Mini Mario & Friends: amiibo Challenge: Difference between revisions

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==Worlds==
==Worlds==
In addition to the main stages in the game, there are also worlds themed around each character toy that can be unlocked by clearing certain stages via an [[amiibo Door]], which can only be accessed by using the amiibo that corresponds with the character's icon shown on it.<ref>NintenDaan. (January 30, 2016). [https://www.youtube.com/watch?v=sv3wOBZA2Es <nowiki>[Mini Mario & Friends: aC]</nowiki> Wii U First Look]. ''YouTube''. Retrieved February 24, 2016.</ref>
In addition to the main stages in the game, there are also worlds themed around each character toy that can be unlocked by clearing certain stages via an [[amiibo Door]], which can only be accessed by using the amiibo that corresponds with the character's icon shown on it.<ref>NintenDaan. (January 30, 2016). [https://www.youtube.com/watch?v=sv3wOBZA2Es <nowiki>[Mini Mario & Friends: aC]</nowiki> Wii U First Look]. ''YouTube''. Retrieved February 24, 2016.</ref>
*[[Barrel Blast Jungle]]<ref>Dece Games (March 26, 2016). [https://www.youtube.com/watch?v=l6gq-8IlkK8 DONKEY KONG - Mini Mario & Friends: amiibo Challenge]. YouTube. Retrieved March 27, 2016.</ref>: Mini Donkey Kong's world, based on ''[[Donkey Kong Country Returns]]''. Its main mechanic is [[Barrel Cannon]]s. The music that plays is a cover of the [[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]] theme from ''[[Donkey Kong Country]]''.
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"
*[[Mine Cart Cove]]: Mini Diddy Kong's world, based on the [[Mine Cart|minecart]] levels in the [[Donkey Kong Country (series)|''Donkey Kong Country'' series]]. Its main mechanic is minecarts. The music that plays is a cover of the [[Bonus Area]] theme from ''Donkey Kong Country''.
|width=25% align="center" style="background:#87CEFA"|[[File:Level3 amiiboChallenge.png|270px]]
*[[Egg Launch Land]]: Mini Yoshi's world, based on ''[[Yoshi's Woolly World]]''. Its main mechanic is [[Yoshi Egg]]s that Mini Yoshi can ride in and can ricochet off walls after launching them. The music that plays is a cover of the main overworld theme from ''[[Super Mario World 2: Yoshi's Island]]''.
|Main<br>'''[[List of main levels in Mini Mario & Friends: amiibo Challenge|Main Levels]]'''<br>These levels are meant to introduce the player to a new concept and are seen before the character-exclusive worlds.<br>'''Levels'''<br>[[Level 1]] • [[Level 2]] • [[Level 3]] • [[Level 4]] • [[Level 5]] • [[Level 6]] • [[Level 7]] • [[Level 8]] • [[Level 9]] • [[Level 10]] • [[Level 11]] • [[Level 12]]
*[[Boost Pad Bonanza]]: Mini Mario's world, based on ''[[New Super Mario Bros. Wii]]''. Its main mechanic is [[Dash Panel|Boost Pad]]s. The music that plays is the same cover of ''[[Super Mario Bros. 2]]''<nowiki>'</nowiki>s overworld theme heard in previous installments.
|-
*[[Balloon Float Castle]]: Mini Peach's world whose mechanic are balloons that fly in the direction of the arrow once Mini Peach grabs onto one. The music that plays is the Peach's castle theme from ''[[Super Mario 64]]''.<ref> liaoallen. [https://www.youtube.com/watch?v=GFo8htGYHF4]. ''Youtube''. Retrieved March 28, 2016.</ref>
|width=25% align="center" style="background:#D2B48C"|[[File:DonkeyKong4 amiiboChallenge.png|270px]]
*[[Mushroom Hills]]: Mini Toad's world. The main mechanic of these stages is mushrooms that bounce the Mini Toy. The music that plays is [[Winding Ravine|Winding Ravine's]] music from the [[Mario vs. Donkey Kong: Tipping Stars|previous game]].
|World 1<br>'''[[Barrel Blast Jungle]]'''<br>Mini Donkey Kong's world, based on ''[[Donkey Kong Country Returns]]''. Its main mechanic is [[Barrel Cannon]]s. The music that plays is a cover of the [[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]] theme from ''[[Donkey Kong Country]]''.<br>'''Levels'''<br>[[Donkey Kong 1]] • [[Donkey Kong 2]] • [[Donkey Kong 3 (level)|Donkey Kong 3]] • [[Donkey Kong 4]]
*[[Moonlight Mansion]]: Mini Luigi's world, based on the ''[[Luigi's Mansion]]'' games. Its main mechanic is [[candle]]s that can be removed and placed in different spots to stun the Mini Boos and reveal hidden blocks that can be passed through without a torch, but cannot be passed through with one. The music that plays is a cover of the mansion theme of ''Luigi's Mansion''.
|-
*[[Air Tumble Rumble]]: Mini Bowser Jr.'s world in which the main gimmick is fans that push the player across gaps, which alternate between turning on and off by tapping them. The music that plays is a cover of [[Bowser Jr.]]'s battle theme in ''New Super Mario Bros. Wii''.<ref>NintenDaan. (February 10, 2016). [https://www.youtube.com/watch?v=_zkvhCq4P-4 <nowiki>[Mini Mario & Friends: aC]</nowiki> Bowser Jr. Gameplay]. ''YouTube''. Retrieved February 24, 2016.</ref>
|width=25% align="center" style="background:#FFFF66"|[[File:DiddyKong3 amiiboChallenge.png|270px]]
*[[Fire Ride Fortress]]: Mini Bowser's world, based on [[Bowser's Castle]]. Its main mechanic is the [[Firebar]]s. The music that plays is a cover of [[Bowser]]'s theme from ''[[Super Mario 64]]''.
|World 2<br>'''[[Mine Cart Cove]]'''<br>Mini Diddy Kong's world, based on the [[Mine Cart|minecart]] levels in the [[Donkey Kong Country (series)|''Donkey Kong Country'' series]]. Its main mechanic is minecarts. The music that plays is a cover of the [[Bonus Area]] theme from ''Donkey Kong Country''.<br>'''Levels'''<br>[[Diddy Kong 1]] • [[Diddy Kong 2]] • [[Diddy Kong 3]] • [[Diddy Kong 4]]
*[[Gravity Galaxy]]: Mini Rosalina's world, a space-themed world, with the [[Comet Observatory]] in the background. The music that plays is a cover of both the Comet Observatory and [[Luma]]'s themes from ''[[Super Mario Galaxy]]''. The main mechanic of this world is [[Pull Star]]s.<ref>NintenDaan. (February 10, 2016). [https://www.youtube.com/watch?v=ztfn6JkhWH4 <nowiki>[Mini Mario & Friends: aC]</nowiki> Rosalina Gameplay]. ''YouTube''. Retrieved February 24, 2016.</ref>
|-
*[[Star World (Mini Mario & Friends: amiibo Challenge)|Star World]]: The final world, unlocked after clearing all of the main stages. Stages in this world can only be unlocked by collecting amiibo Tokens.
|width=25% align="center" style="background:#ADFF2F"|[[File:Yoshi2 amiiboChallenge.png|270px]]
|World 3<br>'''[[Egg Launch Land]]'''<br>Mini Yoshi's world, based on ''[[Yoshi's Woolly World]]''. Its main mechanic is [[Yoshi Egg]]s that Mini Yoshi can ride in and can ricochet off walls after launching them. The music that plays is a cover of the main overworld theme from ''[[Super Mario World 2: Yoshi's Island]]''.<br>'''Levels'''<br>[[Yoshi 1 (level)|Yoshi 1]] • [[Yoshi 2]] • [[Yoshi 3]] • [[Yoshi 4]]
|-
|width=25% align="center" style="background:#87CEFA"|[[File:Mario4 amiiboChallenge.png|270px]]
|World 4<br>'''[[Boost Pad Bonanza]]'''<br>Mini Mario's world, based on ''[[New Super Mario Bros. Wii]]''. Its main mechanic is [[Dash Panel|Boost Pad]]s. The music that plays is the same cover of ''[[Super Mario Bros. 2]]''<nowiki>'</nowiki>s overworld theme heard in previous installments.<br>'''Levels'''<br>[[Mario 1]] • [[Mario 2]] • [[Mario 3]] • [[Mario 4]]
|-
|width=25% align="center" style="background:#FF69B4"|[[File:Peach3 amiiboChallenge.png|270px]]
|World 5<br>'''[[Balloon Float Castle]]'''<br>Mini Peach's world whose mechanic are balloons that fly in the direction of the arrow once Mini Peach grabs onto one. The music that plays is the Peach's castle theme from ''[[Super Mario 64]]''.<br>'''Levels'''<br>[[Peach 1]] • [[Peach 2]] • [[Peach 3]] • [[Peach 4]]
|-
|width=25% align="center" style="background:#DC143C"|[[File:Toad4 amiiboChallenge.png|270px]]
|World 6<br>'''[[Mushroom Hills]]'''<br>Mini Toad's world. The main mechanic of these stages is mushrooms that bounce the Mini Toy. The music that plays is [[Winding Ravine|Winding Ravine's]] music from the [[Mario vs. Donkey Kong: Tipping Stars|previous game]].<br>'''Levels'''<br>[[Toad 1]] • [[Toad 2]] • [[Toad 3]] • [[Toad 4]]
|-
|width=25% align="center" style="background:#00FF7F"|[[File:Luigi2 amiiboChallenge.png|270px]]
|World 7<br>'''[[Moonlight Mansion]]'''<br>Mini Luigi's world, based on the ''[[Luigi's Mansion]]'' games. Its main mechanic is [[candle]]s that can be removed and placed in different spots to stun the Mini Boos and reveal hidden blocks that can be passed through without a torch, but cannot be passed through with one. The music that plays is a cover of the mansion theme of ''Luigi's Mansion''.<br>'''Levels'''<br>[[Luigi 1]] • [[Luigi 2]] • [[Luigi 3]] • [[Luigi 4]]
|-
|width=25% align="center" style="background:#FF7F50"|[[File:BowserJr4 amiiboChallenge.png|270px]]
|World 8<br>'''[[Air Tumble Rumble]]'''<br>Mini Bowser Jr.'s world in which the main gimmick is fans that push the player across gaps, which alternate between turning on and off by tapping them. The music that plays is a cover of [[Bowser Jr.]]'s battle theme in ''New Super Mario Bros. Wii''.<br>'''Levels'''<br>[[Bowser Jr. 1]] • [[Bowser Jr. 2]] • [[Bowser Jr. 3]] • [[Bowser Jr. 4]]
|-
|width=25% align="center" style="background:#FF6347"|[[File:Bowser3 amiiboChallenge.png|270px]]
|World 9<br>'''[[Fire Ride Fortress]]'''<br>Mini Bowser's world, based on [[Bowser's Castle]]. Its main mechanic is the [[Firebar]]s. The music that plays is a cover of [[Bowser]]'s theme from ''[[Super Mario 64]]''.<br>'''Levels'''<br>[[Bowser 1]] • [[Bowser 2 (level)|Bowser 2]] • [[Bowser 3]] • [[Bowser 4]]
|-
|width=25% align="center" style="background:#00BFFF"|[[File:Rosalina4 amiiboChallenge.png|270px]]
|World 10<br>'''[[Gravity Galaxy]]'''<br>Mini Rosalina's world, a space-themed world, with the [[Comet Observatory]] in the background. The music that plays is a cover of both the Comet Observatory and [[Luma]]'s themes from ''[[Super Mario Galaxy]]''. The main mechanic of this world is [[Pull Star]]s.<br>'''Levels'''<br>[[Rosalina 1]] • [[Rosalina 2]] • [[Rosalina 3]] • [[Rosalina 4]]
|-
|width=25% align="center" style="background:#1E90FF"|[[File:StarWorld11 amiiboChallenge.png|270px]]
|World 11<br>'''[[Star World (Mini Mario & Friends: amiibo Challenge)|Star World]]'''<br>The final world, unlocked after clearing all of the main stages. Stages in this world can only be unlocked by collecting amiibo Tokens.<br>'''Levels'''<br>[[Star 1]] • [[Star 2]] • [[Star 3]] • [[Star 4]] • [[Star 5]] • [[Star 6]] • [[Star 7]] • [[Star 8]] • [[Star 9]] • [[Star 10]] • [[Star 11]]
|}


==References to other games==
==References to other games==

Revision as of 21:12, September 11, 2018

Template:Infobox

Mini Mario & Friends: amiibo Challenge is a downloadable game for the Wii U and the Nintendo 3DS systems. It was released in Japan on January 28, 2016, and was released in April 2016 internationally, making it the only installment so far in the Mario vs. Donkey Kong series to not be released in North America first. In the United States, it was available for early access between March 25, 2016 and April 27, 2016, with the purchase of any amiibo figure at Amazon, Best Buy, or GameStop. It is the seventh installment in the Mario vs. Donkey Kong series and the first to feature amiibo support.[1] New toys are featured in the game, such as Mini Rosalina, Mini Bowser, Mini Bowser Jr., Mini Yoshi, Mini Diddy Kong, and Mini Spek, while returning toys include Mini Mario, Mini Luigi, Mini Donkey Kong, Mini Peach, and Mini Toad.[2][3][4]

Gameplay

The main game is largely similar to previous installments in the series, in that the player controls a Mini Toy trying to reach the end of the stage. By scanning a compatible Mario series-related amiibo, the player can receive the corresponding toy to play as, while the Mini Spek is received by scanning any other amiibo. Each Mini Toy (with the exception of the Mini Spek) has a special ability that allows it to clear stages easier. At the end of each stage, players are given a score based on their performance, and by clearing it with a high enough score, the player earns a Gold Trophy for that stage.

Within certain main stages are amiibo Doors, which can only be accessed by the corresponding character on the door and unlock special stages themed around that character. Some stages also feature amiibo Tokens, which don't work in any other game and can only be obtained by using the abilities of the amiibo on the token.

Characters

Mini Toys

Unlike in previous games, each of the Mini Toys have their own unique special abilities corresponding to them.

Character Compatible amiibo Ability
Mini Mario, from Mini Mario & Friends: amiibo Challenge
Mini Mario

Mario (Super Smash Bros. series)
Dr. Mario (Super Smash Bros. series)
Mario (Super Mario series)
Mario - Gold Edition (Super Mario series)
Mario - Silver Edition (Super Mario series)
Mario - Wedding Outfit (Super Mario series)
Mario - Classic Colors (30th Anniversary series)
Mario - Modern Colors (30th Anniversary series)

Wall Jump: Jump off a wall upon moving close to one.
Mini Luigi, from Mini Mario & Friends: amiibo Challenge
Mini Luigi

Luigi (Super Smash Bros. series)
Luigi (Super Mario series)

High Jump: Jump higher than other Mini Toys.
Mini Peach, from Mini Mario & Friends: amiibo Challenge
Mini Peach

Peach (Super Smash Bros. series)
Peach (Super Mario series)
Peach - Wedding Outfit (Super Mario series)

Floating Jump: Float over narrow gaps in the ground.
Artwork of Mini Toad from Mini Mario & Friends: amiibo Challenge
Mini Toad
Toad (Super Mario series) Small Crawl: Duck and pass through small openings.
Mini Donkey Kong, from Mini Mario & Friends: amiibo Challenge
Mini Donkey Kong

Donkey Kong (Super Smash Bros. series)
Donkey Kong (Super Mario series)
Turbo Charge Donkey Kong (Skylanders: SuperChargers)
Dark Turbo Charge Donkey Kong (Skylanders: SuperChargers)

Quick Climb: Climb up steep slopes.
Mini Bowser, from Mini Mario & Friends: amiibo Challenge
Mini Bowser (new)

Bowser (Super Smash Bros. series)
Bowser (Super Mario series)
Bowser - Wedding Outfit (Super Mario series)
Hammer Slam Bowser (Skylanders: SuperChargers)
Dark Hammer Slam Bowser (Skylanders: SuperChargers)

Bowser Bomb: If Mini Bowser falls from a cliff, he will stomp the ground, destroying any rocks in the way.
Mini Bowser Jr., from Mini Mario & Friends: amiibo Challenge
Mini Bowser Jr. (new)

Bowser Jr. (Super Smash Bros. series)

Spike Guard: Travel over spikes without getting hurt
Mini Diddy Kong, from Mini Mario & Friends: amiibo Challenge
Mini Diddy Kong (new)

Diddy Kong (Super Smash Bros. series)
Diddy Kong (Super Mario series)

Ledge Grab: If Mini Diddy Kong walks off a cliff, he will grab on to the ledge, instead of falling, and pull himself back up to safety. This won't work with ledges that are the same height as the fall.
Mini Yoshi, from Mini Mario & Friends: amiibo Challenge
Mini Yoshi (new)

Yoshi (Super Smash Bros. series)
Yoshi (Super Mario series)
Green Yarn Yoshi (Yoshi's Woolly World series)
Light-blue Yarn Yoshi (Yoshi's Woolly World series)
Pink Yarn Yoshi (Yoshi's Woolly World series)
Mega Yarn Yoshi (Yoshi's Woolly World series)

Eat Enemies: Eat small enemies.
Mini Rosalina, from Mini Mario & Friends: amiibo Challenge
Mini Rosalina (new)

Rosalina & Luma (Super Smash Bros. series)
Rosalina (Super Mario series)

Lunar Launch: Perform an exceptionally high jump next to high walls.
Mini Mario & Friends: amiibo Challenge image showing a character unlocked by scanning amiibo from another series.
Mini Spek (new)

Any figure besides those listed above. amiibo cards are unsupported.

None: Mini Spek doesn't have a special ability.

Enemies

Worlds

In addition to the main stages in the game, there are also worlds themed around each character toy that can be unlocked by clearing certain stages via an amiibo Door, which can only be accessed by using the amiibo that corresponds with the character's icon shown on it.[5]

Level3 amiiboChallenge.png Main
Main Levels
These levels are meant to introduce the player to a new concept and are seen before the character-exclusive worlds.
Levels
Level 1Level 2Level 3Level 4Level 5Level 6Level 7Level 8Level 9Level 10Level 11Level 12
DonkeyKong4 amiiboChallenge.png World 1
Barrel Blast Jungle
Mini Donkey Kong's world, based on Donkey Kong Country Returns. Its main mechanic is Barrel Cannons. The music that plays is a cover of the Jungle Hijinxs theme from Donkey Kong Country.
Levels
Donkey Kong 1Donkey Kong 2Donkey Kong 3Donkey Kong 4
DiddyKong3 amiiboChallenge.png World 2
Mine Cart Cove
Mini Diddy Kong's world, based on the minecart levels in the Donkey Kong Country series. Its main mechanic is minecarts. The music that plays is a cover of the Bonus Area theme from Donkey Kong Country.
Levels
Diddy Kong 1Diddy Kong 2Diddy Kong 3Diddy Kong 4
Yoshi2 amiiboChallenge.png World 3
Egg Launch Land
Mini Yoshi's world, based on Yoshi's Woolly World. Its main mechanic is Yoshi Eggs that Mini Yoshi can ride in and can ricochet off walls after launching them. The music that plays is a cover of the main overworld theme from Super Mario World 2: Yoshi's Island.
Levels
Yoshi 1Yoshi 2Yoshi 3Yoshi 4
Mario4 amiiboChallenge.png World 4
Boost Pad Bonanza
Mini Mario's world, based on New Super Mario Bros. Wii. Its main mechanic is Boost Pads. The music that plays is the same cover of Super Mario Bros. 2's overworld theme heard in previous installments.
Levels
Mario 1Mario 2Mario 3Mario 4
Peach3 amiiboChallenge.png World 5
Balloon Float Castle
Mini Peach's world whose mechanic are balloons that fly in the direction of the arrow once Mini Peach grabs onto one. The music that plays is the Peach's castle theme from Super Mario 64.
Levels
Peach 1Peach 2Peach 3Peach 4
Toad4 amiiboChallenge.png World 6
Mushroom Hills
Mini Toad's world. The main mechanic of these stages is mushrooms that bounce the Mini Toy. The music that plays is Winding Ravine's music from the previous game.
Levels
Toad 1Toad 2Toad 3Toad 4
Luigi2 amiiboChallenge.png World 7
Moonlight Mansion
Mini Luigi's world, based on the Luigi's Mansion games. Its main mechanic is candles that can be removed and placed in different spots to stun the Mini Boos and reveal hidden blocks that can be passed through without a torch, but cannot be passed through with one. The music that plays is a cover of the mansion theme of Luigi's Mansion.
Levels
Luigi 1Luigi 2Luigi 3Luigi 4
BowserJr4 amiiboChallenge.png World 8
Air Tumble Rumble
Mini Bowser Jr.'s world in which the main gimmick is fans that push the player across gaps, which alternate between turning on and off by tapping them. The music that plays is a cover of Bowser Jr.'s battle theme in New Super Mario Bros. Wii.
Levels
Bowser Jr. 1Bowser Jr. 2Bowser Jr. 3Bowser Jr. 4
Bowser3 amiiboChallenge.png World 9
Fire Ride Fortress
Mini Bowser's world, based on Bowser's Castle. Its main mechanic is the Firebars. The music that plays is a cover of Bowser's theme from Super Mario 64.
Levels
Bowser 1Bowser 2Bowser 3Bowser 4
Rosalina4 amiiboChallenge.png World 10
Gravity Galaxy
Mini Rosalina's world, a space-themed world, with the Comet Observatory in the background. The music that plays is a cover of both the Comet Observatory and Luma's themes from Super Mario Galaxy. The main mechanic of this world is Pull Stars.
Levels
Rosalina 1Rosalina 2Rosalina 3Rosalina 4
StarWorld11 amiiboChallenge.png World 11
Star World
The final world, unlocked after clearing all of the main stages. Stages in this world can only be unlocked by collecting amiibo Tokens.
Levels
Star 1Star 2Star 3Star 4Star 5Star 6Star 7Star 8Star 9Star 10Star 11

References to other games

  • Donkey Kong: Like in past games, the hammer appears, with the classic theme music.
  • Super Mario Bros. 2: Some of Mini Mario's levels use an arrangement of the main level theme from this game.[6] Mini Luigi and Mini Peach's abilities originated in this game.
  • Super Mario Bros. 3: Star Road's level music is an arrangement of the athletic theme from this game. Mini Bowser's ability originated in this game.
  • Super Mario World: The final world is based on the Star World from this game[7], and features an arrangement of its song on the world map. Mini Yoshi's ability originated in this game.
  • Donkey Kong Country: Donkey Kong and Diddy Kong's levels feature arrangements of "DK Island Swing" and the Bonus Area theme as background music, respectively.
  • Super Mario World 2: Yoshi's Island: Mini Yoshi's levels are based on this game, and use an arrangement of the game's overworld theme as the background music.
  • Super Mario 64: Mini Peach's levels are based on her castle from this game, and use an arrangement of "Inside the Castle Walls" as the background music. In addition to this, Mini Bowser's levels use an arrangement of his battle theme from this game as the background music. Mini Mario's ability originated in this game. The Warp Pipe sound is the same as this game.
  • Luigi's Mansion: Mini Luigi's levels use an arrangement of this game's main theme as the background music.
  • Super Mario Galaxy: Mini Rosalina's levels are based on this game, and are set in the Comet Observatory. The background music is an arrangement of the observatory and Luma's theme music.
  • New Super Mario Bros. Wii: Mini Mario's levels are based on this game, with the background resembling this game's World 1. Mini Bowser Jr.'s levels are based on this game's airship levels as well, and use an arrangement of Bowser Jr.'s battle theme as the background music.
  • Mario vs. Donkey Kong: Mini-Land Mayhem!: The music that plays in night-themed main levels (Level 7 onward) is a retuned version of the music of Area 3-DK from this game.
  • Donkey Kong Country Returns: Mini Donkey Kong and Mini Diddy Kong have levels based on this game, featuring DK's treehouse and mine carts in this game's art style.
  • Luigi's Mansion: Dark Moon: Mini Luigi's levels seem to be based outside of Gloomy Manor from this game, since it's seen in the background and on the world map.
  • Yoshi's Woolly World: The background of Mini Yoshi's levels is based on this game.

Gallery

For this subject's image gallery, see Gallery:Mini Mario & § 38; Friends: amiibo Challenge.

Media

For a complete list of media for this subject, see List of Mini Mario & Friends: amiibo Challenge media.
Help:MediaHaving trouble playing?

Staff

Main article: List of Mini Mario & Friends: amiibo Challenge staff

Name in other languages

Language Name Meaning
Japanese ミニマリオ フレンズ amiiboチャレンジ
Mini Mario ando Furenzu Amiibo Charenji
Mini Mario and Friends: amiibo Challenge

Trivia

  • Mini Luigi's description claims he can jump higher than other toys despite Mini Rosalina jumping higher.

References

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