Big Popper: Difference between revisions

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==Gameplay==
==Gameplay==
The [[player]] has to pop [[bubble]]s by using a fan to make the bubble move to the spikes to earn points. Fanning more bubbles into the spikes consecutively results in the point multiplier displayed on the spiked wheel to increase, going from "x1" to "x3" to "x5" to "x7" and finally to "x10". If a bubble pops on the ground, the player loses ten points. As time passes, more bubbles appear on the field; amongst these are red bubbles, which not only increase points if popped but also increase time. The minigame ends after the time expires. In [[Shroom City]] mode, the player must earn at least 70 points in the allotted time to win.
The [[player]] has to pop [[bubble]]s by using a fan to make the bubble move to the spikes to earn points. Fanning more bubbles into the spikes consecutively results in the point multiplier displayed on the spiked wheel to increase, going from "x1" to "x3" to "x5" to "x7" and finally to "x10," though this decreases over time if more bubbles are not popped before. If a bubble pops on the ground, the player loses ten points. As time passes, more bubbles appear on the field; amongst these are red bubbles, which not only increase points if popped but also increase time. The minigame ends after the time expires. In [[Shroom City]] mode, the player must earn at least 70 points in the allotted time to win.


==In-Game Text==
==In-Game Text==

Revision as of 22:18, February 17, 2013

Template:Minigame-infobox Big Popper is a single-player minigame found in Mario Party Advance.

Introduction

The player is standing in the center of the area as a bubble descends. They immediately walk over and fan the bubble into the spike, popping it.

Gameplay

The player has to pop bubbles by using a fan to make the bubble move to the spikes to earn points. Fanning more bubbles into the spikes consecutively results in the point multiplier displayed on the spiked wheel to increase, going from "x1" to "x3" to "x5" to "x7" and finally to "x10," though this decreases over time if more bubbles are not popped before. If a bubble pops on the ground, the player loses ten points. As time passes, more bubbles appear on the field; amongst these are red bubbles, which not only increase points if popped but also increase time. The minigame ends after the time expires. In Shroom City mode, the player must earn at least 70 points in the allotted time to win.

In-Game Text

  • Rules: "Fan the falling bubbles into the spikes. Pop 'em to earn points!"


Template:Mario Party Advance