Dragonzamasu: Difference between revisions

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==Names in other languages==
==Names in other languages==
{{foreignname
{{foreign names
|Jap=ドラゴンザマス<ref>''Super Mario Land'' Japanese instruction booklet, page 18.</ref>
|Jap=ドラゴンザマス<ref>''Super Mario Land'' Japanese instruction booklet, page 18.</ref>
|JapR=Doragonzamasu
|JapR=Doragonzamasu

Revision as of 20:21, May 21, 2017

Template:Character-infobox Dragonzamasu[1] is the second boss in the game Super Mario Land. He resembles a large Yurarin and Yurarin Boo. Dragonzamasu is in charge of the Muda Kingdom. During Tatanga's invasion of Sarasaland, he hypnotized Dragonzamasu along with the other creatures of the land.

In battle, Dragonzamasu attacks by shooting fire at Mario in his Marine Pop. This is not as simple as it seems because Tamao, the mysterious bubble entity, blocks the Marine Pop's torpedoes. To defeat Dragonzamasu, Mario has to shoot twenty torpedoes at the large seahorse to defeat him. Alternately, when he is near the top of the screen, Mario can shoot torpedoes at the blocks near the bottom to clear a path to the switch, and activate it to instantly win. Mario is awarded 5000 points for defeating Dragonzamasu and is allowed to progress into the Easton Kingdom.

Gallery

Names in other languages

Language Name Meaning
Japanese ドラゴンザマス[2]
Doragonzamasu
Zamasu is a Japanese archaic suffix similar to gozaru.

German Dragonzamasu
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Spanish Dragonzamasu
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References

  1. ^ Super Mario Land English instruction booklet, page 16.
  2. ^ Super Mario Land Japanese instruction booklet, page 18.