Level 2-2 (Mario vs. Donkey Kong: Tipping Stars): Difference between revisions

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The level features a [[Mini Mario (toy)|Mini Mario]] and a [[Mini Peach]].
The level features a [[Mini Mario (toy)|Mini Mario]] and a [[Mini Peach]].


==Layout==
==Overview==
[[File:MvDKTS2-2mapWiiU.jpg|thumb|left|200px|Level map]]
[[File:MvDKTS2-2mapWiiU.jpg|thumb|left|200px|Level map]]
The course is composed of several Red Girder Rivets and Long Spring slots interposed between a number of winding tunnels. The Minis should first be led to a blue Color Switch located above them to disable a column of blocks ahead of them. However, in doing so, they enable another column of blocks that obstruct the goal [[door]]. Using [[Springboard#Mario vs. Donkey Kong series|Long Springs]] and [[Red Girder]]s, the Minis should head for a second blue switch located at the top of the stage to disable the blocks in front of the door. A Long Spring can then bounce them to it.
The course is composed of several Red Girder Rivets and Long Spring slots interposed between a number of winding tunnels. The Minis should first be led to a blue Color Switch located above them to disable a column of blocks ahead of them. However, in doing so, they enable another column of blocks that obstruct the goal [[door]]. Using [[Springboard#Mario vs. Donkey Kong series|Long Springs]] and [[Red Girder]]s, the Minis should head for a second blue switch located at the top of the stage to disable the blocks in front of the door. A Long Spring can then bounce them to it.

Revision as of 15:37, May 22, 2018

Template:Levelbox Level 2-2 is the second course in Jumpy Jungle in Mario vs. Donkey Kong: Tipping Stars. It introduces blue Color Switches, which can be pressed to enable or disable blocks of the same color.

The level features a Mini Mario and a Mini Peach.

Overview

Map of Level 2-2
Level map

The course is composed of several Red Girder Rivets and Long Spring slots interposed between a number of winding tunnels. The Minis should first be led to a blue Color Switch located above them to disable a column of blocks ahead of them. However, in doing so, they enable another column of blocks that obstruct the goal door. Using Long Springs and Red Girders, the Minis should head for a second blue switch located at the top of the stage to disable the blocks in front of the door. A Long Spring can then bounce them to it.

M Coin

The M Coin is located in the bottom-left portion of the course.

High scores

  • Bronze trophy: 6000 points
  • Silver trophy: 9000 points
  • Gold trophy: 15000 points

Statistics

Nintendo 3DS version

Wii U version

  • Resource items:
    • Red Girders: 6
    • Long Springs: 3
  • Red Girder Rivets: 10
  • Long Spring slots: 4
  • Color Switches: 2 (blue)
  • Color Blocks: 6 (blue)
  • Coins: 6
  • Large Coins: 2

Template:MVDKTS Levels