Statue Armour Ghost: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (MegaKoopa moved page Knight Greenie to Possessed Armor: Per talk page proposal.)
mNo edit summary
Line 1: Line 1:
{{rename|Possessed Armor}}
{{image}}
{{conjecture}}
{{conjecture}}
[[File:ToughPossessor3.png|thumb|200px|Luigi battling some '''Possessed Armors'''.]]
'''Possessed Armors''' are suits of armor controlled by ghosts in ''[[Luigi's Mansion: Dark Moon]]'', therefore gaining abilities that ordinary ghosts don't have.


'''Knight Greenies''' are [[Strong Greenie]]s in ''[[Luigi's Mansion: Dark Moon]]'' that are in a suit of armor, therefore gaining abilities that other Greenies don't have. To attack [[Luigi]], Knight Greenies charge at him fairly fast, then attack with their weapon, dealing 20 damage if successful. However, if they don't hit Luigi, the Greenie will have to pull the weapon out of the ground, taking time to do so, this is when Luigi can reveal the Greenie beneath the suit, by using his [[Poltergust 5000]]'s Power Surge on the carpet it is standing on, making the knight fall which breaks its suit of armor, revealing a Greenie. The fight after that is just sucking the Greenie up.
[[Greenie]]s using Possessed Armors are only fought and seen in [[E-1: Front-Door Key]]. [[Luigi]] encounters them in the [[Ceremonial Chamber]], having to beat two of them to get through. In [[E-Boss: Stop the Knightmare]] six suits of armor are possessed by the [[Tough Possessor]].
 
Knight Greenies are only fought and seen in [[E-1: Front-Door Key]]. Luigi encounters them in the [[Ceremonial Chamber]], having to beat two of them to get through. In [[E-Boss: Stop the Knightmare]] 6 suits of armor are possessed by the [[Tough Possessor]].


To attack Luigi, the Possessed Armors charge at him fairly fast, then attack with their weapon, dealing 20 damage if successful. However, if they don't hit Luigi, the ghost will have to pull the weapon out of the ground, taking time to do so, this is when Luigi can reveal the ghost beneath the suit, by using his [[Poltergust 5000]]'s Power Surge on the carpet it is standing on, making the knight fall which breaks its suit of armor, revealing the ghost. The fight after that is just sucking it up.
{{BoxTop}}
{{BoxTop}}
{{LMDM}}
{{LMDM}}
[[Category:Luigi's Mansion: Dark Moon Ghosts]]
[[Category:Luigi's Mansion: Dark Moon Ghosts]]

Revision as of 13:18, September 1, 2013

The title of this article is conjectural; an official name for the article's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the article should be moved to its appropriate title.

Luigi battling some Possessed Armors.

Possessed Armors are suits of armor controlled by ghosts in Luigi's Mansion: Dark Moon, therefore gaining abilities that ordinary ghosts don't have.

Greenies using Possessed Armors are only fought and seen in E-1: Front-Door Key. Luigi encounters them in the Ceremonial Chamber, having to beat two of them to get through. In E-Boss: Stop the Knightmare six suits of armor are possessed by the Tough Possessor.

To attack Luigi, the Possessed Armors charge at him fairly fast, then attack with their weapon, dealing 20 damage if successful. However, if they don't hit Luigi, the ghost will have to pull the weapon out of the ground, taking time to do so, this is when Luigi can reveal the ghost beneath the suit, by using his Poltergust 5000's Power Surge on the carpet it is standing on, making the knight fall which breaks its suit of armor, revealing the ghost. The fight after that is just sucking it up. Template:BoxTop