Final Smash: Difference between revisions

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|Ancient Arrow
|Ancient Arrow
|[[Link]]
|[[Link]]
|[[File:Super Smash Bros. Ultimate logo.png|60px]]
|[[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|Link takes out the Ancient Arrow from ''The Legend of Zelda: Breath of the Wild'' and shoots at any opponents caught in the attack.
|Link takes out the Ancient Arrow from ''The Legend of Zelda: Breath of the Wild'' and shoots at any opponents caught in the attack.
|
|
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|[[Aura Storm]]
|[[Aura Storm]]
|[[Lucario]]
|[[Lucario]]
|[[File:Ssb brawl logo.png|60px]]
|[[File:Ssb brawl logo.png|center|60px]]
|In ''Super Smash Bros. Brawl'', Lucario will launch into the air and fire an extremely large beam of aura down, damaging opponents. It can be controlled with the Control Stick and can go through any part of the stage.
|In ''Super Smash Bros. Brawl'', Lucario will launch into the air and fire an extremely large beam of aura down, damaging opponents. It can be controlled with the Control Stick and can go through any part of the stage.
|[[File:AuraStorm.jpg|200px]]
|[[File:AuraStorm.jpg|200px]]
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|[[Beast Ganon]]  
|[[Beast Ganon]]  
|[[Ganondorf]]
|[[Ganondorf]]
|[[File:Ssb brawl logo.png|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]]
|[[File:Ssb brawl logo.png|center|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]]
|Ganondorf transforms into Beast Ganon, paralyzing opponents in front of him and burying grounded opponents. He then charges across the stage, sending the opponents flying, followed by returning to his original position and form.
|Ganondorf transforms into Beast Ganon, paralyzing opponents in front of him and burying grounded opponents. He then charges across the stage, sending the opponents flying, followed by returning to his original position and form.
|[[File:BeastGanon-Smash4WiiU.jpg|200px]]
|[[File:BeastGanon-Smash4WiiU.jpg|200px]]
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|[[Black Hole Laser]]
|[[Black Hole Laser]]
|[[Palutena]]
|[[Palutena]]
|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]][[File:Super Smash Bros. Ultimate logo.png|60px]]
|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]][[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|Palutena traps opponents in a Black Hole and then fires a Mega Laser through it, both are powers from [[icaruspedia:Kid Icarus: Uprising|''Kid Icarus: Uprising'']], greatly damaging and launching the trapped opponents.
|Palutena traps opponents in a Black Hole and then fires a Mega Laser through it, both are powers from [[icaruspedia:Kid Icarus: Uprising|''Kid Icarus: Uprising'']], greatly damaging and launching the trapped opponents.
|[[File:Palutena Black Hole Laser Wii U.jpg|200px]]
|[[File:Palutena Black Hole Laser Wii U.jpg|200px]]
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|[[Blue Falcon]]
|[[Blue Falcon]]
|[[Captain Falcon]]
|[[Captain Falcon]]
|[[File:Ssb brawl logo.png|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]]
|[[File:Ssb brawl logo.png|center|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]]
|Captain Falcon calls his racecar, the Blue Falcon, which comes flying in from the screen. If it hits any opponents, the view will change to a race track looking similar to the [[Port Town Aero Dive]] stage with the opponents landing on it. Captain Falcon then runs over his opponents in the Blue Falcon at full force, launching them.
|Captain Falcon calls his racecar, the Blue Falcon, which comes flying in from the screen. If it hits any opponents, the view will change to a race track looking similar to the [[Port Town Aero Dive]] stage with the opponents landing on it. Captain Falcon then runs over his opponents in the Blue Falcon at full force, launching them.
|[[File:Blue Falcon Wii U.jpg|200px]]
|[[File:Blue Falcon Wii U.jpg|200px]]
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|[[Chain Attack]]
|[[Chain Attack]]
|[[Shulk]]
|[[Shulk]]
|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]][[File:Super Smash Bros. Ultimate logo.png|60px]]
|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]][[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|Shulk summons Dunban and Riki from ''Xenoblade Chronicles'' (and Fiora in ''[[Super Smash Bros. Ultimate]]'') and they perform a Chain Attack on the trapped opponent(s), just like how they do in the aforementioned game.  
|Shulk summons Dunban and Riki from ''Xenoblade Chronicles'' (and Fiora in ''[[Super Smash Bros. Ultimate]]'') and they perform a Chain Attack on the trapped opponent(s), just like how they do in the aforementioned game.  
|[[File:Shulk Chain Attack Wii U.jpg|200px]]
|[[File:Shulk Chain Attack Wii U.jpg|200px]]
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|[[Cook Kirby]]
|[[Cook Kirby]]
|[[Kirby]]
|[[Kirby]]
|[[File:Ssb brawl logo.png|60px]]
|[[File:Ssb brawl logo.png|center|60px]]
|In ''Super Smash Bros. Brawl'', Kirby transforms into Cook Kirby and pulls out a giant soup pot which draws in nearby opponents and items. Opponents are then repeatedly damaged and launched, along with the pot shooting out various healing items.
|In ''Super Smash Bros. Brawl'', Kirby transforms into Cook Kirby and pulls out a giant soup pot which draws in nearby opponents and items. Opponents are then repeatedly damaged and launched, along with the pot shooting out various healing items.
|[[File:Cook Kirby.jpg|200px]]
|[[File:Cook Kirby.jpg|200px]]
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|rowspan=3|[[Critical Hit]]
|rowspan=3|[[Critical Hit]]
|[[Marth]]
|[[Marth]]
|[[File:Ssb brawl logo.png|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]][[File:Super Smash Bros. Ultimate logo.png|60px]]
|[[File:Ssb brawl logo.png|center|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]][[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|rowspan=2|Marth/Lucina raises their sword and then charges forward at a high speed, launching any opponent in their way. If there is no opponent, Marth/Lucina will continue a set distance or stop at a ledge. A Health Meter will appear during the attack, but it has no effect on the gameplay and is purely cosmetic.
|rowspan=2|Marth/Lucina raises their sword and then charges forward at a high speed, launching any opponent in their way. If there is no opponent, Marth/Lucina will continue a set distance or stop at a ledge. A Health Meter will appear during the attack, but it has no effect on the gameplay and is purely cosmetic.
|[[File:Marth Critical Hit Wii U.jpg|200px]]
|[[File:Marth Critical Hit Wii U.jpg|200px]]
|-
|-
|[[Lucina]]
|[[Lucina]]
|rowspan=2|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]][[File:Super Smash Bros. Ultimate logo.png|60px]]
|rowspan=2|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]][[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|[[File:Lucina Critical Hit Wii U.jpg|200px]]
|[[File:Lucina Critical Hit Wii U.jpg|200px]]
|-
|-
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|[[Dark Pit Staff]]
|[[Dark Pit Staff]]
|[[Dark Pit]]
|[[Dark Pit]]
|rowspan=2|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]]
|rowspan=2|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]]
|Dark Pit fires a bolt from his Dark Pit Staff in a straight line, launching those in the line of fire. Those closer to Dark Pit will receive greater damage and launch further. The move also penetrates shields.
|Dark Pit fires a bolt from his Dark Pit Staff in a straight line, launching those in the line of fire. Those closer to Dark Pit will receive greater damage and launch further. The move also penetrates shields.
|[[File:Dark Pit Staff Wii U.jpg|200px]]
|[[File:Dark Pit Staff Wii U.jpg|200px]]
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|Demon King Ganon
|Demon King Ganon
|[[Ganondorf]]
|[[Ganondorf]]
|[[File:Super Smash Bros. Ultimate logo.png|60px]]
|[[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|Works similarly to Beast Ganon, except instead of stomping on the ground, Ganon slashes opponents in front of him with his sword.
|Works similarly to Beast Ganon, except instead of stomping on the ground, Ganon slashes opponents in front of him with his sword.
|
|
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|[[Diffusion Beam]]
|[[Diffusion Beam]]
|[[R.O.B.]]
|[[R.O.B.]]
|[[File:Ssb brawl logo.png|60px]]
|[[File:Ssb brawl logo.png|center|60px]]
|In ''Super Smash Bros. Brawl'', R.O.B. will have swirling lasers coming out of his eyes. He can move freely during his Final Smash and any opponent caught in the lasers will be trapped and have massive damage dealt to them. After about ten seconds, R.O.B.'s Final Smash will end.
|In ''Super Smash Bros. Brawl'', R.O.B. will have swirling lasers coming out of his eyes. He can move freely during his Final Smash and any opponent caught in the lasers will be trapped and have massive damage dealt to them. After about ten seconds, R.O.B.'s Final Smash will end.
|[[File:ROB-DiffusionBeam-SSBBrawl.png|200px]]
|[[File:ROB-DiffusionBeam-SSBBrawl.png|200px]]
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|[[Doctor Finale]]
|[[Doctor Finale]]
|[[Dr. Mario]]
|[[Dr. Mario]]
|rowspan=2|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]][[File:Super Smash Bros. Ultimate logo.png|60px]]
|rowspan=2|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]][[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|Dr. Mario fires two giant [[Megavitamins]] that travel across the screen, getting bigger and traveling wider as they go. Any opponents caught in it will be damaged and carried off.  
|Dr. Mario fires two giant [[Megavitamins]] that travel across the screen, getting bigger and traveling wider as they go. Any opponents caught in it will be damaged and carried off.  
|[[File:DrMario Final Smash.jpg|200px]]
|[[File:DrMario Final Smash.jpg|200px]]
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|[[End of Day]]
|[[End of Day]]
|[[Captain Olimar]]
|[[Captain Olimar]]
|[[File:Ssb brawl logo.png|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]][[File:Super Smash Bros. Ultimate logo.png|60px]]
|[[File:Ssb brawl logo.png|center|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]][[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|Olimar (or [[Alph]]) gets into the Hocotate Ship and flies off camera, whilst Red Bulborbs appear on the bottom of the screen, attacking opponents. His ship then crashes back down and launches any opponents in the blast radius.
|Olimar (or [[Alph]]) gets into the Hocotate Ship and flies off camera, whilst Red Bulborbs appear on the bottom of the screen, attacking opponents. His ship then crashes back down and launches any opponents in the blast radius.
|[[File:Olimar End of Day Wii U.jpg|200px]]
|[[File:Olimar End of Day Wii U.jpg|200px]]
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|[[Final Edge]]
|[[Final Edge]]
|[[Mii Swordfighter]]
|[[Mii Swordfighter]]
|rowspan=2|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]]
|rowspan=2|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]]
|The Mii Swordfighter lifts its sword and unleashes many low-knockback energy blasts in their facing direction.
|The Mii Swordfighter lifts its sword and unleashes many low-knockback energy blasts in their facing direction.
|[[File:Final Edge SSBWiiU.jpg|200px]]
|[[File:Final Edge SSBWiiU.jpg|200px]]
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|[[Galaxia Darkness]]
|[[Galaxia Darkness]]
|[[Meta Knight]]
|[[Meta Knight]]
||[[File:Ssb brawl logo.png|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]]
||[[File:Ssb brawl logo.png|center|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]]
|Meta Knight swipes his cape in front of himself. The screen then goes black, and anyone caught inside will be slashed powerfully. Bystanders who are close enough may also get caught in the darkness.
|Meta Knight swipes his cape in front of himself. The screen then goes black, and anyone caught inside will be slashed powerfully. Bystanders who are close enough may also get caught in the darkness.
|[[File:Meta Knight Galaxia Darkness Wii U.jpg|200px]]
|[[File:Meta Knight Galaxia Darkness Wii U.jpg|200px]]
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|rowspan=2|[[Giga Bowser]]
|rowspan=2|[[Giga Bowser]]
|rowspan=2|[[Bowser]]
|rowspan=2|[[Bowser]]
|[[File:Ssb brawl logo.png|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]]
|[[File:Ssb brawl logo.png|center|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]]
|Bowser transforms into Giga Bowser. He can move around freely and his attacks remain the same, but they are stronger and he cannot flinch, though he will still take damage. Some of his attacks also have added effects, such as ice and darkness. Taking damage will reduce the amount of time spent in this transformation.  
|Bowser transforms into Giga Bowser. He can move around freely and his attacks remain the same, but they are stronger and he cannot flinch, though he will still take damage. Some of his attacks also have added effects, such as ice and darkness. Taking damage will reduce the amount of time spent in this transformation.  
|[[File:GigaBowser-SSBWiiU.jpg|200px|]]
|[[File:GigaBowser-SSBWiiU.jpg|200px|]]
|-
|-
|[[File:Super Smash Bros. Ultimate logo.png|60px]]
|[[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|Bowser transforms into Giga Bowser and moves to the background. He will then proceed to aim at players and punch them directly to the screen instantly KO-ing them.
|Bowser transforms into Giga Bowser and moves to the background. He will then proceed to aim at players and punch them directly to the screen instantly KO-ing them.
|
|
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|rowspan=2|[[Giga Mac]]
|rowspan=2|[[Giga Mac]]
|rowspan=2|[[Little Mac]]
|rowspan=2|[[Little Mac]]
|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]]
|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]]
|Little Mac transforms into Giga Mac, making him far more powerful. It is very similar to Bowser's Giga Bowser Final Smash.
|Little Mac transforms into Giga Mac, making him far more powerful. It is very similar to Bowser's Giga Bowser Final Smash.
|[[File:GigaMac-SSBWiiU.jpg|200px]]
|[[File:GigaMac-SSBWiiU.jpg|200px]]
|-
|-
|[[File:Super Smash Bros. Ultimate logo.png|60px]]
|[[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|Little Mac transforms into Giga Mac and does a series of rapid punches on nearby players before turning back to normal.
|Little Mac transforms into Giga Mac and does a series of rapid punches on nearby players before turning back to normal.
|
|
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|[[Great Aether]]
|[[Great Aether]]
|[[Ike]]
|[[Ike]]
|[[File:Ssb brawl logo.png|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]][[File:Super Smash Bros. Ultimate logo.png|60px]]
|[[File:Ssb brawl logo.png|center|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]][[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|Ike swings his sword and brings any attacked opponents into the air, launching a barrage of strikes and then brings his opponents to the ground, launching them. If the first swing misses, the Final Smash will fail.
|Ike swings his sword and brings any attacked opponents into the air, launching a barrage of strikes and then brings his opponents to the ground, launching them. If the first swing misses, the Final Smash will fail.
|[[File:Ike Great Aether Wii U.jpg|200px]]
|[[File:Ike Great Aether Wii U.jpg|200px]]
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|[[Grenade Launcher]]
|[[Grenade Launcher]]
|[[Solid Snake|Snake]]
|[[Solid Snake|Snake]]
|[[File:Ssb brawl logo.png|60px]]
|[[File:Ssb brawl logo.png|center|60px]]
|Snake jumps into the air and into a helicopter where he will receive a grenade launcher. The player can aim the reticle and press an attack button to fire grenades at opponents. After twelve shots or enough time has passed, Snake will return to the stage.
|Snake jumps into the air and into a helicopter where he will receive a grenade launcher. The player can aim the reticle and press an attack button to fire grenades at opponents. After twelve shots or enough time has passed, Snake will return to the stage.
|[[File:Grenade Launcher.jpg|200px]]
|[[File:Grenade Launcher.jpg|200px]]
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|[[Gunship]]
|[[Gunship]]
|[[Zero Suit Samus]]
|[[Zero Suit Samus]]
|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]]
|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]]
|In ''Super Smash Bros. for Nintendo 3DS / Wii U'', Zero Suit Samus has a new Final Smash, due to being a separate character from Samus. Her new Final Smash involves her jumping into her Gunship and firing lasers at the opponents.
|In ''Super Smash Bros. for Nintendo 3DS / Wii U'', Zero Suit Samus has a new Final Smash, due to being a separate character from Samus. Her new Final Smash involves her jumping into her Gunship and firing lasers at the opponents.
|[[File:ZSSamus Gunship Wii U.jpg|200px]]
|[[File:ZSSamus Gunship Wii U.jpg|200px]]
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|[[Iceberg (Final Smash)|Iceberg]]
|[[Iceberg (Final Smash)|Iceberg]]
|[[Ice Climbers]]
|[[Ice Climbers]]
|[[File:Ssb brawl logo.png|60px]][[File:Super Smash Bros. Ultimate logo.png|60px]]
|[[File:Ssb brawl logo.png|center|60px]][[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|The Ice Climbers summon a massive iceberg that freezes and damages nearby opponents. The iceberg can be attacked, which will limit the amount of time it is present.
|The Ice Climbers summon a massive iceberg that freezes and damages nearby opponents. The iceberg can be attacked, which will limit the amount of time it is present.
|[[File:Iceberg.jpg|200px]]
|[[File:Iceberg.jpg|200px]]
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|[[Infernal Climax]]
|[[Infernal Climax]]
|[[Bayonetta]]
|[[Bayonetta]]
|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]][[File:Super Smash Bros. Ultimate logo.png|60px]]
|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]][[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|Bayonetta triggers a stage-wide Witch Time in which she can attack opponents to fill the gauge. When it is filled, she summons Gomorrah to chomp on the opponents repeatedly and launches them. If an opponent has their damage percentage over 100 when the Final Smash ends, they will instantly lose a stock.
|Bayonetta triggers a stage-wide Witch Time in which she can attack opponents to fill the gauge. When it is filled, she summons Gomorrah to chomp on the opponents repeatedly and launches them. If an opponent has their damage percentage over 100 when the Final Smash ends, they will instantly lose a stock.
|[[File:SSBWiiU Infernal Climax.jpg|200px]]
|[[File:SSBWiiU Infernal Climax.jpg|200px]]
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|Killer Wail
|Killer Wail
|[[Inkling]]
|[[Inkling]]
|[[File:Super Smash Bros. Ultimate logo.png|60px]]
|[[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|The Inkling will take out the Killer Wail, which will fire at the players, damaging them and pushing them.
|The Inkling will take out the Killer Wail, which will fire at the players, damaging them and pushing them.
|
|
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|[[Konga Beat]]
|[[Konga Beat]]
|[[Donkey Kong]]
|[[Donkey Kong]]
|rowspan=3|[[File:Ssb brawl logo.png|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]]
|rowspan=3|[[File:Ssb brawl logo.png|center|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]]
|Donkey Kong pulls out a pair of bongos and start playing them with ''[[Donkey Kong Country]]'' music replacing the current background music. The music waves surrounding the bongos will damage opponents and the length of the waves increases if the player presses an attack button with proper timing to the beat.
|Donkey Kong pulls out a pair of bongos and start playing them with ''[[Donkey Kong Country]]'' music replacing the current background music. The music waves surrounding the bongos will damage opponents and the length of the waves increases if the player presses an attack button with proper timing to the beat.
|[[File:Konga Beat SSB4 Wii U.jpg|200px]]
|[[File:Konga Beat SSB4 Wii U.jpg|200px]]
Line 213: Line 213:
|-
|-
|[[Wolf O'Donnell]]
|[[Wolf O'Donnell]]
|[[File:Ssb brawl logo.png|60px]]
|[[File:Ssb brawl logo.png|center|60px]]
|Wolf will summon a Landmaster which lasts only for 12 seconds. During that, he may use its array of weapons against opponents. It has the most power, speed and maneuverability out of all three.
|Wolf will summon a Landmaster which lasts only for 12 seconds. During that, he may use its array of weapons against opponents. It has the most power, speed and maneuverability out of all three.
|[[File:WolfLandmaster2.jpg|200px]]
|[[File:WolfLandmaster2.jpg|200px]]
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|rowspan=2|[[Light Arrow]]
|rowspan=2|[[Light Arrow]]
|[[Sheik]]
|[[Sheik]]
|rowspan=2|[[File:Ssb brawl logo.png|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]]
|rowspan=2|[[File:Ssb brawl logo.png|center|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]]
|rowspan=2|The character takes out a bow and fires a beam of light straight across the stage. Any opponents in the line of fire will be launched and the beam can penetrate shields. Opponents closer to the character will receive more damage and be launched further.
|rowspan=2|The character takes out a bow and fires a beam of light straight across the stage. Any opponents in the line of fire will be launched and the beam can penetrate shields. Opponents closer to the character will receive more damage and be launched further.
|[[File:Sheik Light Arrow Wii U.JPG|200px]]
|[[File:Sheik Light Arrow Wii U.JPG|200px]]
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|Lightning Chariot
|Lightning Chariot
|[[Pit]]
|[[Pit]]
|[[File:Super Smash Bros. Ultimate logo.png|60px]]
|[[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|The player will aim at the screen and Pit will strike them in the Lightning Chariot, similar to the [[Dragoon]].
|The player will aim at the screen and Pit will strike them in the Lightning Chariot, similar to the [[Dragoon]].
|
|
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|[[Mario Finale]]
|[[Mario Finale]]
|[[Mario]]
|[[Mario]]
|[[File:Ssb brawl logo.png|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]][[File:Super Smash Bros. Ultimate logo.png|60px]]
|[[File:Ssb brawl logo.png|center|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]][[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|Mario fires a giant wave of flames that travels across the screen. Any opponents caught in it will be damaged and carried away.
|Mario fires a giant wave of flames that travels across the screen. Any opponents caught in it will be damaged and carried away.
|[[File:Mario Finale SSB4 Wii U.jpg|200px]]
|[[File:Mario Finale SSB4 Wii U.jpg|200px]]
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|[[Mega Evolution (Charizard)]]
|[[Mega Evolution (Charizard)]]
|[[Charizard]]
|[[Charizard]]
|rowspan=2|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]]
|rowspan=2|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]]
|In ''Super Smash Bros. for Nintendo 3DS / Wii U'', Charizard transforms into [[bulbapedia:Mega Evolution|Mega Charizard X]] from [[bulbapedia:Pokémon X and Y|''Pokémon X'' and ''Pokémon Y'']]. In this form, Charizard can fly around the stage, shoot Fire Blasts, and spin into opponents. After a set time has passed, Charizard will return to normal, but the time will decrease if Charizard is damaged.
|In ''Super Smash Bros. for Nintendo 3DS / Wii U'', Charizard transforms into [[bulbapedia:Mega Evolution|Mega Charizard X]] from [[bulbapedia:Pokémon X and Y|''Pokémon X'' and ''Pokémon Y'']]. In this form, Charizard can fly around the stage, shoot Fire Blasts, and spin into opponents. After a set time has passed, Charizard will return to normal, but the time will decrease if Charizard is damaged.
|[[File:SSB4MegaCharizardX.jpg|200px]]
|[[File:SSB4MegaCharizardX.jpg|200px]]
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|[[Mega Legends]]
|[[Mega Legends]]
|[[Mega Man]]
|[[Mega Man]]
|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]][[File:Super Smash Bros. Ultimate logo.png|60px]]
|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]][[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|Mega Man fires a Black Hole Bomb, a weapon from ''Mega Man 9'', that can suck in opponents. He then appears alongside Mega Man X, MegaMan.EXE, Mega Man Volnutt, and ''Star Force'' Mega Man (and Proto Man and Bass in ''Super Smash Bros. Ultimate''), all of which fire lasers at the opponents and launch them.
|Mega Man fires a Black Hole Bomb, a weapon from ''Mega Man 9'', that can suck in opponents. He then appears alongside Mega Man X, MegaMan.EXE, Mega Man Volnutt, and ''Star Force'' Mega Man (and Proto Man and Bass in ''Super Smash Bros. Ultimate''), all of which fire lasers at the opponents and launch them.
|[[File:MegaManfinalsmash.jpg|200px]]
|[[File:MegaManfinalsmash.jpg|200px]]
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|[[Negative Zone]]
|[[Negative Zone]]
|[[Luigi]]
|[[Luigi]]
|[[File:Ssb brawl logo.png|60px]]
|[[File:Ssb brawl logo.png|center|60px]]
|In ''Super Smash Bros. Brawl'', Luigi starts dancing and causes a large green circle to appear. Any opponents in the circle's radius will have a variety of things happen to them, such as tripping rapidly, falling asleep, or constantly taunting uncontrollably.
|In ''Super Smash Bros. Brawl'', Luigi starts dancing and causes a large green circle to appear. Any opponents in the circle's radius will have a variety of things happen to them, such as tripping rapidly, falling asleep, or constantly taunting uncontrollably.
|[[File:Negative Zone.jpg|200px]]
|[[File:Negative Zone.jpg|200px]]
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|[[NES Zapper Posse]]
|[[NES Zapper Posse]]
|[[Duck Hunt (character)|Duck Hunt]]
|[[Duck Hunt (character)|Duck Hunt]]
|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]]
|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]]
|The Duck Hunt dog summons a group of 8-bit ducks, which fly into the background, trapping opponents who touch them in the middle of a gun duel consisting of the Wild Gunmen versus the thugs from ''Hogan's Alley''. During this scene, the Wild Gunmen repeatedly shoot and defeat the thugs, sending cans, ducks, and any trapped opponents flying.
|The Duck Hunt dog summons a group of 8-bit ducks, which fly into the background, trapping opponents who touch them in the middle of a gun duel consisting of the Wild Gunmen versus the thugs from ''Hogan's Alley''. During this scene, the Wild Gunmen repeatedly shoot and defeat the thugs, sending cans, ducks, and any trapped opponents flying.
|[[File:NESZapperPosse-SSBWiiU.jpg|200px]]
|[[File:NESZapperPosse-SSBWiiU.jpg|200px]]
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|rowspan=2|[[Octopus (Final Smash)|Octopus]]
|rowspan=2|[[Octopus (Final Smash)|Octopus]]
|rowspan=2|[[Mr. Game & Watch]]
|rowspan=2|[[Mr. Game & Watch]]
|[[File:Ssb brawl logo.png|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]]
|[[File:Ssb brawl logo.png|center|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]]
|Mr. Game & Watch transforms into an octopus and then attacks by either extending its tentacles or ramming opponents. He can also move around and jump in this form. In ''Super Smash Bros. Ultimate'', the Octopus simply dashes across the screen grabbing opponents and moving them to the KO zone.
|Mr. Game & Watch transforms into an octopus and then attacks by either extending its tentacles or ramming opponents. He can also move around and jump in this form. In ''Super Smash Bros. Ultimate'', the Octopus simply dashes across the screen grabbing opponents and moving them to the KO zone.
|[[File:Mr. Game & Watch Octopus Wii U.jpg|200px]]
|[[File:Mr. Game & Watch Octopus Wii U.jpg|200px]]
|-
|-
|[[File:Super Smash Bros. Ultimate logo.png|60px]]
|[[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|Mr. Game & Watch transforms into an octopus and floats across the stage, picking up players in the way, where he will carry them to the blast line and KO them.
|Mr. Game & Watch transforms into an octopus and floats across the stage, picking up players in the way, where he will carry them to the blast line and KO them.
|
|
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|[[Omega Blitz]]
|[[Omega Blitz]]
|[[Mii Brawler]]
|[[Mii Brawler]]
||[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]]
||[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]]
|The Mii Brawler punches their opponent, sending them into the air. The Mii then proceeds by throwing multiple punches and kick combos on the opponents, followed by finishing with a strong impulsive punch launching the foe downwards, dealing a lot of knockback damage.  
|The Mii Brawler punches their opponent, sending them into the air. The Mii then proceeds by throwing multiple punches and kick combos on the opponents, followed by finishing with a strong impulsive punch launching the foe downwards, dealing a lot of knockback damage.  
|[[File:Omega Blitz.jpg|200px]]
|[[File:Omega Blitz.jpg|200px]]
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|[[Omnislash]]
|[[Omnislash]]
|[[Cloud Strife]]
|[[Cloud Strife]]
|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]][[File:Super Smash Bros. Ultimate logo.png|60px]]
|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]][[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|Cloud rushes forward and slashes any caught opponents upward into the air. Cloud then jumps to the opponents and launches a barrage of sword strikes followed by dragging the opponents down to the ground, creating a large explosion.
|Cloud rushes forward and slashes any caught opponents upward into the air. Cloud then jumps to the opponents and launches a barrage of sword strikes followed by dragging the opponents down to the ground, creating a large explosion.
|[[File:SSBWiiU Omnislash.jpg|200px]]
|[[File:SSBWiiU Omnislash.jpg|200px]]
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|[[Pair Up]]
|[[Pair Up]]
|[[Robin]]
|[[Robin]]
|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]]
|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]]
|Robin sends out [[fireemblem:Chrom|Chrom]], the main protagonist of ''Fire Emblem: Awakening'', who rushes forward to strike an opponent. Any opponents in range will be brought into the air, where Robin and Chrom launch several attacks before launching the opponents into the ground.
|Robin sends out [[fireemblem:Chrom|Chrom]], the main protagonist of ''Fire Emblem: Awakening'', who rushes forward to strike an opponent. Any opponents in range will be brought into the air, where Robin and Chrom launch several attacks before launching the opponents into the ground.
|[[File:Robin Pair Up Wii U.jpg|200px]]
|[[File:Robin Pair Up Wii U.jpg|200px]]
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|[[Palutena's Army]]
|[[Palutena's Army]]
|[[Pit (character)|Pit]]
|[[Pit (character)|Pit]]
|[[File:Ssb brawl logo.png|60px]]
|[[File:Ssb brawl logo.png|center|60px]]
|In ''Super Smash Bros. Brawl'', Pit summons Palutena, who orders an army of Centurions to charge forward at opponents, dealing damage.
|In ''Super Smash Bros. Brawl'', Pit summons Palutena, who orders an army of Centurions to charge forward at opponents, dealing damage.
|[[File:Palutena's Army.jpg|200px]]
|[[File:Palutena's Army.jpg|200px]]
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|[[Peach Blossom]]
|[[Peach Blossom]]
|[[Princess Peach]]
|[[Princess Peach]]
||[[File:Ssb brawl logo.png|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]]
||[[File:Ssb brawl logo.png|center|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]]
|Princess Peach starts dancing, which causes opponents to fall asleep. Peaches will also appear on the stage, which allow Peach to heal any damage done to her.
|Princess Peach starts dancing, which causes opponents to fall asleep. Peaches will also appear on the stage, which allow Peach to heal any damage done to her.
|[[File:Peach Blossom - SSB WiiU.jpg|200px]]
|[[File:Peach Blossom - SSB WiiU.jpg|200px]]
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|rowspan=2|[[PK Starstorm]]  
|rowspan=2|[[PK Starstorm]]  
|[[Lucas]]
|[[Lucas]]
|rowspan=2|[[File:Ssb brawl logo.png|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]][[File:Super Smash Bros. Ultimate logo.png|60px]]
|rowspan=2|[[File:Ssb brawl logo.png|center|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]][[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|Lucas summon several PSI Comets which fall straight down from the air damaging opponents. It covers the entire stage, but is less effective on larger stages. In ''Super Smash Bros. for Nintendo 3DS / Wii U'', the starstorm is condensed and can be angled. ''Super Smash Bros. Ultimate''{{'}}s version functions like ''Super Smash Bros. Brawl''{{'}}s, and Kumatora and Boney assist him.
|Lucas summon several PSI Comets which fall straight down from the air damaging opponents. It covers the entire stage, but is less effective on larger stages. In ''Super Smash Bros. for Nintendo 3DS / Wii U'', the starstorm is condensed and can be angled. ''Super Smash Bros. Ultimate''{{'}}s version functions like ''Super Smash Bros. Brawl''{{'}}s, and Kumatora and Boney assist him.
|[[File:SSBWiiU PK Starstorm Lucas.JPG|200px|]]
|[[File:SSBWiiU PK Starstorm Lucas.JPG|200px|]]
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|[[Poltergust 5000]]
|[[Poltergust 5000]]
|[[Luigi]]
|[[Luigi]]
|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]]
|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]]
|In ''Super Smash Bros. for Nintendo 3DS / Wii U'', Luigi's Final Smash is changed to the Poltergust 5000. Luigi begins sucking nearby opponents into his vacuum which deals repeated damage. After a short period of time, the trapped opponents will be shot out of the vacuum.
|In ''Super Smash Bros. for Nintendo 3DS / Wii U'', Luigi's Final Smash is changed to the Poltergust 5000. Luigi begins sucking nearby opponents into his vacuum which deals repeated damage. After a short period of time, the trapped opponents will be shot out of the vacuum.
|[[File:SSB4 WiiU LuigiPoltergust.jpg|200px]]
|[[File:SSB4 WiiU LuigiPoltergust.jpg|200px]]
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|[[Power Suit Samus]]
|[[Power Suit Samus]]
|[[Zero Suit Samus]]
|[[Zero Suit Samus]]
|[[File:Ssb brawl logo.png|60px]]
|[[File:Ssb brawl logo.png|center|60px]]
|In ''Super Smash Bros. Brawl'', Zero Suit Samus will summon her Power Suit and transform into the fully armored Samus. Any opponents caught in the transformation will be repeatedly damaged and launched.
|In ''Super Smash Bros. Brawl'', Zero Suit Samus will summon her Power Suit and transform into the fully armored Samus. Any opponents caught in the transformation will be repeatedly damaged and launched.
|[[File:PowerSuitSamus.jpg|200px]]
|[[File:PowerSuitSamus.jpg|200px]]
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|[[Power Star (Final Smash)|Power Star]]
|[[Power Star (Final Smash)|Power Star]]
|[[Rosalina|Rosalina & Luma]]
|[[Rosalina|Rosalina & Luma]]
|rowspan=2|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]][[File:Super Smash Bros. Ultimate logo.png|60px]]
|rowspan=2|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]][[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|Rosalina summons a [[Power Star]], which shoots a plethora of smaller stars around the stage, damaging opponents. The Power Star grows in size as it shoots the smaller stars and explodes at the end of the Final Smash.
|Rosalina summons a [[Power Star]], which shoots a plethora of smaller stars around the stage, damaging opponents. The Power Star grows in size as it shoots the smaller stars and explodes at the end of the Final Smash.
|[[File:Rosalina Final Smash.jpeg|200px]]
|[[File:Rosalina Final Smash.jpeg|200px]]
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|[[Puff Up]]
|[[Puff Up]]
|[[Jigglypuff]]
|[[Jigglypuff]]
|[[File:Ssb brawl logo.png|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]][[File:Super Smash Bros. Ultimate logo.png|60px]]
|[[File:Ssb brawl logo.png|center|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]][[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|Jigglypuff grows massively in size. Any opponents that touch Jigglypuff will bounce off. They will be knocked back further if hit when Jigglypuff reaches her peak height.
|Jigglypuff grows massively in size. Any opponents that touch Jigglypuff will bounce off. They will be knocked back further if hit when Jigglypuff reaches her peak height.
|[[File:Jigglypuff Puff Up Wii U.jpg|200px]]
|[[File:Jigglypuff Puff Up Wii U.jpg|200px]]
Line 348: Line 348:
|[[Rocketbarrel Barrage]]
|[[Rocketbarrel Barrage]]
|[[Diddy Kong]]
|[[Diddy Kong]]
|[[File:Ssb brawl logo.png|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]]
|[[File:Ssb brawl logo.png|center|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]]
|Diddy Kong gets out his Rocketbarrels and Peanut Popguns and starts flying around the stage firing explosive peanuts at opponents.
|Diddy Kong gets out his Rocketbarrels and Peanut Popguns and starts flying around the stage firing explosive peanuts at opponents.
|[[File:Diddy Kong Rocketbarrel Barrage.jpg|200px]]
|[[File:Diddy Kong Rocketbarrel Barrage.jpg|200px]]
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|[[Secret Ninja Attack]]
|[[Secret Ninja Attack]]
|[[Greninja]]
|[[Greninja]]
|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]]
|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]]
|Greninja kicks up a mat in front of himself and any opponent he catches is flung into the air. Greninja then repeatedly slashes the trapped foe, using Double Team to strike multiple times. After enough hits, Greninja performs a final attack that ends the Final Smash.
|Greninja kicks up a mat in front of himself and any opponent he catches is flung into the air. Greninja then repeatedly slashes the trapped foe, using Double Team to strike multiple times. After enough hits, Greninja performs a final attack that ends the Final Smash.
|[[File:Secret Ninja Attack Wii U.jpg|200px]]
|[[File:Secret Ninja Attack Wii U.jpg|200px]]
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||[[Shadow Mario Paint]]
||[[Shadow Mario Paint]]
|[[Bowser Jr.]]
|[[Bowser Jr.]]
|rowspan=3|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]][[File:Super Smash Bros. Ultimate logo.png|60px]]
|rowspan=3|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]][[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|Bowser Jr. turns into [[Shadow Mario]] and paints a giant "X" across the screen. Any player that comes in contact with it will take damage until it explodes, which will launch opponents.
|Bowser Jr. turns into [[Shadow Mario]] and paints a giant "X" across the screen. Any player that comes in contact with it will take damage until it explodes, which will launch opponents.
|[[File:Shadow Mario Paint Wii U.jpg|200px]]  
|[[File:Shadow Mario Paint Wii U.jpg|200px]]  
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|[[Super Diffusion Beam]]
|[[Super Diffusion Beam]]
|[[R.O.B.]]
|[[R.O.B.]]
|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]]
|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]]
|In ''Super Smash Bros. for Nintendo 3DS / Wii U'', R.O.B's new Final Smash involves him transforming into a blaster-like device, and then shooting a giant laser beam in one direction. At the end of the attack, R.O.B. will cause a large energy blast to knockback opponents.
|In ''Super Smash Bros. for Nintendo 3DS / Wii U'', R.O.B's new Final Smash involves him transforming into a blaster-like device, and then shooting a giant laser beam in one direction. At the end of the attack, R.O.B. will cause a large energy blast to knockback opponents.
|[[File:ROB Super Diffusion Beam Wii U.jpg|200px]]
|[[File:ROB Super Diffusion Beam Wii U.jpg|200px]]
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|[[Super Dragon]]  
|[[Super Dragon]]  
|[[Yoshi]]
|[[Yoshi]]
|[[File:Ssb brawl logo.png|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]]
|[[File:Ssb brawl logo.png|center|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]]
|Yoshi transforms into [[Winged Yoshi]] and is able to fly freely around the stage. In this form, Yoshi can fire large fireballs.
|Yoshi transforms into [[Winged Yoshi]] and is able to fly freely around the stage. In this form, Yoshi can fire large fireballs.
|[[File:Yoshi Super Dragon Wii U.jpg|200px]]
|[[File:Yoshi Super Dragon Wii U.jpg|200px]]
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|rowspan=2|[[Super Pac-Man]]
|rowspan=2|[[Super Pac-Man]]
|rowspan=2|[[Pac Man]]
|rowspan=2|[[Pac Man]]
|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]]
|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]]
|Pac Man transforms into a large version of his 2D sprite from the original arcade ''Pac-Man''. He can then damage opponents in a similar manner to the ghosts in the aforementioned game after collecting a Power Pellet. Additionally, Pac-Man can move freely around the stage, using similar controls to the arcade game.  
|Pac Man transforms into a large version of his 2D sprite from the original arcade ''Pac-Man''. He can then damage opponents in a similar manner to the ghosts in the aforementioned game after collecting a Power Pellet. Additionally, Pac-Man can move freely around the stage, using similar controls to the arcade game.  
|[[File:SSB4 WiiU SuperPacMan.jpg|200px]]
|[[File:SSB4 WiiU SuperPacMan.jpg|200px]]
|-
|-
|[[File:Super Smash Bros. Ultimate logo.png|60px]]
|[[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|Pac Man transforms into Super Pac Man and zips across the screen eating opponents.
|Pac Man transforms into Super Pac Man and zips across the screen eating opponents.
|
|
Line 397: Line 397:
|rowspan=2|[[Super Sonic]]
|rowspan=2|[[Super Sonic]]
|rowspan=2|[[Sonic the Hedgehog]]
|rowspan=2|[[Sonic the Hedgehog]]
|[[File:Ssb brawl logo.png|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]]
|[[File:Ssb brawl logo.png|center|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]]
|Sonic summons the Chaos Emeralds and transforms into Super Sonic. In this form, he can fly around the stage at high speeds, severely damaging any opponent he touches. He moves extremely fast and cannot be KO'd during the Final Smash (even if he flies off the screen).
|Sonic summons the Chaos Emeralds and transforms into Super Sonic. In this form, he can fly around the stage at high speeds, severely damaging any opponent he touches. He moves extremely fast and cannot be KO'd during the Final Smash (even if he flies off the screen).
|[[File:Sonic Super Sonic Wii U.jpg|200px]]
|[[File:Sonic Super Sonic Wii U.jpg|200px]]
|-
|-
|[[File:Super Smash Bros. Ultimate logo.png|60px]]
|[[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|Sonic uses the Chaos Emeralds to transform into Super Sonic and zips across the screen at extreme speed.
|Sonic uses the Chaos Emeralds to transform into Super Sonic and zips across the screen at extreme speed.
|
|
Line 407: Line 407:
|[[Three Sacred Treasures]]
|[[Three Sacred Treasures]]
|[[Pit (character)|Pit]]
|[[Pit (character)|Pit]]
|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]]
|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]]
|In ''Super Smash Bros. for Nintendo 3DS / Wii U'', Pit's Final Smash has been changed to the Three Sacred Treasures, due to [[Palutena]] now being a playable character. The attack sends many beams that hone in on opponents, followed by several large beams that cover the stage.
|In ''Super Smash Bros. for Nintendo 3DS / Wii U'', Pit's Final Smash has been changed to the Three Sacred Treasures, due to [[Palutena]] now being a playable character. The attack sends many beams that hone in on opponents, followed by several large beams that cover the stage.
|[[File:Pit Three Sacred Treasures Wii U.jpg|200px]]
|[[File:Pit Three Sacred Treasures Wii U.jpg|200px]]
Line 413: Line 413:
|[[Torrential Roar]]
|[[Torrential Roar]]
|[[Corrin]]
|[[Corrin]]
|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]][[File:Super Smash Bros. Ultimate logo.png|60px]]
|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]][[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|Corrin stomps the ground in dragon form, creating two light columns that bring Corrin and the opponents to a rocky location. Corrin then summons a large whirlpool that washes opponents offstage.  
|Corrin stomps the ground in dragon form, creating two light columns that bring Corrin and the opponents to a rocky location. Corrin then summons a large whirlpool that washes opponents offstage.  
|[[File:SSBWiiU Torrential Roar.jpg|200px]]
|[[File:SSBWiiU Torrential Roar.jpg|200px]]
Line 419: Line 419:
|rowspan=2|[[Triforce Slash]]
|rowspan=2|[[Triforce Slash]]
|[[Link]]
|[[Link]]
|[[File:Ssb brawl logo.png|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]]
|[[File:Ssb brawl logo.png|center|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]]
|Link fires an arrow and uses the Triforce to trap an opponent in range. He then slashes at the opponent repeatedly, with the final one launching them away.
|Link fires an arrow and uses the Triforce to trap an opponent in range. He then slashes at the opponent repeatedly, with the final one launching them away.
|[[File:Link Triforce Slash Wii U.jpg|200px]]
|[[File:Link Triforce Slash Wii U.jpg|200px]]
|-
|-
|[[Toon Link]]
|[[Toon Link]]
|[[File:Ssb brawl logo.png|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]][[File:Super Smash Bros. Ultimate logo.png|60px]]
|[[File:Ssb brawl logo.png|center|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]][[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|Toon Link fires an arrow and uses the Triforce to trap an opponent. He then slashes at the opponent repeatedly, with the final one launching them away. Toon Link's arrow has less range than Link's.
|Toon Link fires an arrow and uses the Triforce to trap an opponent. He then slashes at the opponent repeatedly, with the final one launching them away. Toon Link's arrow has less range than Link's.
|[[File:Toon Link Triforce Slash Wii U.jpg|200px]]
|[[File:Toon Link Triforce Slash Wii U.jpg|200px]]
Line 430: Line 430:
|Triforce of Wisdom
|Triforce of Wisdom
|[[Princess Zelda|Zelda]]
|[[Princess Zelda|Zelda]]
|[[File:Super Smash Bros. Ultimate logo.png|60px]]
|[[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|Zelda summons that Triforce of Wisdom that traps opponents, damages them, and launches them.
|Zelda summons that Triforce of Wisdom that traps opponents, damages them, and launches them.
|
|
Line 436: Line 436:
|[[Triple Finish]]
|[[Triple Finish]]
|[[Pokémon Trainer]]
|[[Pokémon Trainer]]
|[[File:Ssb brawl logo.png|60px]][[File:Super Smash Bros. Ultimate logo.png|60px]]
|[[File:Ssb brawl logo.png|center|60px]][[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|Pokémon Trainer calls out all three Pokémon and they use their most powerful attacks (Hydro Pump for Squirtle, Solar Beam for Ivysaur, and Fire Blast for Charizard). The range of the attacks are quite large and will damage and launch opponents in range.
|Pokémon Trainer calls out all three Pokémon and they use their most powerful attacks (Hydro Pump for Squirtle, Solar Beam for Ivysaur, and Fire Blast for Charizard). The range of the attacks are quite large and will damage and launch opponents in range.
|[[File:Triple Finish.jpg|200px]]
|[[File:Triple Finish.jpg|200px]]
Line 442: Line 442:
|[[Ultra Sword]]
|[[Ultra Sword]]
|[[Kirby]]
|[[Kirby]]
|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]][[File:Super Smash Bros. Ultimate logo.png|60px]]
|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]][[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|In ''Super Smash Bros. for Nintendo 3DS / Wii U'', Kirby's Final Smash has been changed to the [[wikirby:Ultra Sword|Ultra Sword]]. Kirby pulls out a large sword and rapidly attacks his opponent(s) in range.
|In ''Super Smash Bros. for Nintendo 3DS / Wii U'', Kirby's Final Smash has been changed to the [[wikirby:Ultra Sword|Ultra Sword]]. Kirby pulls out a large sword and rapidly attacks his opponent(s) in range.
|[[File:Kirby Ultra Sword Wii U.jpg|200px]]
|[[File:Kirby Ultra Sword Wii U.jpg|200px]]
Line 448: Line 448:
|rowspan=3|[[Volt Tackle]]
|rowspan=3|[[Volt Tackle]]
|rowspan=2|[[Pikachu]]
|rowspan=2|[[Pikachu]]
|[[File:Ssb brawl logo.png|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]]
|[[File:Ssb brawl logo.png|center|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]]
|Pikachu charges up a lot of electricity and then flies around the stage damaging any opponents he touches. If the A button is pressed, more electricity will be emitted. The Final Smash is rather difficult to control compared to other transformations.  
|Pikachu charges up a lot of electricity and then flies around the stage damaging any opponents he touches. If the A button is pressed, more electricity will be emitted. The Final Smash is rather difficult to control compared to other transformations.  
|[[File:Pikachu Volt Tackle Wii U.jpg|200px]]
|[[File:Pikachu Volt Tackle Wii U.jpg|200px]]
|-
|-
|[[File:Super Smash Bros. Ultimate logo.png|60px]]
|[[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|When the Final Smash is activated near opponenets, Pikachu turns into an electric ball and zips across the stage attacking players.
|When the Final Smash is activated near opponenets, Pikachu turns into an electric ball and zips across the stage attacking players.
|
|
|-
|-
|[[Pichu]]
|[[Pichu]]
|[[File:Super Smash Bros. Ultimate logo.png|60px]]
|[[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|When the Final Smash is activated near opponenets,Pichu turns into an electric ball and zips across the stage attacking players.
|When the Final Smash is activated near opponenets,Pichu turns into an electric ball and zips across the stage attacking players.
|
|
Line 463: Line 463:
|[[Waddle Dee Army]]
|[[Waddle Dee Army]]
|[[King Dedede]]
|[[King Dedede]]
|[[File:Ssb brawl logo.png|60px]]
|[[File:Ssb brawl logo.png|center|60px]]
|In ''Super Smash Bros. Brawl'', King Dedede summons a bunch of Waddle Dees, Waddle Doos, and Gordos that charge across the screen, damaging any opponents they hit.
|In ''Super Smash Bros. Brawl'', King Dedede summons a bunch of Waddle Dees, Waddle Doos, and Gordos that charge across the screen, damaging any opponents they hit.
|[[File:Waddle Dee Army.jpg|200px]]
|[[File:Waddle Dee Army.jpg|200px]]
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|rowspan=2|[[Wario-Man]]
|rowspan=2|[[Wario-Man]]
|rowspan=2|[[Wario]]
|rowspan=2|[[Wario]]
|[[File:Ssb brawl logo.png|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]]
|[[File:Ssb brawl logo.png|center|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]]
|Wario transforms into Wario-Man gaining invincibility and causing his normal attacks to do more damage. He moves incredibly fast in this form, and his aerial attacks even give him the ability to fly (he will rise in the air whenever he performs an aerial attack, with the exception of his down aerial attack which causes him to plummet downward). After enough time has passed, he will return to normal.
|Wario transforms into Wario-Man gaining invincibility and causing his normal attacks to do more damage. He moves incredibly fast in this form, and his aerial attacks even give him the ability to fly (he will rise in the air whenever he performs an aerial attack, with the exception of his down aerial attack which causes him to plummet downward). After enough time has passed, he will return to normal.
|[[File:WarioFinalSmash-Smash4WiiU.jpg|200px]]
|[[File:WarioFinalSmash-Smash4WiiU.jpg|200px]]
|-
|-
|[[File:Super Smash Bros. Ultimate logo.png|60px]]
|[[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|After transforming into Wario Man, Wario takes the player(s) to a comic book-like setting and does a bunch of moves on them, including a waft at the end.
|After transforming into Wario Man, Wario takes the player(s) to a comic book-like setting and does a bunch of moves on them, including a waft at the end.
|
|
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|[[Zero Laser]]
|[[Zero Laser]]
|[[Samus Aran|Samus]]
|[[Samus Aran|Samus]]
|[[File:Ssb brawl logo.png|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|60px]][[File:Super Smash Bros. Ultimate logo.png|60px]]
|[[File:Ssb brawl logo.png|center|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]][[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|Samus unleashes a powerful charging beam that damage and knock opponents off screen. Her Power Suit is destroyed after the attack, turning her into Zero Suit Samus. In ''Super Smash Bros. for Nintendo 3DS / Wii U'', she no longer transforms into Zero Suit Samus after she uses this move, since they are now separate characters.
|Samus unleashes a powerful charging beam that damage and knock opponents off screen. Her Power Suit is destroyed after the attack, turning her into Zero Suit Samus. In ''Super Smash Bros. for Nintendo 3DS / Wii U'', she no longer transforms into Zero Suit Samus after she uses this move, since they are now separate characters.
|[[File:Samus Zero Laser Wii U.jpg|200px]]
|[[File:Samus Zero Laser Wii U.jpg|200px]]
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|rowspan=3|Unnamed Arwing/Wolfen Final Smash
|rowspan=3|Unnamed Arwing/Wolfen Final Smash
|[[Fox]]
|[[Fox]]
|rowspan=9|[[File:Super Smash Bros. Ultimate logo.png|60px]]
|rowspan=9|[[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|rowspan=3|The character summons a gang of Arwings (Wolfens in Wolf's case) and they all strike at the stage, damaging players.
|rowspan=3|The character summons a gang of Arwings (Wolfens in Wolf's case) and they all strike at the stage, damaging players.
|
|

Revision as of 10:47, June 26, 2018

This article is about a type of special move in the Super Smash Bros. series. For the mission in Mario & Luigi: Paper Jam, see Final Smash (mission).
Mario about to use a Final Smash, from Super Smash Bros. Brawl
Mario after breaking the Smash Ball in Super Smash Bros. for Wii U
How a character looks before using their Final Smash in Super Smash Bros. Brawl (left) and Super Smash Bros. for Wii U (right)

Template:Quote2

The Final Smash is a special move that is possible through the aid of a Smash Ball in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate. After breaking open one of these items, its power flows into the fighter, charging him or her up. The fighter will begin to emit a yellow aura, and their eyes will turn yellow as well. The character will activate their Final Smash the next time the player uses their standard special move. However, if the fighter does not initiate the Final Smash soon enough, they can drop the Smash Ball if they get attacked enough times.

The games also have a function known as a Pity Final Smash[citation needed], called Easy Final Smash in Super Smash Bros. for Nintendo 3DS / Wii U. If a fighter is KO'd while being five points or stocks behind the leading player, the fighter respawns with a Pity Final Smash. A Pity Final Smash serves the same functions as a normal Final Smash, but it has the advantage of not having a Smash Ball form, and therefore cannot be taken away by other fighters. Pity Final Smashes also return in Super Smash Bros. for Nintendo 3DS / Wii U, but CPU players will not receive one even if the conditions are met.

History

Most Final Smashes are based on the character's individual background in their series, like Zelda's and Sheik's Light Arrow. However, some have been invented specially for Super Smash Bros. Brawl, like Mario's Mario Finale. Although they were planned to be included in the original Super Smash Bros.[1] (an unused voice sample of Ness's announcing "PK Starstorm" can be found in the files), Final Smashes made their first appearance in Super Smash Bros. Brawl. Masahiro Sakurai compared the Final Smash as a more powerful, "majestic" Hammer item (found in all Super Smash Bros. games)[2], as all players rush to collect it, and the ones who didn't flee after it has been collected.

List of Final Smashes

Name Character/s Appears in Brief description Picture
Ancient Arrow Link
Logo of Super Smash Bros. Ultimate
Link takes out the Ancient Arrow from The Legend of Zelda: Breath of the Wild and shoots at any opponents caught in the attack.
Aura Storm Lucario
Logo of Super Smash Bros. Brawl
In Super Smash Bros. Brawl, Lucario will launch into the air and fire an extremely large beam of aura down, damaging opponents. It can be controlled with the Control Stick and can go through any part of the stage. File:AuraStorm.jpg
Beast Ganon Ganondorf
Logo of Super Smash Bros. Brawl
Logo EN - Super Smash Bros. Wii U 3DS.png
Ganondorf transforms into Beast Ganon, paralyzing opponents in front of him and burying grounded opponents. He then charges across the stage, sending the opponents flying, followed by returning to his original position and form. Ganondorf as Beast Ganon in Super Smash Bros. for Wii U.
Black Hole Laser Palutena
Logo EN - Super Smash Bros. Wii U 3DS.png
Logo of Super Smash Bros. Ultimate
Palutena traps opponents in a Black Hole and then fires a Mega Laser through it, both are powers from Kid Icarus: Uprising, greatly damaging and launching the trapped opponents. Palutena's Black Hole Laser in Super Smash Bros. for Wii U.
Blue Falcon Captain Falcon
Logo of Super Smash Bros. Brawl
Logo EN - Super Smash Bros. Wii U 3DS.png
Captain Falcon calls his racecar, the Blue Falcon, which comes flying in from the screen. If it hits any opponents, the view will change to a race track looking similar to the Port Town Aero Dive stage with the opponents landing on it. Captain Falcon then runs over his opponents in the Blue Falcon at full force, launching them. Captain Falcon's Blue Falcon in Super Smash Bros. for Wii U
Chain Attack Shulk
Logo EN - Super Smash Bros. Wii U 3DS.png
Logo of Super Smash Bros. Ultimate
Shulk summons Dunban and Riki from Xenoblade Chronicles (and Fiora in Super Smash Bros. Ultimate) and they perform a Chain Attack on the trapped opponent(s), just like how they do in the aforementioned game. Shulk's Chain Attack in Super Smash Bros. for Wii U.
Cook Kirby Kirby
Logo of Super Smash Bros. Brawl
In Super Smash Bros. Brawl, Kirby transforms into Cook Kirby and pulls out a giant soup pot which draws in nearby opponents and items. Opponents are then repeatedly damaged and launched, along with the pot shooting out various healing items. Cook Kirby
Critical Hit Marth
Logo of Super Smash Bros. Brawl
Logo EN - Super Smash Bros. Wii U 3DS.png
Logo of Super Smash Bros. Ultimate
Marth/Lucina raises their sword and then charges forward at a high speed, launching any opponent in their way. If there is no opponent, Marth/Lucina will continue a set distance or stop at a ledge. A Health Meter will appear during the attack, but it has no effect on the gameplay and is purely cosmetic. Marth's Critical Hit in Super Smash Bros. for Wii U.
Lucina
Logo EN - Super Smash Bros. Wii U 3DS.png
Logo of Super Smash Bros. Ultimate
Lucina's Critical Hit in Super Smash Bros. for Wii U.
Roy Unlike Lucina and Marth, Roy's Critical Hit needs to be activated when he's near opponents. He slowly swings his sword in an overhead arch, trapping opponents, then quickly brings his sword down, creating a large blast with a high KO potential. Like with Marth and Lucina, a Health Meter will appear during the attack, but it has no effect on the gameplay and is purely cosmetic. Roy's Critical Hit in Super Smash Bros. for Wii U.
Dark Pit Staff Dark Pit
Logo EN - Super Smash Bros. Wii U 3DS.png
Dark Pit fires a bolt from his Dark Pit Staff in a straight line, launching those in the line of fire. Those closer to Dark Pit will receive greater damage and launch further. The move also penetrates shields. Dark Pit's Dark Pit Staff in Super Smash Bros. for Wii U.
Dedede Burst King Dedede In Super Smash Bros. for Nintendo 3DS / Wii U, King Dedede uses his inhaling ability to suck in nearby opponents, rapidly attacks them with his flaming hammer, and finally launches them by throwing a bomb at the trapped opponents. King Dedede's Dedede Burst in Super Smash Bros. for Wii U
Demon King Ganon Ganondorf
Logo of Super Smash Bros. Ultimate
Works similarly to Beast Ganon, except instead of stomping on the ground, Ganon slashes opponents in front of him with his sword.
Diffusion Beam R.O.B.
Logo of Super Smash Bros. Brawl
In Super Smash Bros. Brawl, R.O.B. will have swirling lasers coming out of his eyes. He can move freely during his Final Smash and any opponent caught in the lasers will be trapped and have massive damage dealt to them. After about ten seconds, R.O.B.'s Final Smash will end. R.O.B.'s Diffusion Beam
Doctor Finale Dr. Mario
Logo EN - Super Smash Bros. Wii U 3DS.png
Logo of Super Smash Bros. Ultimate
Dr. Mario fires two giant Megavitamins that travel across the screen, getting bigger and traveling wider as they go. Any opponents caught in it will be damaged and carried off. Dr. Mario's Doctor Finale in Super Smash Bros. for Wii U.
Dream Home

(PAL Regions: Housewarming Party)

Villager Tom Nook, Timmy, and Tommy build a house around a captured opponent for the Villager, which instantly explodes, causing damage to any opponents in range, with the most damage occurring to the captured opponent. File:Villager Final Smash.jpg
End of Day Captain Olimar
Logo of Super Smash Bros. Brawl
Logo EN - Super Smash Bros. Wii U 3DS.png
Logo of Super Smash Bros. Ultimate
Olimar (or Alph) gets into the Hocotate Ship and flies off camera, whilst Red Bulborbs appear on the bottom of the screen, attacking opponents. His ship then crashes back down and launches any opponents in the blast radius. Captain Olimar's End of Day in Super Smash Bros. for Wii U
Final Edge Mii Swordfighter
Logo EN - Super Smash Bros. Wii U 3DS.png
The Mii Swordfighter lifts its sword and unleashes many low-knockback energy blasts in their facing direction. Final Edge in Super Smash Bros. for Wii U.
Full Blast Mii Gunner The Mii Gunner shoots a strong laser with two smaller lasers surrounding it. The laser can be angled and the opponents in range will be launched at the end of the attack. Full Blast
Galaxia Darkness Meta Knight
Logo of Super Smash Bros. Brawl
Logo EN - Super Smash Bros. Wii U 3DS.png
Meta Knight swipes his cape in front of himself. The screen then goes black, and anyone caught inside will be slashed powerfully. Bystanders who are close enough may also get caught in the darkness. Meta Knight's Galaxia Darkness in Super Smash Bros. for Wii U.
Giga Bowser Bowser
Logo of Super Smash Bros. Brawl
Logo EN - Super Smash Bros. Wii U 3DS.png
Bowser transforms into Giga Bowser. He can move around freely and his attacks remain the same, but they are stronger and he cannot flinch, though he will still take damage. Some of his attacks also have added effects, such as ice and darkness. Taking damage will reduce the amount of time spent in this transformation. Giga Bowser
Logo of Super Smash Bros. Ultimate
Bowser transforms into Giga Bowser and moves to the background. He will then proceed to aim at players and punch them directly to the screen instantly KO-ing them.
Giga Mac Little Mac
Logo EN - Super Smash Bros. Wii U 3DS.png
Little Mac transforms into Giga Mac, making him far more powerful. It is very similar to Bowser's Giga Bowser Final Smash. Little Mac's Giga Mac in Super Smash Bros. for Wii U.
Logo of Super Smash Bros. Ultimate
Little Mac transforms into Giga Mac and does a series of rapid punches on nearby players before turning back to normal.
Great Aether Ike
Logo of Super Smash Bros. Brawl
Logo EN - Super Smash Bros. Wii U 3DS.png
Logo of Super Smash Bros. Ultimate
Ike swings his sword and brings any attacked opponents into the air, launching a barrage of strikes and then brings his opponents to the ground, launching them. If the first swing misses, the Final Smash will fail. Ike's Great Aether in Super Smash Bros. for Wii U.
Grenade Launcher Snake
Logo of Super Smash Bros. Brawl
Snake jumps into the air and into a helicopter where he will receive a grenade launcher. The player can aim the reticle and press an attack button to fire grenades at opponents. After twelve shots or enough time has passed, Snake will return to the stage. Grenade Launcher
Gunship Zero Suit Samus
Logo EN - Super Smash Bros. Wii U 3DS.png
In Super Smash Bros. for Nintendo 3DS / Wii U, Zero Suit Samus has a new Final Smash, due to being a separate character from Samus. Her new Final Smash involves her jumping into her Gunship and firing lasers at the opponents. Zero Suit Samus' Gunship in Super Smash Bros. for Wii U.
Iceberg Ice Climbers
Logo of Super Smash Bros. Brawl
Logo of Super Smash Bros. Ultimate
The Ice Climbers summon a massive iceberg that freezes and damages nearby opponents. The iceberg can be attacked, which will limit the amount of time it is present. File:Iceberg.jpg
Infernal Climax Bayonetta
Logo EN - Super Smash Bros. Wii U 3DS.png
Logo of Super Smash Bros. Ultimate
Bayonetta triggers a stage-wide Witch Time in which she can attack opponents to fill the gauge. When it is filled, she summons Gomorrah to chomp on the opponents repeatedly and launches them. If an opponent has their damage percentage over 100 when the Final Smash ends, they will instantly lose a stock. Infernal Climax in Super Smash Bros. for Wii U.
Killer Wail Inkling
Logo of Super Smash Bros. Ultimate
The Inkling will take out the Killer Wail, which will fire at the players, damaging them and pushing them.
Konga Beat Donkey Kong
Logo of Super Smash Bros. Brawl
Logo EN - Super Smash Bros. Wii U 3DS.png
Donkey Kong pulls out a pair of bongos and start playing them with Donkey Kong Country music replacing the current background music. The music waves surrounding the bongos will damage opponents and the length of the waves increases if the player presses an attack button with proper timing to the beat. Donkey Kong's Konga Beat in Super Smash Bros. for Wii U.
Landmaster Falco Lombardi Falco will summon a Landmaster which lasts for 18 seconds. During that, he may use its array of weapons against opponents. It has the least power out of all three Landmasters. However, it is easier to control in the air, and can easily carry opponents off the top of the screen. Falco Lombardi's Landmaster in Super Smash Bros. for Wii U.
Fox McCloud Fox will summon a Landmaster which lasts for 18 seconds. During that, he may use its array of weapons against opponents. It is more powerful than Falco's Landmaster, but it is the slowest Landmaster. It is generally "balanced" when compared to the other two Landmasters. Fox McCloud's Landmaster in Super Smash Bros. for Wii U.
Wolf O'Donnell
Logo of Super Smash Bros. Brawl
Wolf will summon a Landmaster which lasts only for 12 seconds. During that, he may use its array of weapons against opponents. It has the most power, speed and maneuverability out of all three. Wolf O'Donnell's Landmaster
Light Arrow Sheik
Logo of Super Smash Bros. Brawl
Logo EN - Super Smash Bros. Wii U 3DS.png
The character takes out a bow and fires a beam of light straight across the stage. Any opponents in the line of fire will be launched and the beam can penetrate shields. Opponents closer to the character will receive more damage and be launched further. Sheik's Light Arrow in Super Smash Bros. for Wii U.
Zelda Princess Zelda's Light Arrow in Super Smash Bros. for Wii U.
Lightning Chariot Pit
Logo of Super Smash Bros. Ultimate
The player will aim at the screen and Pit will strike them in the Lightning Chariot, similar to the Dragoon.
Mario Finale Mario
Logo of Super Smash Bros. Brawl
Logo EN - Super Smash Bros. Wii U 3DS.png
Logo of Super Smash Bros. Ultimate
Mario fires a giant wave of flames that travels across the screen. Any opponents caught in it will be damaged and carried away. Mario's Mario Finale in Super Smash Bros. for Wii U.
Mega Evolution (Charizard) Charizard
Logo EN - Super Smash Bros. Wii U 3DS.png
In Super Smash Bros. for Nintendo 3DS / Wii U, Charizard transforms into Mega Charizard X from Pokémon X and Pokémon Y. In this form, Charizard can fly around the stage, shoot Fire Blasts, and spin into opponents. After a set time has passed, Charizard will return to normal, but the time will decrease if Charizard is damaged. Charizard's Final Smash, in Super Smash Bros. for Wii U.
Mega Evolution (Lucario) Lucario In Super Smash Bros. for Nintendo 3DS / Wii U, Lucario transforms into Mega Lucario from Pokémon X and Pokémon Y. Unlike Mega Charizard, Mega Lucario doesn't gain any new attacks, but all of Lucario's attacks have their damage output increased as if Lucario was at 300% damage. After a set time has passed, Lucario will return to normal, but the time will decrease if Lucario is damaged. Lucario as Mega Lucario in Super Smash Bros. for Wii U.
Mega Legends Mega Man
Logo EN - Super Smash Bros. Wii U 3DS.png
Logo of Super Smash Bros. Ultimate
Mega Man fires a Black Hole Bomb, a weapon from Mega Man 9, that can suck in opponents. He then appears alongside Mega Man X, MegaMan.EXE, Mega Man Volnutt, and Star Force Mega Man (and Proto Man and Bass in Super Smash Bros. Ultimate), all of which fire lasers at the opponents and launch them. Mega Legends.
Negative Zone Luigi
Logo of Super Smash Bros. Brawl
In Super Smash Bros. Brawl, Luigi starts dancing and causes a large green circle to appear. Any opponents in the circle's radius will have a variety of things happen to them, such as tripping rapidly, falling asleep, or constantly taunting uncontrollably. File:Negative Zone.jpg
NES Zapper Posse Duck Hunt
Logo EN - Super Smash Bros. Wii U 3DS.png
The Duck Hunt dog summons a group of 8-bit ducks, which fly into the background, trapping opponents who touch them in the middle of a gun duel consisting of the Wild Gunmen versus the thugs from Hogan's Alley. During this scene, the Wild Gunmen repeatedly shoot and defeat the thugs, sending cans, ducks, and any trapped opponents flying. Duck Hunt's NES Zapper Posse in Super Smash Bros. for Wii U.
Octopus Mr. Game & Watch
Logo of Super Smash Bros. Brawl
Logo EN - Super Smash Bros. Wii U 3DS.png
Mr. Game & Watch transforms into an octopus and then attacks by either extending its tentacles or ramming opponents. He can also move around and jump in this form. In Super Smash Bros. Ultimate, the Octopus simply dashes across the screen grabbing opponents and moving them to the KO zone. Mr. Game & Watch's Octopus in Super Smash Bros. for Wii U
Logo of Super Smash Bros. Ultimate
Mr. Game & Watch transforms into an octopus and floats across the stage, picking up players in the way, where he will carry them to the blast line and KO them.
Omega Blitz Mii Brawler
Logo EN - Super Smash Bros. Wii U 3DS.png
The Mii Brawler punches their opponent, sending them into the air. The Mii then proceeds by throwing multiple punches and kick combos on the opponents, followed by finishing with a strong impulsive punch launching the foe downwards, dealing a lot of knockback damage. Omega Blitz in Super Smash Bros. for Wii U.
Omnislash Cloud Strife
Logo EN - Super Smash Bros. Wii U 3DS.png
Logo of Super Smash Bros. Ultimate
Cloud rushes forward and slashes any caught opponents upward into the air. Cloud then jumps to the opponents and launches a barrage of sword strikes followed by dragging the opponents down to the ground, creating a large explosion. Omnislash in Super Smash Bros. for Wii U.
Pair Up Robin
Logo EN - Super Smash Bros. Wii U 3DS.png
Robin sends out Chrom, the main protagonist of Fire Emblem: Awakening, who rushes forward to strike an opponent. Any opponents in range will be brought into the air, where Robin and Chrom launch several attacks before launching the opponents into the ground. Robin's Pair Up in Super Smash Bros. for Wii U.
Palutena's Army Pit
Logo of Super Smash Bros. Brawl
In Super Smash Bros. Brawl, Pit summons Palutena, who orders an army of Centurions to charge forward at opponents, dealing damage. Super Smash Bros. Brawl
Peach Blossom Princess Peach
Logo of Super Smash Bros. Brawl
Logo EN - Super Smash Bros. Wii U 3DS.png
Princess Peach starts dancing, which causes opponents to fall asleep. Peaches will also appear on the stage, which allow Peach to heal any damage done to her. Peach Blossom - SSB WiiU.jpg
PK Starstorm Lucas
Logo of Super Smash Bros. Brawl
Logo EN - Super Smash Bros. Wii U 3DS.png
Logo of Super Smash Bros. Ultimate
Lucas summon several PSI Comets which fall straight down from the air damaging opponents. It covers the entire stage, but is less effective on larger stages. In Super Smash Bros. for Nintendo 3DS / Wii U, the starstorm is condensed and can be angled. Super Smash Bros. Ultimate's version functions like Super Smash Bros. Brawl's, and Kumatora and Boney assist him. Lucas's PK Starstorm in Super Smash Bros. for Wii U.
Ness Ness summons several PSI Comets which fall at angles from the air damaging opponents. It covers the entire stage, but is less effective on larger stages. In Super Smash Bros. for Nintendo 3DS / Wii U, the starstorm is condensed and can be angled. Super Smash Bros. Ultimate's version functions like Super Smash Bros. Brawl's, and Paula and Poo assist him. Ness's PK Starstorm in Super Smash Bros. for Wii U.
Poltergust 5000 Luigi
Logo EN - Super Smash Bros. Wii U 3DS.png
In Super Smash Bros. for Nintendo 3DS / Wii U, Luigi's Final Smash is changed to the Poltergust 5000. Luigi begins sucking nearby opponents into his vacuum which deals repeated damage. After a short period of time, the trapped opponents will be shot out of the vacuum. Luigi with the Poltergust 5000 in Super Smash Bros. for Wii U.
Power Suit Samus Zero Suit Samus
Logo of Super Smash Bros. Brawl
In Super Smash Bros. Brawl, Zero Suit Samus will summon her Power Suit and transform into the fully armored Samus. Any opponents caught in the transformation will be repeatedly damaged and launched. File:PowerSuitSamus.jpg
Power Star Rosalina & Luma
Logo EN - Super Smash Bros. Wii U 3DS.png
Logo of Super Smash Bros. Ultimate
Rosalina summons a Power Star, which shoots a plethora of smaller stars around the stage, damaging opponents. The Power Star grows in size as it shoots the smaller stars and explodes at the end of the Final Smash. Rosalina and Luma's Final Smash in Super Smash Bros. for Wii U.
Psystrike Mewtwo Mewtwo evolves into Mega Mewtwo Y and throws a giant psychic sphere in the direction Mewtwo is facing. Any opponents caught in this will be paralyzed for a brief moment before being launched. Mewtwo using Psystrike in Super Smash Bros. for Wii U.
Puff Up Jigglypuff
Logo of Super Smash Bros. Brawl
Logo EN - Super Smash Bros. Wii U 3DS.png
Logo of Super Smash Bros. Ultimate
Jigglypuff grows massively in size. Any opponents that touch Jigglypuff will bounce off. They will be knocked back further if hit when Jigglypuff reaches her peak height. Jigglypuff uses Puff Up in Super Smash Bros. for Wii U.
Rocketbarrel Barrage Diddy Kong
Logo of Super Smash Bros. Brawl
Logo EN - Super Smash Bros. Wii U 3DS.png
Diddy Kong gets out his Rocketbarrels and Peanut Popguns and starts flying around the stage firing explosive peanuts at opponents. Diddy Kong's Rocketbarrel Barrage in Super Smash Bros. for Wii U.
Secret Ninja Attack Greninja
Logo EN - Super Smash Bros. Wii U 3DS.png
Greninja kicks up a mat in front of himself and any opponent he catches is flung into the air. Greninja then repeatedly slashes the trapped foe, using Double Team to strike multiple times. After enough hits, Greninja performs a final attack that ends the Final Smash. Greninja's Secret Ninja Attack in Super Smash Bros. for Wii U
Shadow Mario Paint Bowser Jr.
Logo EN - Super Smash Bros. Wii U 3DS.png
Logo of Super Smash Bros. Ultimate
Bowser Jr. turns into Shadow Mario and paints a giant "X" across the screen. Any player that comes in contact with it will take damage until it explodes, which will launch opponents. Shadow Mario Paint in Super Smash Bros. for Wii U
Shin Shoryuken Ryu Ryu traps the opponent in a powerful three-hit combo, sending the opponent skyward. Performed if activated next to an opponent. The Shin Shoryuken in Super Smash Bros. for Wii U
Shinku Hadoken Ryu launches a larger Hadouken, which pulls opponents towards it and hits multiple times. Performed if there are no opponents in Ryu's immediate striking range. Shinku Hadoken in Super Smash Bros. for Wii U
Super Diffusion Beam R.O.B.
Logo EN - Super Smash Bros. Wii U 3DS.png
In Super Smash Bros. for Nintendo 3DS / Wii U, R.O.B's new Final Smash involves him transforming into a blaster-like device, and then shooting a giant laser beam in one direction. At the end of the attack, R.O.B. will cause a large energy blast to knockback opponents. R.O.B.'s Super Diffusion Beam in Super Smash Bros. for Wii U.
Super Dragon Yoshi
Logo of Super Smash Bros. Brawl
Logo EN - Super Smash Bros. Wii U 3DS.png
Yoshi transforms into Winged Yoshi and is able to fly freely around the stage. In this form, Yoshi can fire large fireballs. Yoshi's Super Dragon in Super Smash Bros. for Wii U.
Super Pac-Man Pac Man
Logo EN - Super Smash Bros. Wii U 3DS.png
Pac Man transforms into a large version of his 2D sprite from the original arcade Pac-Man. He can then damage opponents in a similar manner to the ghosts in the aforementioned game after collecting a Power Pellet. Additionally, Pac-Man can move freely around the stage, using similar controls to the arcade game. Pac-Man's Super Pac-Man in Super Smash Bros. for Wii U.
Logo of Super Smash Bros. Ultimate
Pac Man transforms into Super Pac Man and zips across the screen eating opponents.
Super Sonic Sonic the Hedgehog
Logo of Super Smash Bros. Brawl
Logo EN - Super Smash Bros. Wii U 3DS.png
Sonic summons the Chaos Emeralds and transforms into Super Sonic. In this form, he can fly around the stage at high speeds, severely damaging any opponent he touches. He moves extremely fast and cannot be KO'd during the Final Smash (even if he flies off the screen). Sonic the Hedgehog's Super Sonic in Super Smash Bros. for Wii U.
Logo of Super Smash Bros. Ultimate
Sonic uses the Chaos Emeralds to transform into Super Sonic and zips across the screen at extreme speed.
Three Sacred Treasures Pit
Logo EN - Super Smash Bros. Wii U 3DS.png
In Super Smash Bros. for Nintendo 3DS / Wii U, Pit's Final Smash has been changed to the Three Sacred Treasures, due to Palutena now being a playable character. The attack sends many beams that hone in on opponents, followed by several large beams that cover the stage. Pit's Three Sacred Treasures in Super Smash Bros. for Wii U.
Torrential Roar Corrin
Logo EN - Super Smash Bros. Wii U 3DS.png
Logo of Super Smash Bros. Ultimate
Corrin stomps the ground in dragon form, creating two light columns that bring Corrin and the opponents to a rocky location. Corrin then summons a large whirlpool that washes opponents offstage. Torrential Roar in Super Smash Bros. for Wii U
Triforce Slash Link
Logo of Super Smash Bros. Brawl
Logo EN - Super Smash Bros. Wii U 3DS.png
Link fires an arrow and uses the Triforce to trap an opponent in range. He then slashes at the opponent repeatedly, with the final one launching them away. Link's Triforce Slash in Super Smash Bros. for Wii U.
Toon Link
Logo of Super Smash Bros. Brawl
Logo EN - Super Smash Bros. Wii U 3DS.png
Logo of Super Smash Bros. Ultimate
Toon Link fires an arrow and uses the Triforce to trap an opponent. He then slashes at the opponent repeatedly, with the final one launching them away. Toon Link's arrow has less range than Link's. Toon Link's Triforce Slash in Super Smash Bros. for Wii U.
Triforce of Wisdom Zelda
Logo of Super Smash Bros. Ultimate
Zelda summons that Triforce of Wisdom that traps opponents, damages them, and launches them.
Triple Finish Pokémon Trainer
Logo of Super Smash Bros. Brawl
Logo of Super Smash Bros. Ultimate
Pokémon Trainer calls out all three Pokémon and they use their most powerful attacks (Hydro Pump for Squirtle, Solar Beam for Ivysaur, and Fire Blast for Charizard). The range of the attacks are quite large and will damage and launch opponents in range. Triple Finish
Ultra Sword Kirby
Logo EN - Super Smash Bros. Wii U 3DS.png
Logo of Super Smash Bros. Ultimate
In Super Smash Bros. for Nintendo 3DS / Wii U, Kirby's Final Smash has been changed to the Ultra Sword. Kirby pulls out a large sword and rapidly attacks his opponent(s) in range. Kirby's Ultra Sword in Super Smash Bros. for Wii U.
Volt Tackle Pikachu
Logo of Super Smash Bros. Brawl
Logo EN - Super Smash Bros. Wii U 3DS.png
Pikachu charges up a lot of electricity and then flies around the stage damaging any opponents he touches. If the A button is pressed, more electricity will be emitted. The Final Smash is rather difficult to control compared to other transformations. Pikachu's Volt Tackle in Super Smash Bros. for Wii U.
Logo of Super Smash Bros. Ultimate
When the Final Smash is activated near opponenets, Pikachu turns into an electric ball and zips across the stage attacking players.
Pichu
Logo of Super Smash Bros. Ultimate
When the Final Smash is activated near opponenets,Pichu turns into an electric ball and zips across the stage attacking players.
Waddle Dee Army King Dedede
Logo of Super Smash Bros. Brawl
In Super Smash Bros. Brawl, King Dedede summons a bunch of Waddle Dees, Waddle Doos, and Gordos that charge across the screen, damaging any opponents they hit. Waddle Dee Army
Wario-Man Wario
Logo of Super Smash Bros. Brawl
Logo EN - Super Smash Bros. Wii U 3DS.png
Wario transforms into Wario-Man gaining invincibility and causing his normal attacks to do more damage. He moves incredibly fast in this form, and his aerial attacks even give him the ability to fly (he will rise in the air whenever he performs an aerial attack, with the exception of his down aerial attack which causes him to plummet downward). After enough time has passed, he will return to normal. Wario's Wario-Man in Super Smash Bros. for Wii U.
Logo of Super Smash Bros. Ultimate
After transforming into Wario Man, Wario takes the player(s) to a comic book-like setting and does a bunch of moves on them, including a waft at the end.
Zero Laser Samus
Logo of Super Smash Bros. Brawl
Logo EN - Super Smash Bros. Wii U 3DS.png
Logo of Super Smash Bros. Ultimate
Samus unleashes a powerful charging beam that damage and knock opponents off screen. Her Power Suit is destroyed after the attack, turning her into Zero Suit Samus. In Super Smash Bros. for Nintendo 3DS / Wii U, she no longer transforms into Zero Suit Samus after she uses this move, since they are now separate characters. Samus Aran's Zero Laser in Super Smash Bros. for Wii U
Unnamed Arwing/Wolfen Final Smash Fox
Logo of Super Smash Bros. Ultimate
The character summons a gang of Arwings (Wolfens in Wolf's case) and they all strike at the stage, damaging players.
Falco
Wolf
Unnamed rapid-fire punch Final Smash Donkey Kong Donkey Kong will rapidly punch at the players.
Unnamed Final Smash Sheik ???
Unnamed Gunship Final Smash Zero Suit Samus Zero Suit Samus wears her Power Suit and shoots down her Zero Laser from her Gunship.
Unnamed cage fight Final Smash King Dedede King Dedede sends players to a cage where he unleashes a ton of missiles at the player. Then, in his Masked Dedede form (originating in Kirby Super Star Ultra), he uses his Jet Hammer to do a final slam on the player(s).
Unnamed missile Final Smash Snake The player aims at a location on the screen, and missiles will fire in and around that general area.
Unnamed laser Final Smash Ridley Players will get thrown onto Samus's Gunship, where Ridley will proceed to fire a laser and blow up the Gunship, damaging players.

Names in other languages

Language Name Meaning
Japanese 最後の切りふだ
Saigo no kirifuda
Final Trump

German Ultra-Smash
Ultra Smash
Italian Smash finale
Final Smash
Spanish Smash Final
Final Smash

References

  1. ^ "Actually, I thought of using the Smash Ball since the very first Nintendo 64 version of the game." - Masahiro Sakurai, Wii.com - Iwata Asks: Super Smash Bros. Brawl, Vol. 5, accessed 2008-1-28
  2. ^ "People who have played the previous Smash Bros. title need only imagine the stronger, more majestic version of the Hammer to understand what I’m talking about." - Masahiro Sakurai, Wii.com - Iwata Asks: Super Smash Bros. Brawl, Vol. 5, accessed 2008-1-28