Vexing Doors: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary |
m (→Layout) |
||
Line 13: | Line 13: | ||
==Layout== | ==Layout== | ||
The level takes place in a [[Ghost House]]. The first room is haunted by a [[Boo]] and a [[Big Boo]]. There are three [[door]]s: | The level takes place in a [[Ghost House]]. The first room is haunted by a [[Boo]] and a [[Big Boo]]. There are three [[door]]s: | ||
*The first door seen takes Mario to a room with spikes floor. He must ride a [[Snake Block]] to reach an Advance Coin | *The first door seen takes Mario to a room with spikes floor. He must ride a [[Snake Block]] to reach an Advance Coin and back. | ||
*The third one leads to a small room with a Boo and a [[? Block]]. | *The third one leads to a small room with a Boo and a [[? Block]]. | ||
*The second one takes Mario to more doors. | *The second one takes Mario to more doors. |
Revision as of 14:38, February 9, 2013
Template:Anotherlanguage Template:Level Obake Yashiki wa Nazo Darake! (おばけやしきはなぞだらけ! The Ghostly Mansion of Mystery!) is an e-Reader level for Super Mario Advance 4: Super Mario Bros. 3. The level contains five Advance Coins.
Layout
The level takes place in a Ghost House. The first room is haunted by a Boo and a Big Boo. There are three doors:
- The first door seen takes Mario to a room with spikes floor. He must ride a Snake Block to reach an Advance Coin and back.
- The third one leads to a small room with a Boo and a ? Block.
- The second one takes Mario to more doors.
Entering the second door, Mario finds himself in a room with another Advance Coin and three doors, but only one of them is visible without pressing a P-Switch.
- The one in the far left leads to a room with two doors. Both take Mario to the same room (filled with invisible ? Blocks) but the upper one allows Mario to get an Advance Coin.
- The second invisible door and the visible one basically take the player to the same room, but the P-Switch door takes them to an Advance Coin room first.
The next room has more doors:
- Entering the one in the left corner, Mario reaches a room before The Big Boo battle, with three doors that take Mario back to the second room. The last one leads to the battle.
- The one over Coins can be accessed by pressing a P-Switch (only accessible by entering the Advance Coin door in the second room). Mario can collect the last Advance Coin and a Coin Snake here.
The battle with The Big Boo is similar to the previous one: Mario must toss three Ice Blocks at him, while avoiding two regular Boos.