Vexing Doors: Difference between revisions

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==Layout==
==Layout==
The level takes place in a [[Ghost House]]. The first room is haunted by a [[Boo]] and a [[Big Boo]]. There are three [[door]]s:
The level takes place in a [[Ghost House]]. The first room is haunted by a [[Boo]] and a [[Big Boo]]. There are three [[door]]s:
*The first door seen takes Mario to a room with spikes floor. He must ride a [[Snake Block]] to reach an Advance Coin are back.
*The first door seen takes Mario to a room with spikes floor. He must ride a [[Snake Block]] to reach an Advance Coin and back.
*The third one leads to a small room with a Boo and a [[? Block]].
*The third one leads to a small room with a Boo and a [[? Block]].
*The second one takes Mario to more doors.
*The second one takes Mario to more doors.

Revision as of 14:38, February 9, 2013

Template:Anotherlanguage Template:Level Obake Yashiki wa Nazo Darake! (おばけやしきはなぞだらけ! The Ghostly Mansion of Mystery!) is an e-Reader level for Super Mario Advance 4: Super Mario Bros. 3. The level contains five Advance Coins.

Layout

The level takes place in a Ghost House. The first room is haunted by a Boo and a Big Boo. There are three doors:

  • The first door seen takes Mario to a room with spikes floor. He must ride a Snake Block to reach an Advance Coin and back.
  • The third one leads to a small room with a Boo and a ? Block.
  • The second one takes Mario to more doors.

Entering the second door, Mario finds himself in a room with another Advance Coin and three doors, but only one of them is visible without pressing a P-Switch.

  • The one in the far left leads to a room with two doors. Both take Mario to the same room (filled with invisible ? Blocks) but the upper one allows Mario to get an Advance Coin.
  • The second invisible door and the visible one basically take the player to the same room, but the P-Switch door takes them to an Advance Coin room first.

The next room has more doors:

  • Entering the one in the left corner, Mario reaches a room before The Big Boo battle, with three doors that take Mario back to the second room. The last one leads to the battle.
  • The one over Coins can be accessed by pressing a P-Switch (only accessible by entering the Advance Coin door in the second room). Mario can collect the last Advance Coin and a Coin Snake here.

The battle with The Big Boo is similar to the previous one: Mario must toss three Ice Blocks at him, while avoiding two regular Boos.

External Links

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