A Light in the Dark: Difference between revisions

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{{levelbox
{{levelbox
|code=Secret 3
|code=Secret 3
|image=[[Image:A_Light_in_the_Dark.png|200px]]
|image=[[File:A_Light_in_the_Dark.png|200px]]
|game=''[[Yoshi's Island DS]]''
|game=''[[Yoshi's Island DS]]''
|difficulty=Hardest
|difficulty=Hardest

Revision as of 04:22, May 21, 2016

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A Light in the Dark is the secret level of the third world in Yoshi's Island DS that is played by a Black Yoshi. It takes place in a complex castle lit by many torches. The level may be the most difficult one in the whole game.

Level Layout

Area 1

Yoshi starts the level near a staircase which the player must go up; then he can continue going right after getting to the top to find more stairs to go down. After that, Yoshi must then jump over a spike pit, collecting Red Coins along the way. Yoshi will find a room inhabited by four Piranha Plants and a flower. A chain is nearby which must then be traversed using Baby Donkey Kong, he will then find a Middle Ring and then access Area 2.

Area 2

After entering Area 2, Yoshi will have to use rubber balls to bounce to a higher area, then jump over a gap and use the Arrow Lift to get past some enemies. Once he gets past them, he can grab a key from the vase. Afterwards, Yoshi goes down a huge drop, and uses the Arrow Lift to continue again until he nears a door. The door will lead back to the area he began in, and Yoshi must use the Stork Stop to continue, switching to Baby Mario. Yoshi must then jump into a narrow path, encountering a Middle Ring, a bunch of enemies, and spikes. At the end, Yoshi must break another vase to get another key. Yoshi must then jump across a long abyss to get to a locked door. The player must then enter the door to access area 3.

Area 3

At the beginning of Area 3 is a Middle Ring, as well as a hut for Yoshi to obtain skis. He then skis down the slope for a while until the end of the skiing area,after skiing Yoshi must jump over a few small ledges and platforms before making it to the goal roulette and ending the level.

Enemies

Names in other languages

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