Rumble Falls (stage): Difference between revisions
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{{about|the stage in ''Super Smash Bros. Brawl''|the level in ''[[Donkey Kong Jungle Beat]]''|[[Rumble Falls]]}} | {{about|the stage in ''Super Smash Bros. Brawl''|the level in ''[[Donkey Kong Jungle Beat]]''|[[Rumble Falls]]}} | ||
[[File:SSBB_Rumble_Falls_Stage.png|200px|thumb|Rumble Falls in ''Super Smash Bros. Brawl'']] | [[File:SSBB_Rumble_Falls_Stage.png|200px|thumb|Rumble Falls in ''Super Smash Bros. Brawl'']] | ||
'''Rumble Falls''' is a stage in ''[[Super Smash Bros. Brawl]]'' based off the scenery and theme of ''[[Donkey Kong Jungle Beat]]''. Like [[Icicle Mountain]] from ''[[Super Smash Bros. Melee]]'', Rumble Falls scrolls upwards at a continuous rate, meaning characters need to continue to jump from platform to platform to continue going up. Also featured in the stage are ladders which can be climbed and what appear to be stone structures. Located in the background of the arena is a large waterfall, various plant life including vines, and an airplane. | '''Rumble Falls''' is a stage in ''[[Super Smash Bros. Brawl]]'' based off the scenery and theme of ''[[Donkey Kong Jungle Beat]]''. Like [[Icicle Mountain]] from ''[[Super Smash Bros. Melee]]'', Rumble Falls scrolls upwards at a continuous rate, meaning characters need to continue to jump from platform to platform to continue going up. Also featured in the stage are ladders which can be climbed and what appear to be stone structures. Located in the background of the arena is a large waterfall, various plant life including vines, and an airplane. There are also spikes throughout the area, which will damage the characters and send them flying. | ||
Once the top is reached, and the scenery has gone above the waterfall, the waterfall again starts flowing in the sky taking away the sky background and replacing it with the background of the beginning of the stage, thus repeating the cycle. | Once the top is reached, and the scenery has gone above the waterfall, the waterfall again starts flowing in the sky taking away the sky background and replacing it with the background of the beginning of the stage, thus repeating the cycle. | ||
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|Event No. 22 ("Monkeys Unite") | |Event No. 22 ("Monkeys Unite") | ||
|} | |} | ||
==Gallery== | |||
<gallery> | |||
SSBB Rumble Falls 1.png|The first part of the stage. | |||
SSBB Rumble Falls 2.png|The second part of the stage. | |||
SSBB Rumble Falls 3.png|The third part of the stage. | |||
SSBB Rumble Falls 4.png|The final part of the stage. | |||
</gallery> | |||
==Names in other languages== | ==Names in other languages== | ||
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|SpaM=The big waterfall | |SpaM=The big waterfall | ||
|Ita=La cascata controcorrente | |Ita=La cascata controcorrente | ||
|ItaM=The upstream waterfall}} | |ItaM=The upstream waterfall | ||
}} | |||
{{NIWA|title=Rumble Falls|SmashWiki=1}} | {{NIWA|title=Rumble Falls|SmashWiki=1}} | ||
{{SSBB}} | {{SSBB}} |
Revision as of 19:10, January 11, 2019
- This article is about the stage in Super Smash Bros. Brawl. For the level in Donkey Kong Jungle Beat, see Rumble Falls.
Rumble Falls is a stage in Super Smash Bros. Brawl based off the scenery and theme of Donkey Kong Jungle Beat. Like Icicle Mountain from Super Smash Bros. Melee, Rumble Falls scrolls upwards at a continuous rate, meaning characters need to continue to jump from platform to platform to continue going up. Also featured in the stage are ladders which can be climbed and what appear to be stone structures. Located in the background of the arena is a large waterfall, various plant life including vines, and an airplane. There are also spikes throughout the area, which will damage the characters and send them flying.
Once the top is reached, and the scenery has gone above the waterfall, the waterfall again starts flowing in the sky taking away the sky background and replacing it with the background of the beginning of the stage, thus repeating the cycle.
Songs in My Music
Name | Source | Credits | Requirements |
---|---|---|---|
Jungle Level Ver.2 | Donkey Kong Country | Arrangement: Motoi Sakuraba | |
Jungle Level | Donkey Kong Country | Arrangement Supervisor: Kentaro Ishizaka | |
King K. Rool / Ship Deck 2 | Donkey Kong Country | Arrangement Supervisor: Shogo Sakai | |
Bramble Blast | Donkey Kong Country 2 | Arrangement Supervisor: Michiko Naruke | Grab CD |
Battle for Storm Hill | Donkey Kong Jungle Beat | Original | |
DK Jungle 1 Theme (Barrel Blast) |
Donkey Kong Barrel Blast | Original | |
The Map Page / Bonus Level | Donkey Kong Country | Original |
Songs Not in My Music
Name | Source | Credits | Plays In |
---|---|---|---|
Opening (Donkey Kong) |
Donkey Kong | Arrangement Supervisor: Shota Kageyama | Event No. 22 ("Monkeys Unite") |
Gallery
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | 大滝のぼり Ō taki nobori |
Large Waterfall Climb |
German | Maxikaskade |
|
Italian | La cascata controcorrente |
The upstream waterfall |
Korean | 폭포 타기 Pokpo Tagi |
Waterfall Climb |
Spanish | La gran cascada |
The big waterfall |