Room 2-SP+: Difference between revisions

19 bytes removed ,  5 years ago
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(i worded the overview so that it doesn't imply that only the top mini can press the yellow switches. other than that, there are honestly too many strategies to approach this level's solution, so i ended the section rather briefly.)
 
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==Overview==
==Overview==
Two minis start in the bottom left, with the other mini starting on a platform right above them. The [[Goal Door (Mario vs. Donkey Kong series)|Goal Door]] is located in the top left corner of the stage, behind a closed yellow gate which must be retracted by pressing a Yellow [[Color Switch]].
Two minis start in the bottom left, with the other mini starting on a platform right above them. The [[Goal Door (Mario vs. Donkey Kong series)|Goal Door]] is located in the top left corner of the stage, behind a closed yellow gate which must be opened by pressing a Yellow [[Color Switch]].


The top mini toy will bounce off a [[Blue Spring]] immediately after activation, landing on a platform above. In this area, on the left, there are two Yellow Color Switches placed one above the other; they can be used to open the yellow gate that blocks access to the Goal Door. In the same area, a few springs and [[Pink Block]]s can be used to reach either of the switches.
The top mini toy will bounce off a [[Blue Spring]] immediately after activation, landing on a platform above. In this area, on the left, there are two Yellow Color Switches; they can be used to open the yellow gate that blocks access to the Goal Door. In the same area, a few springs and [[Pink Block]]s can be used to reach either of the switches. After the yellow gate is opened, the minis must be assembled to reach the goal close together.


After the yellow gate is opened, the minis must be assembled to reach the goal close together. Before entering the Goal Door, the minis can explore the rest of the course to collect [[Coin]]s spread around, using Pink Blocks, Springs, and Color Switches to enable and disable various gates and bridges.
Before entering the Goal Door, however, the minis may explore the rest of the course to collect [[Coin]]s spread around, using Pink Blocks, Springs, and Color Switches to enable and disable various gates and bridges.


===Mini Mario Card===
===Mini Mario Card===
The [[Mini Mario Card]] is between a [[Yellow Spring]] and a closed blue gate in the center of the course. If a mini approaches the card from the left, they will bounce off a Yellow Spring and miss the card. The minis must first seek one of the course's Blue Color Switches and press it to open the blue gate next to the Mini Mario Card, then approach the item from the right side to collect it.
The [[Mini Mario Card]] is between a [[Yellow Spring]] and a closed blue gate in the center of the course. If a mini approaches the card from the left, they will bounce off the Yellow Spring and miss the card. The minis must first seek one of the course's Blue Color Switches and press it to open the blue gate next to the Mini Mario Card, then approach the item from the right side to collect it.


==Statistics==
==Statistics==
58,980

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