Super Mario Run: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Line 542: Line 542:


==Objects==
==Objects==
{|
<gallery>
|- valign=top
 
|
File:NSMBU Coin Artwork.png|[[Coin]]
*[[Coin]]
*[[Color coin]]
**[[Pink Coin (Super Mario Run)|Pink Coin]]
**[[Purple Coin]]
**[[Black Coin]]
*[[Super Mushroom]]
*[[Super Star]]
|
*A blue Star that activates Coin Rush
*[[Blue Coin]]
*[[Key]]
*[[? Block]]
*[[Bonus ? Block]]
*[[Brick Block]]
*[[Bubble]]
|
*[[Dotted Line Block]]
*[[Pause Block]]
*[[Time Block]]
*[[Long Jump Block]]
*[[Backflip Block]]
*[[Warp Pipe]]
*[[Checkpoint Flag]]
|
*[[Goal Pole]]
*[[Axe]]
*[[P Switch]]
*[[Red Block]]
*[[! Switch]]
*[[Hidden Coin]]
*[[Red Ring]]
|
**[[Red Coin]]
*[[Cannon]]
*[[Lift]]
*[[Warp Door|Door]]
**[[Key Door]]
*[[Springboard]]
*[[Bonus Medal]]
|}


==Updates==
==Updates==

Revision as of 19:44, January 15, 2018

Super Mario Run has been nominated to become a featured article!
If you want to support or oppose, go here.

Template:Infobox Super Mario Run is an automatic runner platformer game for mobile devices. In the game, Mario is constantly moving to the right and the player can make him jump by tapping the screen. The game features four modes: World Tour, the main game mode where players go through 6 different worlds to rescue Princess Peach, Kingdom Builder, where players can customize their own kingdom with different objects, Toad Rally, a battle mode where players can race against another player's time, and Remix 10, where the player has to play through a series of 10 short courses multiple times as part of a quest to rescue Princess Daisy.[1][2] Nintendo markets the game as the first Super Mario title that can be played with one hand.

The game was initially released exclusively on iOS in 150 territories worldwide on December 15, 2016, later released in South Korea on January 31, 2017, and in 14 additional territories by March 22, 2017. The game was later released worldwide on Android devices on March 23, 2017. Super Mario Run is free-to-start, with the full game costing USD$9.99. It is the second mobile application developed and published by Nintendo (following Miitomo), and the first Mario mobile game.

Gameplay

Gameplay example of Super Mario Run.
Mario in the first stage of the game, Up and Over.

Unlike previous installments in the series, Mario (or one of the other 10 playable characters) perpetually runs to the right without any player input. If the player taps on the screen, they will jump, which can be affected by standing on certain blocks. In addition, if the player taps on the screen while sliding against a wall, they will perform a Wall Jump away from a wall. The player will automatically vault over certain obstacles and small enemies, such as Pipes and Goombas, without taking damage.

Normally, players are only able to take 1 hit before either being sent into a bubble, which they can then pop by tapping the screen (in World Tour and Toad Rally), or die (in Remix 10 and World Tour if the player has ran out of bubbles). However, if the player obtains a Super Mushroom, their character will grow in size and can take 2 hits instead of one, outside of certain obstacles that instantly kill the player. Before the 3.0.4 update, only Mario and Luigi had the ability to take multiple hits, with all other characters instead obtaining 5 coins upon touching a Super Mushroom. In addition, players can obtain a Super Star from certain ? Blocks, as well as from Lakitu in certain situations. While the effects last, players with a Super Star can automatically defeat most enemies simply by touching them and are immune to most obstacles.

Game modes

World Tour

World Tour is the main gameplay mode of Super Mario Run, where players are tasked with completing 24 different levels in order to rescue Princess Peach from Bowser. Each level has the player run through a series of challenges, usually centered around a certain enemy or mechanic, in order to reach the flagpole at the end of the level. In Castle and Airship levels, instead of a flagpole, the player will have to fight a boss, either Boom Boom (in Airship levels) or Bowser (in Castle levels). Upon completing the first 24 levels, World Star is unlocked, containing 9 levels which can only be unlocked by completing certain objectives. In addition, 4 additional levels can be accessed through special pipes in the Kingdom Builder mode.

Instead of a traditional lives system, the player can continue playing a level as long as they have any bubbles remaining, resulting in them being encased in a bubble and being moved back onto solid ground. The player starts with 2 bubbles at the start of each level, though more can be obtained by hitting certain ? Blocks. In addition, the player can prematurely use a bubble by tapping the icon on the top-left of the screen, allowing them attempt to collect any collectables they missed earlier in the level without having to restart the level entirely. Each level also has a timer, usually starting with 60 to 90 seconds. If the timer counts down to 0, the player will die, regardless of the number of bubbles they have left. However, many levels have Timer Blocks that will grant the player more time when hit. The player's bubble count and time do not carry over between stages or runs of the same stage.

In every level, five Pink Coins may be found among regular coins and within Brick Blocks. If all five Pink Coins are collected in a single run, Purple Coins are unlocked within the level, which function identically to Pink Coins, but are put in more challenging locations. If all five Purple Coins coins are again collected, Black Coins are added to the level, with different locations to the previous 2 sets of color coins. Levels might have slight modifications made to them depending on which color of coins are available to collect. If the player collects all of the Pink, Purple, or Black Coins within each of the first 24 levels, they will unlock a corresponding colored pipe for Kingdom Builder mode, allowing them to access 1 of 3 bonus levels. In addition, if all of the Black Coins are collected in each of the 9 levels in World Star, the Gold Star Pipe will be unlocked, allowing access to a 4th bonus level.

Worlds 2 through 4, as well as World Star, can only be accessed by paying to unlock the full game. Only the first three levels of the game, as well as the first 30 seconds of the fourth level can be accessed for free. However, starting with version 2.0.0, by completing Bowser's Challenges, players are given an additional 60 seconds on the timer for Bowser's Castle Hangout, allowing them to complete the entire level.

In the version 2.0.0 update, an Easy Mode was added, giving an infinite amount of bubbles and time. However, after finishing a level, the player doesn't keep any Coins collected.

List of levels
Main Levels
World 1
Icon # Name Environment
Super Mario Run level icon 1-1 Up and Over Plains
Super Mario Logo level icon 1-2 Wall-Kicking It Underground Cave
Super Mario Logo level icon 1-3 Paratroopas in Mushroom Valley Clouds
Super Mario Run level icon 1-4 Bowser's Castle Hangout Castle
World 2
Super Mario Logo level icon 2-1 Ghost-Door Deception Ghost House
Super Mario Logo level icon 2-2 Sky-High Lifts and Leaps! Clouds
Super Mario Logo level icon 2-3 Treasure-Hoarding Swoops Cave
Super Mario Run level icon 2-4 Airship Cannons...Fire! Airship
World 3
Super Mario Logo level icon 3-1 Big Spiny Blitz Desert
Super Mario Logo level icon 3-2 Bullet Bill Barrage Clouds
Super Mario Logo level icon 3-3 Shell Me the Way! Plains
Super Mario Run level icon 3-4 Fire Bar Castle! Youch! Castle
World 4
Super Mario Run level icon 4-1 Cutting-Edge Spire Tower
Super Mario Run level icon 4-2 Slope to Success Plains
Super Mario Run level icon 4-3 Danger High and Low Cave
Super Mario Run level icon 4-4 Firing the Airship's Burners Airship
World 5
Super Mario Run level icon 5-1 Lakitu's Revenge Clouds
Super Mario Run level icon 5-2 Pokey Vaulting Desert
Super Mario Run level icon 5-3 Boohind Lock and Key Ghost House
Super Mario Run level icon 5-4 Rings of Fire! Castle
World 6
Super Mario Run level icon 6-1 Land of Spikes Desert
Super Mario Run level icon 6-2 Switch Ghost House Ghost House
Super Mario Run level icon 6-3 Throwing It All Overboard Airship
Super Mario Run level icon 6-4 Bowser's Bob-ombing Run Castle
Bonus Levels
World Star
Icon Name Environment Unlock Criteria
Super Mario Run level icon Scuttlebug Forest Jungle Defeat Bowser with Princess Peach in World 6-4.
Super Mario Run level icon Airship Armada Airship Clear World 1-1 with five coins or less.
Super Mario Run level icon Fishing Boo Taunts You Ghost House Win Toad Rally three times in a row.
Super Mario Run level icon Desert Fuzz Desert Collect 30 or more medals in a single round of Remix 10.
Super Mario Run level icon Dark and Stormy Ghost House Clear World 4-1 with 60 or more left on the timer.
Super Mario Run level icon Wild Slopes Plains Clear World 1-2 with 400 or more coins.
Super Mario Run level icon Scaredy Rat Race Tower Clear World 4-2 without defeating a single Goomba.
Super Mario Run level icon Spike Bar Jungle Jungle Clear World 5-1 with 300 or more coins.
Super Mario Run level icon Airship Plunder Airship Defeat 20 or more Ninjis in a single run in World 2-4.
Special Levels
Super Mario Run pink pipe Chase the Snaking Coins Cave Collecting all Pink Coins in the first six worlds unlocks a Pink Coin Pipe for Kingdom Builder, which grants access to this course.
Super Mario Run purple pipe Piranha Plant Field Plains Collecting all Purple Coins in the first six worlds unlocks a Purple Coin Pipe for Kingdom Builder, which grants access to this course.
Super Mario Run gray pipe Make the Cut! Castle Collecting all Black Coins in the first six worlds unlocks a Black Coin Pipe for Kingdom Builder, which grants access to this course.
Super Mario Run star pipe Red Block Run Clouds Collecting all color coins in World Star unlocks a Gold Star Pipe for Kingdom Builder, which grants access to this course.

Toad Rally

Gameplay example of Toad Rally in Super Mario Run.
Versing an opponent in Toad Rally.

Toad Rally has players compete against "ghosts" of other players in one-minute runs through randomized levels, with the goal being to collect the most coins and Toads. Toads can be attracted by performing certain actions, such as Vaulting Jumps, Rolling Jumps, and stomping on multiple enemies in a row without touching the ground. By performing these actions and collecting Pink Coins, the player will also fill up a meter presented near the top of the screen. Once the meter is filled up (or a Super Star is obtained), the player will temporarily enter a Coin Rush, where objects will dispense considerably more coins than normal, enemies will supply more coins upon being defeated, and Toads will be more easily attracted. Coin Rushes can be prolonged by performing certain actions (the same as those that fill the Coin Rush meter) or collecting coins.

At the end of the one-minute round, both competitors' total number of coins and Toads will be compared, giving them a numerical score. The player with the higher score will win, resulting in them taking the Toads of the other player. If the player wins the match, they will gain the Toads both they and their opponent collected during the match. However, if the player loses, they will lose a few of their Toads they had before the match started. Using certain characters can also result in a difference in the amount and variety of Toads gained. If the player plays as one of the Yoshis, Toads of the corresponding color will become more likely to be attracted. If the player plays as Toadette, the player will be able to attract Toads more easily.

Players are able to choose between 5 different opponents from the menu screen, each being found in one of 7 different environments. Each match has somewhat randomly-generated levels, with the levels being made up of small segments from World Tour levels using the selected environment, strung together into one infinite level. While matches can initially only be played in the plains environment, they are able to unlock more as they progress through the World Tour. The environment chosen also impacts which colors of Toads can be obtained during the match.

Environment Toad Colors Available
Plains Red Toads
Cave Red Toads, Blue Toads
Clouds Red Toads, Green Toads
Desert Red Toads, Yellow Toads
Ghost House Red Toads, Purple Toads
Castle Red Toads, Blue Toads, Green Toads
Airship Red Toads, Blue Toads, Green Toads, Yellow Toads, Purple Toads
Names in other languages
Language Name Meaning
Japanese キノピオラリー
Kinopio Rarī
Toad Rally

Chinese 奇諾比奧拉力賽
Jīnuòbǐào lālìsài
Toad Rally

Dutch Toad-race
Toad Race
German Toad-Rallye
Toad Rally
Italian Sfide Toad
Toad Rallies
Portuguese Corridas
Rallies
Russian Ралли с тоадами
Ralli c toadami
Rally with Toads

Spanish Carreras
Races
Friend Rally

In Friend Rally, accessed through the Friends List, the player can compete against the ghosts of friends in a round of Toad Rally. However, unlike a normal Toad Rally, the player will neither gain nor lose Toads. If the player wins, they will gain a single Rally Ticket, which can be used in regular Toad Rally or Remix 10. Friend Rally can only be played 5 times a day.

Kingdom Builder

Kingdom Builder.
See also: List of Kingdom Builder items in Super Mario Run

In Kingdom Builder, players can place down various different structures and decorations into the Mushroom Kingdom, allowing them to customize the area to their liking. While most objects are only aesthetic, some objects can be used to obtain coins, Rally Tickets, new characters, or access bonus stages. Objects can be obtained by buying them with coins in the in-game shop, the Bonus Game in Remix 10, and from giveaways during special events. However, most items found within the shop require the player to have a certain number of Toads of different colors, obtained through Toad Rally, in order to buy them.

Objects are divided into 3 categories: Decorations, Buildings, and Special. Decorations can be placed on grassy patches of land, while buildings and special objects can only be placed on specific plots of dirt, with some larger buildings requiring 2 or 4 spaces in order to be placed. Special objects are generally interactive or produce some special effect that buildings and decorations do not have. ? Blocks can reward the player with coins or Rally Tickets, special Toad Houses allow the player to play minigames to gain coins or Rally Tickets, colored pipes allow access to bonus stages, and Rainbow Bridges unlock new sections of the kingdom, with even more space to place objects.

At the start, only one section of the kingdom is available to place objects on. However, by unlocking more Toads through Toad Rally, more sections of the kingdom can be unlocked, allowing the player to place down more objects. New sections of the kingdom will also have Thwomps blocking certain plots of land, preventing objects from being placed where they stand until the Thwomps are destroyed using Hammers, which can be obtained by completing each world in World Tour, although Thwomps can be replaced as buildings once the player obtains enough Toads.

Remix 10

Screenshot of Remix 10 mode, from Super Mario Run.
Mario within a Remix 10 course, with a Bonus Medal nearby.

Remix 10, introduced in version 3.0.4, has the player go through 30 areas, each containing a series of 10 bite-sized levels all played in a row, in order to rescue Princess Daisy. Each level is filled with 3 Bonus Medals, 5 in the case of "Special Remix", "Secret Course", and limited-time courses. The goal is the complete all 10 stages while grabbing as many Bonus Levels as possible, without dying. Completing ten courses without failing rewards 2 extra Bonus Medals, and collecting all Bonus Medals rewards 3 more medals.

No Game Over screen is included; if the player fails to complete a course, they will proceed to the next one. Completing all the stages rewards the player with new items to customize their kingdom in Kingdom Builder mode. However, if the player fails a boss battle against Bowser or Boom Boom, found at the end of each area, they will lose all Bonus Medals earned during the 10 courses and will return to the last Goal Pole, and upon fighting the boss again, the player will be given a Mushroom.

Unlike the game's other modes, players cannot choose their character. Most levels are played as Mario, except for the fifth level of each run, where Mario is replaced by a different, already unlocked character, randomly selected upon entering the area.

In addition, sometimes the 3rd or 7th level of the run will become a "Special Remix", an already existing level remixed to contain a new enemy or element, or "Secret Course", a brand new level not based off any World Tour stage. Rarely, the 1st level of a run can be replaced by a level that contains a Super Star, 5 Bonus Medals, and a bunch of coins. When they appear, these special stages will only last for 15 minutes before disappearing.

One Rally Ticket is required to play Remix 10. However, players who have not purchased the full game are required to wait for a period of time between two games starting from Area 3, or use Rally Tickets to skip the time. However, as the player advances through the mode, the amount of time between attempts and the number of Rally Tickets required to skip the wait increases.

Names in other languages
Language Name Meaning
Japanese リミックス 10
Rimikkusu 10
Remix 10

Korean 리믹스 10
limigseu 10
Remix 10

Russian Ремикс 10
Remiks 10
Remix 10

Characters

Playable

There are currently a total of 11 playable characters in Super Mario Run. At the start of the game, only Mario is available, with the rest being unlockable through playing each of the different modes.

Each character plays differently from each other; Luigi can jump higher than Mario, Toad can run faster than Mario, Peach can float in midair, Toadette can convert some Toads to the player's side before the final tally in Toad Rally, the playable Yoshis can flutter jump and obtain more Toads of their own color in Toad Rally, and Daisy can double jump. Prior to the 3.0.4 version of the game, only Mario and Luigi would grow big and be able to take 2 hits when touching a Super Mushroom. However, as of version 3.0.4, the rest of the playable characters receive a small form and thus can take 2 hits before dying as well.

Starting characters
Mario Luigi (unlockable) Princess Peach (unlockable)
Artwork of Mario in Super Mario Run
Luigi
"It's-a me, Mario! A hero who grows when he grabs a mushroom, Mario's always ready to go!" "Mario's twin brother is shy and easily scared, but that won't keep him from jumping a little higher!" "The princess of the Mushroom Kingdom, Princess Peach can travel great distances with a floaty jump."
Toad (unlockable) Toadette (unlockable) Yoshi (unlockable)
Artwork of Toad for Super Mario Run
Artwork of Toadette in Mario Party 10 (also used in Super Mario Run, Mario Party: The Top 100, Mario Kart Tour and Mario & Sonic at the Olympic Games Tokyo 2020)
Artwork of Yoshi for Mario Party DS (reused for Mario Kart Wii, Mario & Sonic at the Olympic Winter Games and Super Mario Run)
"This resident of the Mushroom Kingdom faithfully serves Princess Peach with impressive speed." "Her pink pigtails set her apart from other Toads. She's also the referee for Toad Rally." "Yoshi is Mario's loyal adventuring buddy. He can Flutter Jump, and he's got no fear of spikes! Popular with Green Toads."
Add-on Characters
Red Yoshi (unlockable) Blue Yoshi (unlockable) Yellow Yoshi (unlockable)
Artwork of a Red Yoshi in Super Mario Run.
Artwork of a Blue Yoshi in Super Mario Run.
Artwork of a Yellow Yoshi in Super Mario Run.
"Yoshi is Mario's loyal adventuring buddy. He can Flutter Jump, and he's got no fear of spikes! Popular with Red Toads." "Yoshi is Mario's loyal adventuring buddy. He can Flutter Jump, and he's got no fear of spikes! Popular with Blue Toads." "Yoshi is Mario's loyal adventuring buddy. He can Flutter Jump, and he's got no fear of spikes! Popular with Yellow Toads."
Purple Yoshi (unlockable) Princess Daisy (unlockable)
Artwork of a Purple Yoshi in Super Mario Run.
Artwork of Princess Daisy in Mario & Sonic at the London 2012 Olympic Games (later used in Mario Kart 7, Mario Party 10, Super Mario Run and Mario Party: The Top 100)
"Yoshi is Mario's loyal adventuring buddy. He can Flutter Jump, and he's got no fear of spikes! Popular with Purple Toads." "A lively princess from Sarasaland. She can reach great heights with her double jump."

Unlocking criteria

Since the later 5 worlds of World Tour, and by extension Yellow and Purple Toads, are exclusive to the full version of the game, only Mario, Toad, Blue Yoshi, and Princess Daisy can be unlocked in the free version.

Character Unlock criteria
Toad Connect the game to a My Nintendo account, where the reward can then be redeemed.
Princess Peach Play through all of World Tour mode and rescue her from Bowser.
Green Yoshi Recruit 30 Red Toads and 30 Yellow Toads through Toad Rally to unlock Yoshi's House, which costs 1000 coins to be built.
Luigi Recruit 150 Green Toads and 150 Purple Toads through Toad Rally to unlock Luigi's House, which costs 1000 coins to be built.
Toadette Recruit 200 of each Toad color through Toad Rally to unlock Toadette's House, which costs 1000 coins to be built.
Red Yoshi Recruit 1000 Yellow Toads and 9999 total Toads through Toad Rally to unlock Red Yoshi's House, which costs 50000 coins to be built.
Blue Yoshi Recruit 50 Red Toads and 50 Blue Toads through Toad Rally to unlock Blue Yoshi's House, which costs 800 coins to be built.
Yellow Yoshi Recruit 300 Blue Toads, 300 Green Toads, and 200 Purple Toads through Toad Rally to unlock Yellow Yoshi's House, which costs 5000 coins to be built.
Purple Yoshi Recruit 150 Blue Toads, 150 Green Toads, and 100 Purple Toads through Toad Rally to unlock Purple Yoshi's House, which costs 3000 coins to be built.
Princess Daisy Play through Area 30 in Remix 10 mode to help find her and bring her back.

Non-Playable

Toads Miis
Artwork of a Red Toad from Super Mario Run. Artwork of a Blue Toad from Super Mario Run. Artwork of a Green Toad from Super Mario Run. Artwork of a Blue Toad from Super Mario Run. Artwork of a Purple Toad from Super Mario Run. Artwork of a Mii head from Super Mario Run

Enemies

Once Mario defeats an enemy for the first time, it is added to the notebook. If Mario defeats a certain amount of the same kind of enemy, they will level up and drop more coins than usual when defeated in Toad Rally.

Image Name Notebook Description
File:Goomba NSMB.PNG Goomba "This bad guy seems to show up just about everywhere. Vault over it, or go ahead and stomp it flat!"
File:Koopa Troopa NSMB.png Green Koopa Troopa "One of the members of the infamous Koopa Troop, its shell can be kicked after this foe has been stomped."
Artwork of a Piranha Plant in New Super Mario Bros. (later used in Super Mario Run) Piranha Plant "This dangerous plant hides in pipes. It's kind of shy, so it won't come out if you're nearby."
File:ParaT!.PNG Koopa Paratroopa "This Koopa Troopa is rocking some wings, so it can fly. It's still weak to being stomped, though."
Artwork of Dry Bones from Mario Party 8. Dry Bones "This bunch of bones was once a turtle. Stomping it will make it crumble, but it'll pop back up after a bit."
A Lava Bubble in Super Mario Run. Lava Bubble "An enemy that leaps up from lava. Some of these guys can jump really high into the air!"
A Stretch in Super Mario Run. Stretch "This ghost really likes sticking to blocks, suddenly appearing and disappearing as it moves randomly."
Artwork of Boo from Mario Party: Island Tour Boo "A shy ghost, this bad guy will stop moving if you look at it. You can defeat it by jumping over it with a backflip."
KoopatroopaNSMBU.png Red Koopa Troopa "This red-shelled foe won't just walk off a cliff, but the shell still endangers other enemies if kicked."
Bullet Bill in Mario Kart 8 Bullet Bill "A bullet-shaped foe that flies straight through the air. You can vault over it in this game!"
A Swoop in Super Mario Run. Swoop "This foe will swoop down from above. Stomping it can send you flying waaay up high!"
A cannonball being shot out of a cannon in Super Mario Run. Cannonball "A projectile fired from a cannon, it travels slowly in the air. Its smooth surface can easily be stepped on."
A Ninji in Super Mario Run. Ninji "This enemy leaps and jumps like a ninja. Oddly, these guys are also pretty good at operating airships..."
File:SpinyWii.png Spiny "This sharp enemy is no good for hugs. Spinies in the desert are a bit bigger too..."
File:LakituNSMB.png Lakitu "This nimble foe rides a cloud and hurls coins and Spinies. Defeat him or he'll keep following you."
A Bull's-Eye Bill in Super Mario Run. Bull's-Eye Bill "A friend of Bullet Bill, this foe will try to seek you out from behind. You can jump over it with careful timing."
File:BuzzyBeetleNSMB.PNG Buzzy Beetle "This black turtle is protected by a tough shell. It'll sometimes walk on the ceiling, falling on foes below."
File:Fuzzy-NSMBU.png Fuzzy "This black-colored foe moves along railings. Its body is covered in spikes and is basically unstompable."
File:PokeyNSMBU.png Pokey "This spiky cactus will wobble its way toward you. Painful to touch, it can be defeated by a kicked shell."
Spike Spike "This hardworking turtle has a very small shell. It spits up metal balls that it'll throw at its enemies."
File:RockyWrenchNSMBW.png Rocky Wrench "This guy serves as an engineer on an airship. It'll pop up and throw a wrench at you from time to time."
BobombNSMBU.png Bob-omb "This Bowser minion looks like it could blow at any moment. Stomp it and it'll go flying quickly away. Phew!"
Boom Boom in Super Mario Run. Boom Boom "This enemy defends the airship with all its might. It likes to fight by trying to ram you while whirling its arms."
Artwork of Bowser from Mario Party 8 (also used in Super Mario Run) Bowser "This evil king likes to wreck the Mushroom Kingdom. He waits for Mario inside each of the castles he's built."
Goombrat MPSR solo.png Goombrat
See also: Big Goombrat
"This enemy enjoys going for strolls in the forest. Vault over it, or just give it a good ol' stomp!"
Scaredy Rat Scaredy Rat "This foe lives in groups in towers. If you defeat one the rest will panic and scatter!"
In-game artwork of a Scuttlebug from Super Mario Run Scuttlebug "This foe hangs from branches in forests. They collect things like mushrooms and coins in their webs."
SMR Fishin Boo.png Fishing Boo "A ghost that rides a cloud looking for a good fishin' spot. They dangle items from their rods."
SMR Poison Bubble.png Poison Bubble "A poison bubble known to leap out of swamps. It's too dangerous to even think of touching!"
SMR River Piranha.png River Piranha Plant "This may look like a regular Piranha Plant, but they can move objects by blowing on them."

Obstacles

Obstacles are not included in the notebook as they cannot be defeated.

Image Name Description
Super Mario Run Burner Burner A metal block that emits a column of flames for a few seconds, then stops for a few seconds.
Super Mario Run Fire Bar Fire Bar A rod of made of fireballs that rotates around a central block. Multiple Fire Bars can rotate around the same block.
Super Mario Run Flame Ring Fire Chain A ring made of Fire that Mario can jump through. Some Fire Chains have coins or Super Mushrooms suspended within them.
Super Mario Run Grinder Grinder A spinning metal saw blade that can remain stationary or move along a track.
Super Mario Run Muncher Muncher Small black plants that act similarly to spiked blocks. They cannot be defeated in any way.
Super Mario Run Spike Bar Spike Bar A rod of made of spiky balls that rotates around a central block. Multiple Spike Bars can rotate around the same block.
Super Mario Run Spike Ball Spiked Ball A rolling ball covered in spikes. They can be thrown by Spikes or Bowser's Koopa Clown Car.

Objects

Media

For a complete list of media for this subject, see List of Super Mario Run media.
Help:MediaHaving trouble playing?

Names in other languages

Language Name Meaning
Japanese スーパーマリオ ラン
Sūpā Mario Ran
Super Mario Run

Chinese 超級瑪利歐 酷跑
Chāojí Mǎlìōu Kùpǎo
Super Mario Parkour

Trivia

  • Super Mario Run is the first Mario game to be released on non-Nintendo hardware since Mario's FUNdamentals was released for Windows in 1998, 18 years prior, and is the first video game, Mario and overall, Nintendo themselves published on non-Nintendo hardware (their first smart device release, Miitomo, is not a video game by definition).
  • Super Mario Run is the first (and currently only) Nintendo game to be officially localized to Portuguese for Brazil.
  • Despite having no official Simplified Chinese language support and no official release in mainland China, Super Mario Run has an official FAQ page in Simplified Chinese, along with the other officially available languages. The Simplified Chinese FAQ can be viewed here.
  • On December 8, 2016, a demo of Super Mario Run was made available at Apple Store outlets worldwide.[3]
  • The MP3 background music added to the official site for the Ver. 3.0.4 (28 September 2017) update contains metadata - notably the TPE4 tag ("Interpreted, remixed, or otherwise modified by"), which has the value of "Kenta Nagata".

External links

References

Template:MarioGames