Red Magikoopa: Difference between revisions

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(complete version of the tattle according to http://shrines.rpgclassics.com/gc/pm2/tattle.shtml#enemies)
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{{species-infobox
|image=[[File:PDSMBE-RedMagikoopa-TeamImage.png]]
|first_appearance=''[[Super Mario RPG: Legend of the Seven Stars]]'' ([[List of games by date#1996|1996]])
|latest_appearance=''[[Puzzle & Dragons: Super Mario Bros. Edition]]'' ([[List of games by date#2015|2015]])
|parent_species=[[Magikoopa]]
}}
'''Red Magikoopas''' are red-robed [[Magikoopa]]s that primarily appear in the ''Mario'' role-playing games, their behavior varying between series.
==History==
===''Super Mario RPG: Legend of the Seven Stars''===
[[File:Magikoopa Sprite - Super Mario RPG.png|frame]]
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', a Magikoopa, after being brainwashed by [[Smithy]], dons red robes. After he is defeated in combat by Mario and his allies, the Magikoopa's red robes turn back to blue.
===''Paper Mario'' series===
In the [[Paper Mario (series)|''Paper Mario'']] series, Red Magikoopas use [[ATK-Up|attack-increasing spells]] for its allies in battle. In addition to wearing red robes, they are depicted having green shoes with green jewels for their [[magic wand]]s.
In ''[[Paper Mario]]'', they are encountered later in the game and never appear outside of battle. In battle, they can boost another enemy's ATK by one point, but otherwise fire a magic blast or strike Mario with its magic wand, both attacks dealing three points of damage. Sometimes Red Magikoopas will ride brooms, but this doesn't affect their stats in any way, except [[hammer]] attacks will miss. When alone, it [[Flee|flees]] from battle. In-game, a Red Magikoopa's name is abbreviated to '''R Magikoopa'''.
In ''[[Paper Mario: The Thousand-Year Door]]'', one Red Magikoopa appears in ''[[Paper Mario: Thousand Year Door]]'', as an enemy in the [[Glitz Pit]] and member of the [[Magikoopa Masters]]. In this game, it has gained the ability to raise its allies' defense, as well as their attack power. Additionally, it can now clone itself if alone. In-game, its name is abbreviated to '''R. Magikoopa'''.
===''Mario Superstar Baseball'' and ''Mario Super Sluggers''===
[[File:RedMagiSelectMSB.PNG|thumb|right|100px]]
In ''[[Mario Superstar Baseball]]'', a Red Magikoopa can be chosen as an alternate costume of a Magikoopa. This returns in ''[[Mario Super Sluggers]]''.
{{br}}
===''Mario & Luigi: Dream Team''===
In ''[[Mario & Luigi: Dream Team]]'', [[Kamek]] creates a red-robed clone of himself called [[Kamek (Red)]] to assist him in his third battle against the Mario Bros. in [[Dreamy Neo Bowser Castle]]. This clone does not raise stats like its other [[Kamek (White)|fellow]] [[Kamek (Green)|clones]] or even like Red Magikoopas in the ''Paper Mario'' series. Instead, it will attack on its own by summoning a giant broom to sweep Mario up.
===''Puzzle & Dragons: Super Mario Bros. Edition''===
Red Magikoopas appear in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'', as enemies and allies that the player can use against other enemies. Instead of wearing green shoes and having a green jewel on their wand like they do in the ''Paper Mario'' series, they now wear blue shoes and the jewel on the wand is red. Its attribute is Fire.
{{br}}
==Profiles and statistics==
{{pmenemybox
|align=horizontal
|image=[[File:PMRedMagikoopa.gif]]
|hp=11
|atk=3
|def=0
|type=Flying or Ground|items=N/A|lvl=21|run=36|strong=None|weak=None|sleep=Fair, 3|dizzy=Good, 3|shock=Good, 3|shrink=Good, 3|stop=Good, 3/4|fright=Fair|airlift=Good|hurricane=Good|coins=2
|location=[[Mt. Lavalava]], [[Flower Fields]], [[Crystal Palace]]
|moves=Magic Blast (3), [[Attack-Up]] (boost ally's attack)
|tattle=This is a Red Magikoopa. He's one of the magicians in the Koopa clan. Snappy red robes, huh? He can magically increase the attack power of others. Take care of him before he can pump up his companions!
}}
{{pm2enemybox
{{pm2enemybox
|align=horizontal
|image=[[File:Red_Magi_Koopa.PNG]]
|image=[[File:Red_Magi_Koopa.PNG]]
|hp=7
|hp=7
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|#=37
|#=37
|after=[[White Magikoopa|38]]
|after=[[White Magikoopa|38]]
}}
A '''Red Magikoopa''' is one of the members of the [[Koopa Troop]], abbreviated as '''R Magikoopa''' in ''[[Paper Mario]]'' and '''R. Magikoopa''' in [[Paper Mario: The Thousand-Year Door|the sequel]]. This kind of [[Magikoopa]] uses [[ATK-Up|attack-increasing spells]] and can create clones. In battle, [[Mario]] has to [[Guard]] against his Magic Blast one second after contact to dodge correctly. Sometimes Red Magikoopas will ride brooms, but this doesn't affect their stats in any way, except [[hammer]] attacks will miss. And if a Red Magikoopa's allies have been defeated in Paper Mario, it will [[flee|run away]] if it was battled alone.
In ''[[Mario Superstar Baseball]]'', one of Magikoopa's alternate costumes has him wearing red robes, making him resemble a Red Magikoopa. This returns in ''[[Mario Super Sluggers]]''.
One Red Magikoopa appears in ''[[Paper Mario: Thousand Year Door]]'', as an enemy in the [[Glitz Pit]] and member of the [[Magikoopa Masters]]. In this game, it has gained the ability to raise its allies' defense, as well as their attack power. Additionally, it can now clone itself if alone.
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', a Magikoopa, after being brainwashed by [[Smithy]], dons red robes. After he is defeated in combat by Mario and his allies, the Magikoopa's red robes turn back to blue.
In ''[[Mario & Luigi: Dream Team]]'', [[Kamek]] creates a red-robed clone of himself called [[Kamek (Red)]] to assist him in his third battle against the Mario Bros. in [[Dreamy Neo Bowser Castle]]. This clone does not raise stats like its other [[Kamek (White)|fellow]] [[Kamek (Green)|clones]] or even like Red Magikoopas in the ''Paper Mario'' series. Instead, it will attack on its own by summoning a giant broom to sweep Mario up.
Red Magikoopas appear in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'', as enemies and allies that the player can use against other enemies. Instead of wearing green shoes and having a green jewel on their wand like they do in the ''Paper Mario'' series, they now wear blue shoes and the jewel on the wand is red. Its attribute is Fire.
{{br}}
==''Paper Mario'' profile and statistics==
{{pmenemybox
|align=horizontal
|image=[[File:PMRedMagikoopa.gif]]
|hp=11
|atk=3
|def=0
|type=Flying or Ground|items=N/A|lvl=21|run=36|strong=None|weak=None|sleep=Fair, 3|dizzy=Good, 3|shock=Good, 3|shrink=Good, 3|stop=Good, 3/4|fright=Fair|airlift=Good|hurricane=Good|coins=2
|location=[[Mt. Lavalava]], [[Flower Fields]]
|moves=Magic Blast (3), [[Attack-Up]] (boost ally's attack)
|tattle=This is a Red Magikoopa. He's one of the magicians in the Koopa clan. Snappy red robes, huh? He can magically increase the attack power of others. Take care of him before he can pump up his companions!
}}
}}


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|FraM=Red Magikoopa/Red Kamek
|FraM=Red Magikoopa/Red Kamek
}}
}}
{{BoxTop}}
{{BoxTop}}
{{Magikoopas}}
{{Magikoopas}}

Revision as of 15:40, August 18, 2016

Template:Species-infobox

Red Magikoopas are red-robed Magikoopas that primarily appear in the Mario role-playing games, their behavior varying between series.

History

Super Mario RPG: Legend of the Seven Stars

Sprite of Magikoopa in battle, from Super Mario RPG: Legend of the Seven Stars.

In Super Mario RPG: Legend of the Seven Stars, a Magikoopa, after being brainwashed by Smithy, dons red robes. After he is defeated in combat by Mario and his allies, the Magikoopa's red robes turn back to blue.

Paper Mario series

In the Paper Mario series, Red Magikoopas use attack-increasing spells for its allies in battle. In addition to wearing red robes, they are depicted having green shoes with green jewels for their magic wands.

In Paper Mario, they are encountered later in the game and never appear outside of battle. In battle, they can boost another enemy's ATK by one point, but otherwise fire a magic blast or strike Mario with its magic wand, both attacks dealing three points of damage. Sometimes Red Magikoopas will ride brooms, but this doesn't affect their stats in any way, except hammer attacks will miss. When alone, it flees from battle. In-game, a Red Magikoopa's name is abbreviated to R Magikoopa.

In Paper Mario: The Thousand-Year Door, one Red Magikoopa appears in Paper Mario: Thousand Year Door, as an enemy in the Glitz Pit and member of the Magikoopa Masters. In this game, it has gained the ability to raise its allies' defense, as well as their attack power. Additionally, it can now clone itself if alone. In-game, its name is abbreviated to R. Magikoopa.

Mario Superstar Baseball and Mario Super Sluggers

In Mario Superstar Baseball, a Red Magikoopa can be chosen as an alternate costume of a Magikoopa. This returns in Mario Super Sluggers.

Mario & Luigi: Dream Team

In Mario & Luigi: Dream Team, Kamek creates a red-robed clone of himself called Kamek (Red) to assist him in his third battle against the Mario Bros. in Dreamy Neo Bowser Castle. This clone does not raise stats like its other fellow clones or even like Red Magikoopas in the Paper Mario series. Instead, it will attack on its own by summoning a giant broom to sweep Mario up.

Puzzle & Dragons: Super Mario Bros. Edition

Red Magikoopas appear in Puzzle & Dragons: Super Mario Bros. Edition, as enemies and allies that the player can use against other enemies. Instead of wearing green shoes and having a green jewel on their wand like they do in the Paper Mario series, they now wear blue shoes and the jewel on the wand is red. Its attribute is Fire.

Profiles and statistics

Template:Pmenemybox Template:Pm2enemybox

Names in other languages

Template:Foreignname

Template:BoxTop