Goal Door (Mario vs. Donkey Kong series): Difference between revisions

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{{merge to|Goal door|Door}}
{{italic title|Goal Door (''Mario vs. Donkey Kong'' series)}}
{{about|the doors from the [[Mario vs. Donkey Kong (series)|''Mario vs. Donkey Kong'' series]]|the doors that transport the player between areas within a level in many [[Super Mario (series)|''Super Mario'' games]]|[[Warp Door]]}}
[[File:Mini_Door.png|left|frame]][[File:Mini Default Door.png|frame]]
[[File:Mini_Door.png|left|frame]][[File:Mini Default Door.png|frame]]
'''Doors''', also called '''Goal Doors'''<ref>[https://www.nintendo.com/consumer/downloads/manual-3DS-mario-vs-donkey-kong-tipping-stars-en.pdf ''Mario vs. Donkey Kong: Tipping Stars'' North American digital manual] section 8</ref> or '''M Doors'''<ref>{{ref quote|Minis must reach the goal close together, otherwise the '''M Door''' will shut and lock the others out.|in-game tip|Mario vs. Donkey Kong: Tipping Stars, PAL version}}</ref><ref>''Mario vs. Donkey Kong: Tipping Stars'' PAL digital manual, section 8</ref>, are the main objective in every non-boss level of most games from the [[Mario vs. Donkey Kong (series)|''Mario vs. Donkey Kong'' series]]. [[Mini Mario (toy)|Mini Mario]]s must enter these doors to end the level.
'''Goal Doors'''<ref>[https://www.nintendo.com/consumer/downloads/manual-3DS-mario-vs-donkey-kong-tipping-stars-en.pdf ''Mario vs. Donkey Kong: Tipping Stars'' North American digital manual] section 8</ref> (also known as '''M Doors''',<ref>{{ref quote|Minis must reach the goal close together, otherwise the '''M Door''' will shut and lock the others out.|in-game tip|Mario vs. Donkey Kong: Tipping Stars, PAL version}}</ref><ref>''Mario vs. Donkey Kong: Tipping Stars'' PAL digital manual, section 8</ref> '''exit doors''',<ref>[https://www.nintendo.com/consumer/gameslist/manuals/DS_Mario_vs_DK_Mayhem.pdf ''Mario vs. Donkey Kong: Mini-Land Mayhem!'' North American manual]</ref> or simply '''Doors''') are the main objective in every non-boss level of most games from the [[Mario vs. Donkey Kong (series)|''Mario vs. Donkey Kong'' series]]. [[Mini Mario (toy)|Mini Mario]]s must enter these doors to end the level.


Doors debut as end-of-level targets in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', where they appear as curved, yellow-colored jambs with an "M" symbol imprinted on them. In ''[[Mario vs. Donkey Kong: Minis March Again!]]'', they received slight changes: the "M" symbol is absent, and the door got a slight pink border. However, in ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'', they got completely changed: in single-door levels, the door is red with golden border. Unlike the previous games, the door will be closed if the minis aren't brought in after each other in a small amount of time, trapping some minis behind.
Goal Doors debut as end-of-level targets in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', where they appear as curved, yellow-colored jambs with an "M" symbol imprinted on them. In ''[[Mario vs. Donkey Kong: Minis March Again!]]'', they received slight changes: the "M" symbol is absent, and the door has a slight pink border. However, in ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'', they got completely changed: in single-door levels, the door is red with golden border. Unlike the previous games, the door will be closed if the minis aren't brought in after each other in a small amount of time, trapping some minis behind.


In addition, ''Mini-Land Mayhem'' features Multi-Door levels, where each goal door is assigned to only one of the playable characters—Mini Mario, [[Mini Toad]], [[Mini Peach]], [[Mini Donkey Kong]], or [[Mini Pauline]]. They are colored red, blue, pink, yellow or green, in respect to each character. Each mini must be brought to its own door. Unlike levels with one Door, there is no time limit in between how long it takes for one mini to enter its door. Both the regular Doors and Mini Doors reappear with the same use in ''[[Mario vs. Donkey Kong: Tipping Stars]]'', along with a light green [[Mini Luigi]] door.
In addition, ''Mini-Land Mayhem!'' features Multi-Door levels, where each Goal Door is assigned to only one of the playable characters—Mini Mario, [[Mini Toad]], [[Mini Peach]], [[Mini Donkey Kong]], or [[Mini Pauline]]. They are colored red, blue, pink, yellow or green, in respect to each character. Each mini must be brought to its own Goal Door. Unlike levels with one Goal Door, there is no time limit in between how long it takes for one mini to enter its door. Both the regular and assigned Goal Doors reappear with the same use in ''[[Mario vs. Donkey Kong: Tipping Stars]]'', along with a light green [[Mini Luigi]] door.


==Gallery==
==Gallery==
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===''Mario vs. Donkey Kong: Mini-Land Mayhem!''===
===''Mario vs. Donkey Kong: Mini-Land Mayhem!''===
<gallery widths=50px heights=50px>
<gallery widths=50px heights=50px>
Mini Mario Door.png|Mini Mario Door
Mini Mario Door.png|Mini Mario Goal Door
Mini Toad Door.png|Mini Toad Door
Mini Toad Door.png|Mini Toad Goal Door
Mini Peach Door.png|Mini Peach Door
Mini Peach Door.png|Mini Peach Goal Door
Mini DK Door.png|Mini Donkey Kong Door
Mini DK Door.png|Mini Donkey Kong Goal Door
Mini Pauline Door.png|Mini Pauline Door
Mini Pauline Door.png|Mini Pauline Goal Door
Mini Default Door.png|Normal Door
Mini Default Door.png|Normal Goal Door
Mini Locked Door.png|Locked Door
Mini Locked Door.png|Locked Goal Door
Mini Closed Door.png|Closed Door
Mini Closed Door.png|Closed Goal Door
</gallery>
</gallery>



Revision as of 02:44, August 23, 2018

A door in the game Mario vs. Donkey Kong 2: March of the Minis.
The Default Door

Goal Doors[1] (also known as M Doors,[2][3] exit doors,[4] or simply Doors) are the main objective in every non-boss level of most games from the Mario vs. Donkey Kong series. Mini Marios must enter these doors to end the level.

Goal Doors debut as end-of-level targets in Mario vs. Donkey Kong 2: March of the Minis, where they appear as curved, yellow-colored jambs with an "M" symbol imprinted on them. In Mario vs. Donkey Kong: Minis March Again!, they received slight changes: the "M" symbol is absent, and the door has a slight pink border. However, in Mario vs. Donkey Kong: Mini-Land Mayhem!, they got completely changed: in single-door levels, the door is red with golden border. Unlike the previous games, the door will be closed if the minis aren't brought in after each other in a small amount of time, trapping some minis behind.

In addition, Mini-Land Mayhem! features Multi-Door levels, where each Goal Door is assigned to only one of the playable characters—Mini Mario, Mini Toad, Mini Peach, Mini Donkey Kong, or Mini Pauline. They are colored red, blue, pink, yellow or green, in respect to each character. Each mini must be brought to its own Goal Door. Unlike levels with one Goal Door, there is no time limit in between how long it takes for one mini to enter its door. Both the regular and assigned Goal Doors reappear with the same use in Mario vs. Donkey Kong: Tipping Stars, along with a light green Mini Luigi door.

Gallery

It has been requested that more images be uploaded for this article. Remove this notice only after the additional image(s) have been added. Reason: Needs images from additional games

Mario vs. Donkey Kong: Mini-Land Mayhem!

Reference