Metroid (9-Volt): Difference between revisions

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m (Toadette the Achiever moved page Metroid (WarioWare: D.I.Y.) to Metroid (9-Volt): Another microgame exists in the same game with the same name. For this case, I'll just use 9-Volt's name for lack of any better/more d...)
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|controls ={{button|ds|Stylus}} – Tap Samus
|controls ={{button|ds|Stylus}} – Tap Samus
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{{Italic title|Metroid (''WarioWare: D.I.Y.'')}}
'''Metroid''' is one of [[9-Volt]]'s [[microgame]]s in ''[[WarioWare: D.I.Y.]]'' It is set in the [[GBA]] game ''[[metroidwiki:Metroid: Zero Mission|Metroid: Zero Mission]]''.
'''Metroid''' is one of [[9-Volt]]'s [[microgame]]s in ''[[WarioWare: D.I.Y.]]'' It is set in the [[GBA]] game ''[[metroidwiki:Metroid: Zero Mission|Metroid: Zero Mission]]''.



Revision as of 16:29, May 20, 2018

Template:Minigame-infobox Metroid is one of 9-Volt's microgames in WarioWare: D.I.Y. It is set in the GBA game Metroid: Zero Mission.

Gameplay

The player must help Samus Aran go across the stage. When she is tapped, she will curl into her Morph Ball and continue moving. If she is tapped again, she will pop back up. Towards the middle of the stage, a Skree must be rolled under, or Samus will be damaged. After that, she must pop back up to grab a Missile Tank on the other side and win the game. If the player cannot avoid the Skree or fails to grab the Missile Tank, the game will end in a loss.

Names in other languages

Language Name Meaning
Japanese メトロイド
Metoroido
Metroid

Template:WWDIY Microgames