End of the Line: Difference between revisions

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==Introduction==
==Introduction==
Somewhere in a desert, the players are standing on a railroad track and are startled when they turn around and see Steamer coming towards them and honking. With no time for the players to react, Steamer then runs over them knocking them onto a moving platform behind him. The minigame then begins.  
Somewhere in a desert, the players are standing on a railroad track and are startled when they turn around and see Steamer coming towards them, whistling. With no time for the players to react, Steamer then runs over them knocking them onto a moving platform behind him. The minigame then begins.  


==Gameplay==
==Gameplay==
The players must navigate Steamer back to the station. An incorrect choice drops the player off a cliff and he or she must return to the start of the course. The first player to choose correctly at each of three junctions and arrive at the station with Steamer wins.
The players must navigate Steamer back to the station. An incorrect choice drops the player off a cliff and he or she returns to the start of the course. The first player to choose correctly at each of three junctions and arrive at the station with Steamer wins.


If both players arrive at the station at the same time, the minigame will end in a draw.
If both players arrive at the station at the same time, the minigame will end in a draw.

Revision as of 21:50, November 28, 2016

Template:Minigame-infobox End of the Line is a duel minigame found in the Nintendo 64 game, Mario Party 3. Its name comes from the old saying, "the end of the line".

Introduction

Somewhere in a desert, the players are standing on a railroad track and are startled when they turn around and see Steamer coming towards them, whistling. With no time for the players to react, Steamer then runs over them knocking them onto a moving platform behind him. The minigame then begins.

Gameplay

The players must navigate Steamer back to the station. An incorrect choice drops the player off a cliff and he or she returns to the start of the course. The first player to choose correctly at each of three junctions and arrive at the station with Steamer wins.

If both players arrive at the station at the same time, the minigame will end in a draw.

Names in other languages

Template:Foreignname

Template:BoxTop Template:MP3 Minigames