Super Smash Bros. Brawl: Difference between revisions

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== Characters ==
== Characters ==
[[Image:Ssb-marios.jpg|thumb|right|210px|The various Mario models that have appeared throughout the franchise.]]
[[Image:Ssb-marios.jpg|thumb|right|210px|The various Mario models that have appeared throughout the franchise.]]
Returning Characters:
=== Returning Characters ===
* [[Mario]] (of the ''[[Super Mario Bros.]]'' series) - [[Mushroom]] symbol
* [[Mario]] (of the ''[[Super Mario Bros.]]'' series) - [[Mushroom]] symbol
* [[Link]] (of the ''Legend of Zelda'' series) - Triforce symbol
* [[Link]] (of the ''Legend of Zelda'' series) - Triforce symbol
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* [[Yoshi]] (of the ''Yoshi'' series) - [[Yoshi Egg]] symbol
* [[Yoshi]] (of the ''Yoshi'' series) - [[Yoshi Egg]] symbol


Newcomers:
=== Newcomers ===
 
* [[Meta Knight]] (from the ''Kirby'' series) - Warpstar symbol
* [[Meta Knight]] (from the ''Kirby'' series) - Warpstar symbol
* [[Pit]] (from ''Kid Icarus'') - Bow symbol
* [[Pit]] (from ''Kid Icarus'') - Bow symbol
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== Stages ==
== Stages ==
[[Image:MarioAndWarioBrawlStyle.jpg|thumb|left|Mario and Wario fighting in [[Yoshi's Island (place)|Yoshi's Island]].]]
[[Image:MarioAndWarioBrawlStyle.jpg|thumb|right|Mario and Wario fighting in [[Yoshi's Island (place)|Yoshi's Island]].]]
*[[Mario Circuit]] - like [[Mute City]] from [[Super Smash Bros. Melee|Melee]], it has [[Shy Guy]]s driving across occasionally as they did in ''[[Mario Kart DS]]'' as an obstacle.
 
*[[Halberd]] - Meta-Knight's ship, like the [[Corneria]] and [[Venom]] stages from Melee, it flies in the air.
=== Returning Stages ===
 
*[[Yoshi's Island (place)|Yoshi's Island]] - Yoshi's Island on the basis of its appearances in ''[[Yoshi Touch & Go]]'' and ''[[Yoshi's Island DS]]''.
*[[Yoshi's Island (place)|Yoshi's Island]] - Yoshi's Island on the basis of its appearances in ''[[Yoshi Touch & Go]]'' and ''[[Yoshi's Island DS]]''.
*[[Battlefield]] - The stage will feature different daytimes.
*[[Pokémon Stadium]] - like the one in Melee, its terrain changes.
*[[Pokémon Stadium]] - like the one in Melee, its terrain changes.
*[[Angel Land]] - Pit's homeland. Like the [[Hyrule Temple]] from Melee
 
=== New Stages ===
 
*[[Angel Land]] - Pit's homeland. Like the [[Hyrule Temple]] from Melee.
*Castle - A castle of unknown origins. Possibly Hyrule Castle, but uncomfirmed.
*Castle - A castle of unknown origins. Possibly Hyrule Castle, but uncomfirmed.
*[[Mario Circuit]] - like [[Mute City]] from [[Super Smash Bros. Melee|Melee]], it has [[Shy Guy]]s driving across occasionally as they did in ''[[Mario Kart DS]]'' as an obstacle.
*[[Halberd]] - Meta-Knight's ship, like the [[Corneria]] and [[Venom]] stages from Melee, it flies in the air.
*[[Helipad]] - Snake's stage.
*[[Helipad]] - Snake's stage.
*[[Battlefield]] - The stage will feature different daytimes.
*[[Delfino Plaza]] - A moving stage, comparable to Mute City of ''SSBM''
*[[Delfino Plaza]] - A moving stage, comparable to Mute City of ''SSBM''



Revision as of 04:35, June 5, 2007

This article is about an upcoming game. Editors must cite sources for all contributions to this article. Edits that do not follow this standard may be reverted without notice.

Template:Infobox Super Smash Bros. Brawl is an upcoming fighting game for the Nintendo Wii. It is the third game in the Super Smash Bros. Series, the sequel to Super Smash Bros. and Super Smash Bros. Melee. It is scheduled to be released in the United States in 2007.

It has been confirmed that the game will make use of the Nintendo Wi-Fi Connection.

Gameplay

Shigeru Miyamoto and Masahiro Sakurai, the director of the game, confirmed that the game would have full compatibility with the GameCube controller. Sakurai stated that the reason was because he did not want to "alienate those familiar with the pad." Whether or not it will take advantage of the Wii Remote was not stated. Notably, the icon for the gameplay section on the official website of the game is a symbol of a Wii Remote. [1]

A new battle mechanic will be the Final Smash, that is triggered by the collection of a Smash Ball. Another new battle mechanic is that players will be able to walk and jump while using projectile-shooting items, like the Super Scope.

Characters

File:Ssb-marios.jpg
The various Mario models that have appeared throughout the franchise.

Returning Characters

Newcomers

Template:Spoiler

  • Solid Snake (from Konami's Metal Gear series) - FOXHOUND symbol

According to Sakurai, discussions for possible other third-party character additions such as Sonic the Hedgehog are underway, but nothing has been confirmed.

Items

Certain items from Melee will not be returning, but there will be new items.

Returning Items

New Items

Stages

Mario and Wario fighting in Yoshi's Island.

Returning Stages

New Stages

Music

Famed Final Fantasy composer Nobuo Uematsu contributed the main theme of the game. It is unknown whether he will be composing additional tracks.

The official Super Smash Bros. Brawl website lists a total of 36 composers to work on music for the game. Uematsu is not listed. [2]

A remix of Menu 1 from Super Smash Bros. Melee will be used for the stage Battlefield. The official website recently revealed a track called Yoshi's Story: Ending, which is a remix of the ending music to Yoshi's Story. It also features Yoshi's voice during the track. The website hinted at Yoshi being in the game on this page and also showed Yoshi's logo next to the song, thus almost proving Yoshi will be in Brawl.

Media

Template:Media-single

Official Artwork

External Links

www.smashbros.com - The official Super Smash Bros. Brawl Website