Fuzzball: Difference between revisions

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|first_appearance=''[[Luigi's Mansion: Dark Moon]]'' ([[List of games by date#2013|2013]])
|first_appearance=''[[Luigi's Mansion: Dark Moon]]'' ([[List of games by date#2013|2013]])
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'''Fuzzballs'''{{refneeded}} are purple creatures that appear in ''[[Luigi's Mansion: Dark Moon]]''. They are only found in the [[Secret Mine]]'s [[Chalet]], and look similar to [[Toothberry|Toothberries]].
'''Fuzzballs'''<ref name="Prima">''Luigi's Mansion: Dark Moon'' [[Prima Games]] eGuide, Secret Mine tab, page 2.</ref> are purple creatures that appear in ''[[Luigi's Mansion: Dark Moon]]''. They are only found in the [[Secret Mine]]'s [[Chalet]].


These creatures cannot damage [[Luigi]] on contact or via attacks. Instead, they chase Luigi around and get in the way of the [[Poltergust 5000]]. If Luigi picks one up using it, he can shoot it around the room and stun it for a short time. They appear at the end of mission [[D-1: Cold Case]].
These creatures cannot damage [[Luigi]] on contact or via attacks. Instead, they chase Luigi around and get in the way of the [[Poltergust 5000]]. If Luigi picks one up using it, he can shoot it around the room and stun it for a short time. They appear at the end of mission [[D-1: Cold Case]].


There are also '''Gold Fuzzballs''' that drop [[Gold Bar|gold bar]]s and [[bill]]s when thrown. These turn into the normal purple versions after being thrown around three times.
There are also '''Gold Fuzzballs'''<ref name="Prima"/> that drop [[Gold Bar|gold bar]]s and [[bill]]s when thrown. These turn into the normal purple versions after being thrown around three times.
 
==Reference==
<references/>


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[[Category:Luigi's Mansion: Dark Moon]]
[[Category:Luigi's Mansion: Dark Moon]]

Revision as of 12:43, January 8, 2016

Template:Species-infobox Fuzzballs[1] are purple creatures that appear in Luigi's Mansion: Dark Moon. They are only found in the Secret Mine's Chalet.

These creatures cannot damage Luigi on contact or via attacks. Instead, they chase Luigi around and get in the way of the Poltergust 5000. If Luigi picks one up using it, he can shoot it around the room and stun it for a short time. They appear at the end of mission D-1: Cold Case.

There are also Gold Fuzzballs[1] that drop gold bars and bills when thrown. These turn into the normal purple versions after being thrown around three times.

Reference

  1. ^ a b Luigi's Mansion: Dark Moon Prima Games eGuide, Secret Mine tab, page 2.

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