Super Smash Bros. Brawl: Difference between revisions

m (→‎References in later games: Completely forgot that was merged)
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If Link initiates his Final Smash close enough to an opponent, he slashes the opponent several times before a final hit that knocks away the opponent.
If Link initiates his Final Smash close enough to an opponent, he slashes the opponent several times before a final hit that knocks away the opponent.
|Standard || [[Hero's Bow]]
|Standard || [[Link#Hero's Bow|Hero's Bow]]
|-
|-
|Side || [[Gale Boomerang]]
|Side || [[Link#Boomerang|Gale Boomerang]]
|-
|-
|Up || [[Spin Attack (The Legend of Zelda)|Spin Attack]]
|Up || [[Link#Spin Attack|Spin Attack]]
|-
|-
|Down || [[Bomb (The Legend of Zelda)|Bomb]]
|Down || [[Link#Bomb|Bomb]]
|-
|-
|Final Smash || [[Triforce Slash]]
|Final Smash || [[Link#Triforce Slash|Triforce Slash]]
|-
|-
!rowspan=5|[[File:BrawlSamus.jpg|120px]]<br>[[Samus Aran|Samus]] [[File:Metroid_Emblem.png|30px]]
!rowspan=5|[[File:BrawlSamus.jpg|120px]]<br>[[Samus Aran|Samus]] [[File:Metroid_Emblem.png|30px]]
|rowspan=5|Samus Aran has a relatively slow pace, and she is also very floaty. She has great projectiles and heavy weight, but she is also unusually weak. After using her Zero Laser, she loses her suit and becomes Zero Suit Samus.  
|rowspan=5|Samus Aran has a relatively slow pace, and she is also very floaty. She has great projectiles and heavy weight, but she is also unusually weak. After using her Zero Laser, she loses her suit and becomes Zero Suit Samus.  
|Standard || [[Charge Shot]]
|Standard || [[Samus Aran#Charge Shot|Charge Shot]]
|-
|-
|Side || [[Missile]]
|Side || [[Samus Aran#Missile|Missile]]
|-
|-
|Up || [[Screw Attack (move)|Screw Attack]]
|Up || [[Samus Aran#Screw Attack|Screw Attack]]
|-  
|-  
|Down || [[Bomb (Metroid)|Bomb]]
|Down || [[Samus Aran#Bomb|Bomb]]
|-
|-
|Final Smash || [[Zero Laser]]
|Final Smash || [[Samus Aran#Zero Laser|Zero Laser]]
|-
|-
!rowspan=5|[[File:BrawlZeroSuitSamus.png|120px]]<br>[[Zero Suit Samus]] [[File:Metroid_Emblem.png|30px]] (newcomer)
!rowspan=5|[[File:BrawlZeroSuitSamus.png|120px]]<br>[[Zero Suit Samus]] [[File:Metroid_Emblem.png|30px]] (newcomer)
|rowspan=5|After Samus uses her Zero Laser, her suit is removed and she becomes Zero Suit Samus. She is lighter and faster than with her Power Suit, but has weaker attacks. Her Final Smash transforms her back into Samus.  
|rowspan=5|After Samus uses her Zero Laser, her suit is removed and she becomes Zero Suit Samus. She is lighter and faster than with her Power Suit, but has weaker attacks. Her Final Smash transforms her back into Samus.  
|Standard || [[Paralyzer]]
|Standard || [[Zero Suit Samus#Paralyzer|Paralyzer]]
|-
|-
|Side || [[Plasma Whip]]
|Side || [[Zero Suit Samus#Plasma Whip|Plasma Whip]]
|-
|-
|Up || [[Plasma Wire]]
|Up || [[Zero Suit Samus#Plasma Wire|Plasma Wire]]
|-
|-
|Down || [[Flip Jump]]
|Down || [[Zero Suit Samus#Flip Jump|Flip Jump]]
|-
|-
|Final Smash || [[Power Suit Samus]]
|Final Smash || [[Zero Suit Samus#Power Suit Samus|Power Suit Samus]]
|-
|-
!rowspan=5|[[File:BrawlKirby.jpg|120px]]<br>[[Kirby]] [[File:Kirby_Emblem.png|30px]]
!rowspan=5|[[File:BrawlKirby.jpg|120px]]<br>[[Kirby]] [[File:Kirby_Emblem.png|30px]]
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Once Kirby uses his Final Smash, any nearby opponents may be drawn inside Kirby's pot, take some damage, and be knocked out.
Once Kirby uses his Final Smash, any nearby opponents may be drawn inside Kirby's pot, take some damage, and be knocked out.
|Standard || [[Inhale]]
|Standard || [[Kirby#Inhale|Inhale]]
|-
|-
|Side || [[Hammer (move)|Hammer]]
|Side || [[Kirby#Hammer|Hammer]]
|-
|-
|Up || [[Final Cutter]]
|Up || [[Kirby#Final Cutter|Final Cutter]]
|-
|-
|Down || [[Stone (move)|Stone]]
|Down || [[Kirby#Stone|Stone]]
|-
|-
|Final Smash || [[Cook Kirby]]
|Final Smash || [[Kirby#Cook Kirby|Cook Kirby]]
|-
|-
!rowspan=5|[[File:BrawlFox.jpg|120px]]<br>[[Fox McCloud|Fox]] [[File:StarFox_Emblem.png|30px]]
!rowspan=5|[[File:BrawlFox.jpg|120px]]<br>[[Fox McCloud|Fox]] [[File:StarFox_Emblem.png|30px]]
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Fox enters his Landmaster when he uses his Final Smash. The Landmaster can move, flip, shoot, and fly, all that can damage and K.O. opponents.
Fox enters his Landmaster when he uses his Final Smash. The Landmaster can move, flip, shoot, and fly, all that can damage and K.O. opponents.
|Standard || [[Blaster (move)|Blaster]]
|Standard || [[Fox McCloud#Blaster|Blaster]]
|-
|-
|Side || [[Fox Illusion]]
|Side || [[Fox McCloud#Fox Illusion|Fox Illusion]]
|-
|-
|Up || [[Fire Fox]]
|Up || [[Fox McCloud#Fire Fox|Fire Fox]]
|-
|-
|Down || [[Reflector]]
|Down || [[Fox McCloud#Reflector|Reflector]]
|-
|-
|Final Smash || [[Landmaster]]
|Final Smash || [[Fox McCloud#Landmaster|Landmaster]]
|-
|-
!rowspan=5|[[File:BrawlPikachu.png|120px]]<br>[[Pikachu]] [[File:Pokemon_Emblem.png|30px]]
!rowspan=5|[[File:BrawlPikachu.png|120px]]<br>[[Pikachu]] [[File:Pokemon_Emblem.png|30px]]
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Pikachu's Final Smash, Volt Tackle, is fast and powerful, but difficult to control.
Pikachu's Final Smash, Volt Tackle, is fast and powerful, but difficult to control.
|Standard || [[Thunder Jolt]]
|Standard || [[Pikachu#Thunder Jolt|Thunder Jolt]]
|-
|-
|Side || [[Skull Bash]]
|Side || [[Pikachu#Skull Bash|Skull Bash]]
|-
|-
|Up || [[Quick Attack]]
|Up || [[Pikachu#Quick Attack|Quick Attack]]
|-
|-
|Down || [[Thunder (Pokémon)|Thunder]]
|Down || [[Pikachu#Thunder|Thunder]]
|-
|-
|Final Smash || [[Volt Tackle]]
|Final Smash || [[Pikachu#Volt Tackle|Volt Tackle]]
|-
|-
!rowspan=5|[[File:BrawlDiddyKong.jpg|120px]]<br>[[Diddy Kong]] [[File:DK_Emblem.png|30px]] (newcomer)
!rowspan=5|[[File:BrawlDiddyKong.jpg|120px]]<br>[[Diddy Kong]] [[File:DK_Emblem.png|30px]] (newcomer)
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!rowspan=5|[[File:BrawlZelda.jpg|120px]]<br>[[Princess Zelda|Zelda]] [[File:Zelda_Emblem.png|30px]]
!rowspan=5|[[File:BrawlZelda.jpg|120px]]<br>[[Princess Zelda|Zelda]] [[File:Zelda_Emblem.png|30px]]
|rowspan=5|Princess Zelda is a lightweight, though is fairly slow. Princess Zelda uses magical attacks that are hard to control but are powerful if they hit. If these attacks aren't used properly, she will be very weak.
|rowspan=5|Princess Zelda is a lightweight, though is fairly slow. Princess Zelda uses magical attacks that are hard to control but are powerful if they hit. If these attacks aren't used properly, she will be very weak.
|Standard || [[Nayru's Love]]
|Standard || [[Princess Zelda#Nayru's Love|Nayru's Love]]
|-
|-
|Side || [[Din's Fire]]
|Side || [[Princess Zelda#Din's Fire|Din's Fire]]
|-
|-
|Up || [[Farore's Wind]]
|Up || [[Princess Zelda#Farore's Wind|Farore's Wind]]
|-
|-
|Down || [[Transform]]
|Down || [[Princess Zelda#Transform|Transform]]
|-
|-
|Final Smash || [[Light Arrow]]
|Final Smash || [[Princess Zelda#Light Arrow|Light Arrow]]
|-
|-
!rowspan=5|[[File:BrawlSheik.jpg|120px]]<br>[[Sheik]] [[File:Zelda_Emblem.png|30px]]
!rowspan=5|[[File:BrawlSheik.jpg|120px]]<br>[[Sheik]] [[File:Zelda_Emblem.png|30px]]
|rowspan=5|Sheik returns as [[Princess Zelda]]'s transformation after she uses [[Zelda#Transform|Transform]]. While Princess Zelda predominantly focuses on strength, Sheik utilizes speed.
|rowspan=5|Sheik returns as [[Princess Zelda]]'s transformation after she uses [[Zelda#Transform|Transform]]. While Princess Zelda predominantly focuses on strength, Sheik utilizes speed.
|Standard || [[Needle Storm]]
|Standard || [[Sheik#Needle Storm|Needle Storm]]
|-
|-
|Side || [[Chain]]
|Side || [[Sheik#Chain|Chain]]
|-
|-
|Up || [[Vanish]]
|Up || [[Sheik#Vanish|Vanish]]
|-
|-
|Down || [[Transform]]
|Down || [[Sheik#Transform|Transform]]
|-
|-
|Final Smash || [[Light Arrow]]
|Final Smash || [[Sheik#Light Arrow|Light Arrow]]
|-
|-
!rowspan=5|[[File:BrawlPit.jpg|120px]]<br>[[Pit (character)|Pit]] [[File:KidIcarus_Emblem.png|30px]] (newcomer)
!rowspan=5|[[File:BrawlPit.jpg|120px]]<br>[[Pit (character)|Pit]] [[File:KidIcarus_Emblem.png|30px]] (newcomer)
|rowspan=5|Pit can multi-jump in the air. He uses a bow in battle, which he can break into two blades for close-range battles. He attacks with very fast slash moves in the air and on the ground. He has a good projectile and good weight, though he is somewhat weak.
|rowspan=5|Pit can multi-jump in the air. He uses a bow in battle, which he can break into two blades for close-range battles. He attacks with very fast slash moves in the air and on the ground. He has a good projectile and good weight, though he is somewhat weak.
|Standard || [[Palutena Arrow]]
|Standard || [[Pit (character)#Palutena Bow|Palutena Arrow]]
|-
|-
|Side || [[Angel Ring]]
|Side || [[Pit (character)#Angel Ring|Angel Ring]]
|-
|-
|Up || [[Wings of Icarus]]
|Up || [[Pit (character)#Wings of Icarus|Wings of Icarus]]
|-
|-
|Down || [[Mirror Shield]]
|Down || [[Pit (character)#Mirror Shield|Mirror Shield]]
|-
|-
|Final Smash || [[Palutena's Army]]
|Final Smash || [[Pit (character)#Palutena's Army|Palutena's Army]]
|-
|-
!rowspan=5|[[File:BrawlMetaKnight.jpg|120px]]<br>[[Meta Knight]] [[File:Kirby_Emblem.png|30px]] (newcomer)
!rowspan=5|[[File:BrawlMetaKnight.jpg|120px]]<br>[[Meta Knight]] [[File:Kirby_Emblem.png|30px]] (newcomer)
|rowspan=5|Meta Knight can multi-jump in the air and glide for a short time. He has a very fast combo attack. His standard {{button|wii|A}} attack can render foes helpless for a short while. However, he is light and lacking in power.  
|rowspan=5|Meta Knight can multi-jump in the air and glide for a short time. He has a very fast combo attack. His standard {{button|wii|A}} attack can render foes helpless for a short while. However, he is light and lacking in power.  
|Standard || [[Mach Tornado]]
|Standard || [[Meta Knight#Mach Tornado|Mach Tornado]]
|-
|-
|Side || [[Drill Rush]]
|Side || [[Meta Knight#Drill Rush|Drill Rush]]
|-
|-
|Up || [[Shuttle Loop]]
|Up || [[Meta Knight#Shuttle Loop|Shuttle Loop]]
|-
|-
|Down || [[Dimensional Cape]]
|Down || [[Meta Knight#Dimensional Cape|Dimensional Cape]]
|-
|-
|Final Smash || [[Galaxia Darkness]]
|Final Smash || [[Meta Knight#Galaxia Darkness|Galaxia Darkness]]
|-
|-
!rowspan=14|[[File:BrawlPokemonTrainer.jpg|120px]]<br>[[Pokémon Trainer]] [[File:Pokemon_Emblem.png|30px]] (newcomer)
!rowspan=14|[[File:BrawlPokemonTrainer.jpg|120px]]<br>[[Pokémon Trainer]] [[File:Pokemon_Emblem.png|30px]] (newcomer)
|rowspan=14|The Pokémon Trainer uses [[Squirtle]], [[Ivysaur]] and [[Charizard]] to fight for him, rather than actually fight himself. He mainly stands on the stage, but he occasionally stands on a floating platform in the background on stages with little solid ground. While the Down move is shared, the other special moves are unique to each of the Pokémon, which gives the opportunity for eleven different moves (including the Final Smash).
|rowspan=14|The Pokémon Trainer uses [[Squirtle]], [[Ivysaur]] and [[Charizard]] to fight for him, rather than actually fight himself. He mainly stands on the stage, but he occasionally stands on a floating platform in the background on stages with little solid ground. While the Down move is shared, the other special moves are unique to each of the Pokémon, which gives the opportunity for eleven different moves (including the Final Smash).
|Down || [[Pokémon Change]]
|Down || [[Pokémon Trainer#Pokémon Change|Pokémon Change]]
|-
|-
|Final Smash || [[Triple Finish]]
|Final Smash || [[Pokémon Trainer#Triple Finish|Triple Finish]]
|-
|-
!colspan=2 | [[Squirtle]]
!colspan=2 | [[Squirtle]]
|-
|-
|Standard || [[Water Gun]]
|Standard || [[Squirtle#Water Gun|Water Gun]]
|-
|-
|Side || [[Withdraw]]
|Side || [[Squirtle#Withdraw|Withdraw]]
|-
|-
|Up || [[Waterfall]]
|Up || [[Squirtle#Waterfall|Waterfall]]
|-
|-
!colspan=2 | [[Ivysaur]]
!colspan=2 | [[Ivysaur]]
|-
|-
|Standard || [[Bullet Seed]]
|Standard || [[Ivysaur#Bullet Seed|Bullet Seed]]
|-
|-
|Side || [[Razor Leaf]]
|Side || [[Ivysaur#Razor Leaf|Razor Leaf]]
|-
|-
|Up || [[Vine Whip]]
|Up || [[Ivysaur#Vine Whip|Vine Whip]]
|-
|-
!colspan=2 | [[Charizard]]
!colspan=2 | [[Charizard]]
|-
|-
|Standard || [[Flamethrower]]
|Standard || [[Charizard#Flamethrower|Flamethrower]]
|-
|-
|Side || [[Rock Smash]]
|Side || [[Charizard#Rock Smash|Rock Smash]]
|-
|-
|Up || [[Fly (Pokémon)|Fly]]
|Up || [[Charizard#Fly|Fly]]
|-
|-
!rowspan=5|[[File:BrawlIke.jpg|120px]]<br>[[Ike]] [[File:FireEmblem_Emblem.png|30px]] (newcomer)
!rowspan=5|[[File:BrawlIke.jpg|120px]]<br>[[Ike]] [[File:FireEmblem_Emblem.png|30px]] (newcomer)
|rowspan=5|Ike uses his two-handed blade, Ragnell, in battle. His attacks are some of the strongest and longest-ranged in the game, but they are also very slow. Ike himself has a rather slow running speed as well.
|rowspan=5|Ike uses his two-handed blade, Ragnell, in battle. His attacks are some of the strongest and longest-ranged in the game, but they are also very slow. Ike himself has a rather slow running speed as well.
|Standard || [[Eruption]]
|Standard || [[Ike#Eruption|Eruption]]
|-
|-
|Side || [[Quick Draw]]
|Side || [[Ike#Quick Draw|Quick Draw]]
|-
|-
|Up || [[Aether]]
|Up || [[Ike#Aether|Aether]]
|-
|-
|Down || [[Counter (Fire Emblem)|Counter]]
|Down || [[Ike#Counter|Counter]]
|-
|-
|Final Smash || [[Great Aether]]
|Final Smash || [[Ike#Great Aether|Great Aether]]
|-
|-
!rowspan=5|[[File:BrawlPeach.jpg|120px]]<br>[[Princess Peach|Peach]] [[File:Mario_Emblem.png|30px]]
!rowspan=5|[[File:BrawlPeach.jpg|120px]]<br>[[Princess Peach|Peach]] [[File:Mario_Emblem.png|30px]]
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!rowspan=5|[[File:BrawlIceClimbers.jpg|120px]]<br>[[Ice Climbers]] [[File:IceClimbers_Emblem.png|30px]]
!rowspan=5|[[File:BrawlIceClimbers.jpg|120px]]<br>[[Ice Climbers]] [[File:IceClimbers_Emblem.png|30px]]
|rowspan=5|The Ice Climbers, Popo and Nana, return from ''Super Smash Bros. Melee'', with an updated appearance. Like always, the player controls Popo, while a CPU controls Nana. They have a good attack range, but their normal attacks are weak, and they are rather light.
|rowspan=5|The Ice Climbers, Popo and Nana, return from ''Super Smash Bros. Melee'', with an updated appearance. Like always, the player controls Popo, while a CPU controls Nana. They have a good attack range, but their normal attacks are weak, and they are rather light.
|Standard || [[Ice Shot]]
|Standard || [[Ice Climbers#Ice Shot|Ice Shot]]
|-
|-
|Side || [[Squall Hammer]]
|Side || [[Ice Climbers#Squall Hammer|Squall Hammer]]
|-
|-
|Up || [[Belay]]
|Up || [[Ice Climbers#Belay|Belay]]
|-
|-
|Down || [[Blizzard (Ice Climber)|Blizzard]]
|Down || [[Ice Climbers#Blizzard|Blizzard]]
|-
|-
|Final Smash || [[Iceberg (Final Smash)|Iceberg]]
|Final Smash || [[Ice Climbers#Iceberg|Iceberg]]
|-
|-
!rowspan=5|[[File:BrawlKingDedede.jpg|120px]]<br>[[King Dedede]] [[File:Kirby_Emblem.png|30px]] (newcomer)
!rowspan=5|[[File:BrawlKingDedede.jpg|120px]]<br>[[King Dedede]] [[File:Kirby_Emblem.png|30px]] (newcomer)
|rowspan=5|King Dedede is a heavy character, similar to Bowser and Donkey Kong. He often uses his hammer in attacks, and relies on [[Waddle Dee]]s, [[Waddle Doo]]s or Gordos to damage his opponents from afar. He can inhale his foes like [[Kirby]], though he does not gain their abilities. Like most heavyweights, Dedede is very strong and very big. Additionally, he has a long reach, which makes his grab very practical to use.
|rowspan=5|King Dedede is a heavy character, similar to Bowser and Donkey Kong. He often uses his hammer in attacks, and relies on [[Waddle Dee]]s, [[Waddle Doo]]s or Gordos to damage his opponents from afar. He can inhale his foes like [[Kirby]], though he does not gain their abilities. Like most heavyweights, Dedede is very strong and very big. Additionally, he has a long reach, which makes his grab very practical to use.
|Standard || [[Inhale]]
|Standard || [[King Dedede#Inhale|Inhale]]
|-
|-
|Side || [[Waddle Dee Toss]]
|Side || [[King Dedede#Waddle Dee Toss|Waddle Dee Toss]]
|-
|-
|Up || [[Super Dedede Jump]]
|Up || [[King Dedede#Super Dedede Jump|Super Dedede Jump]]
|-
|-
|Down || [[Jet Hammer]]
|Down || [[King Dedede#Jet Hammer|Jet Hammer]]
|-
|-
|Final Smash || [[Waddle Dee Army]]
|Final Smash || [[King Dedede#Waddle Dee Army|Waddle Dee Army]]
|-
|-
!rowspan=5|[[File:BrawlBowser.jpg|120px]]<br>[[Bowser]] [[File:Mario_Emblem.png|30px]]  
!rowspan=5|[[File:BrawlBowser.jpg|120px]]<br>[[Bowser]] [[File:Mario_Emblem.png|30px]]  
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*Purple: high strength
*Purple: high strength
*White: dark
*White: dark
|Standard || [[Pikmin Pluck]]
|Standard || [[Captain Olimar#Pikmin Pluck|Pikmin Pluck]]
|-
|-
|Side || [[Pikmin Throw]]
|Side || [[Captain Olimar#Pikmin Throw|Pikmin Throw]]
|-
|-
|Up || [[Pikmin Chain]]
|Up || [[Captain Olimar#Pikmin Chain|Pikmin Chain]]
|-
|-
|Down || [[Pikmin Order]]
|Down || [[Captain Olimar#Pikmin Order|Pikmin Order]]
|-
|-
|Final Smash || [[End of Day]]
|Final Smash || [[Captain Olimar#End of Day|End of Day]]
|-
|-
!rowspan=5|[[File:BrawlLucas.jpg|120px]]<br>[[Lucas]] [[File:EarthBound_Emblem.png|30px]] (newcomer)
!rowspan=5|[[File:BrawlLucas.jpg|120px]]<br>[[Lucas]] [[File:EarthBound_Emblem.png|30px]] (newcomer)
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When Lucas uses his PK Starstorm, several fireballs rain in a fan formation, hurting players that touch them.
When Lucas uses his PK Starstorm, several fireballs rain in a fan formation, hurting players that touch them.
|Standard || [[PK Freeze]]
|Standard || [[Lucas#PK Freeze|PK Freeze]]
|-
|-
|Side || [[PK Fire]]
|Side || [[Lucas#PK Fire|PK Fire]]
|-
|-
|Up || [[PK Thunder]]
|Up || [[Lucas#PK Thunder|PK Thunder]]
|-
|-
|Down || [[PSI Magnet]]
|Down || [[Lucas#PSI Magnet|PSI Magnet]]
|-
|-
|Final Smash || [[PK Starstorm]]
|Final Smash || [[Lucas#PK Starstorm|PK Starstorm]]
|-
|-
|}
|}
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