens. By stopping two of the barrels on a different image, the Kongs lose the challenge and are not awarded with any prize.
|-
|-
|align="center"|[[File:Bouncy Bonanza Bonus Area 2.png]]
|align="center"|[[File:Bouncy Bonanza Bonus Area 2.png]]
|After passing the Star Barrel, the Kongs must either push the nearby tire through a series of crawlspaces or bounce from the tire and travel on top and pass the letter N. This way, they can either bounce on or fall down onto a ground platform with a visible opening. The Bonus Area is very small and empty, and only consists of an [[Animal Crate]] containing [[Winky the Frog]], with the entrance and exit on the left and right sides respectively. Even though it plays the Bonus Room Blitz theme, it is unknown whether the location truly is a Bonus Area, as the Game Boy Advance port does not count it as one.
|After passing the Star Barrel, the Kongs must either push the nearby tire through a series of crawlspaces or bounce from the tire and travel on top and pass the letter N. This way, they can either bounce on or fall down onto a ground platform with a visible opening. The Bonus Level is very small and empty, and only consists of an [[Animal Crate]] containing [[Winky the Frog]], with the entrance and exit on the left and right sides respectively. Even though it plays the Bonus Room Blitz theme, it is unknown whether the location truly is a Bonus Level, as the Game Boy Advance port does not count it as one.
|-
|-
|align="center"|[[File:Bouncy Bonanza Bonus Area 3.png]]<br>'''''Collect the Bananas!'''''
|align="center"|[[File:Bouncy Bonanza Bonus Area 3.png]]<br>'''''Collect the Bananas!'''''
|After passing the letter G, the Kongs can find a tire before a Zinger. They must continue moving forward while pushing the tire and gently push it onto a platform horizontally moving over a pit. They must bounce from the tire and into a [[Bonus Barrel]] in mid-air. In this Bonus Area, the Kongs start in a rotating [[Barrel Cannon]], with a trail of bananas located directly above it. The Kongs can blast upward to then collect more bananas while bouncing from two round tires to four partial ones attached to the ceiling. To exit the Bonus Area, the Kongs must fall into the pit below.
|After passing the letter G, the Kongs can find a tire before a Zinger. They must continue moving forward while pushing the tire and gently push it onto a platform horizontally moving over a pit. They must bounce from the tire and into a [[Bonus Barrel]] in mid-air. In this Bonus Level, the Kongs start in a rotating [[Barrel Cannon]], with a trail of bananas located directly above it. The Kongs can blast upward to then collect more bananas while bouncing from two round tires to four partial ones attached to the ceiling. To exit the Bonus Level, the Kongs must fall into the pit below.
|}
|}


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Bouncy Bonanza 3.png|Donkey wobbles on the edge of a ledge.
Bouncy Bonanza 3.png|Donkey wobbles on the edge of a ledge.
Bouncy Bonanza 2.png|The Kongs in a high, secret area with the letter N to their right.
Bouncy Bonanza 2.png|The Kongs in a high, secret area with the letter N to their right.
Bouncy Bonanza Bonus Area 3.png|The Kongs bounce between tires in the third Bonus Area.
</gallery>
</gallery>


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