Fortune-teller's Room: Difference between revisions

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The '''Fortune-Teller's Room''' (Japanese: 占い部屋 ''Fortune-Telling Room'') is a room first discovered in Area Two of [[Luigi's Mansion (place)|Luigi's Mansion]]. However, it cannot be cleared until Area Three.
The '''Fortune-Teller's Room''' (Japanese: 占い部屋 ''Fortune-Telling Room'') is a room first discovered in Area Two of [[Luigi's Mansion (place)|Luigi's Mansion]]. However, it cannot be cleared until Area Three.


==Story==
When [[Luigi]] first entered the Fortune-Teller's Room, he found a lone crystal ball in the center of the room. When he shined his [[flashlight]] on the [[Crystal Ball|crystal ball]], the ghost [[Madame Clairvoya]] appeared. She explained to Luigi that she was a seer and could contact the spirits of someone's (namely: [[Mario]]'s) dropped items. Luigi would need to find five of Mario's dropped items: his [[Mario's Cap|Hat]], his [[Mario's Letter|Letter]], his [[Mario's Star|Star]], his [[Mario's Glove|Glove]], and his [[Mario's Shoe|Shoe]]. Luigi did not have any of those items at the moment, so he lit the four candelabra in the room and received the [[Key]] to the [[Laundry Room]] from a high pillar.
When [[Luigi]] first entered the Fortune-Teller's Room, he found a lone crystal ball in the center of the room. When he shined his [[flashlight]] on the [[Crystal Ball|crystal ball]], the ghost [[Madame Clairvoya]] appeared. She explained to Luigi that she was a seer and could contact the spirits of someone's (namely: [[Mario]]'s) dropped items. Luigi would need to find five of Mario's dropped items: his [[Mario's Cap|Hat]], his [[Mario's Letter|Letter]], his [[Mario's Star|Star]], his [[Mario's Glove|Glove]], and his [[Mario's Shoe|Shoe]]. Luigi did not have any of those items at the moment, so he lit the four candelabra in the room and received the [[Key]] to the [[Laundry Room]] from a high pillar.


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After reading all five items, Madame Clairvoya willingly exposes her heart and allows Luigi to suck her up into the [[Poltergust 3000]] with almost no resistance. The room is brightened, and Luigi secures the Key to the [[Safari Room]].
After reading all five items, Madame Clairvoya willingly exposes her heart and allows Luigi to suck her up into the [[Poltergust 3000]] with almost no resistance. The room is brightened, and Luigi secures the Key to the [[Safari Room]].


==Description==
The Fortune-Teller's Room contains four candelabra, two of which are on high stands. The other two are resting on small drawers in the back of the room. There is also the high pillar where Luigi receives the Laundry Room Key. The main focus of the room is Madame Clairvoya's ornately decorated gold chair, along with her equally ornately decorated table, on which her crystal ball sits. Behind Madame Clairvoya's chair is a [[Gold Mouse]] - inducing piece of [[cheese]], which, like other pieces of cheese, only appears when the room is darkened.
The Fortune-Teller's Room contains four candelabra, two of which are on high stands. The other two are resting on small drawers in the back of the room. There is also the high pillar where Luigi receives the Laundry Room Key. The main focus of the room is Madame Clairvoya's ornately decorated gold chair, along with her equally ornately decorated table, on which her crystal ball sits. Behind Madame Clairvoya's chair is a [[Gold Mouse]] - inducing piece of [[cheese]], which, like other pieces of cheese, only appears when the room is darkened.



Revision as of 00:27, July 10, 2012

Template:Roombox The Fortune-Teller's Room (Japanese: 占い部屋 Fortune-Telling Room) is a room first discovered in Area Two of Luigi's Mansion. However, it cannot be cleared until Area Three.

Story

When Luigi first entered the Fortune-Teller's Room, he found a lone crystal ball in the center of the room. When he shined his flashlight on the crystal ball, the ghost Madame Clairvoya appeared. She explained to Luigi that she was a seer and could contact the spirits of someone's (namely: Mario's) dropped items. Luigi would need to find five of Mario's dropped items: his Hat, his Letter, his Star, his Glove, and his Shoe. Luigi did not have any of those items at the moment, so he lit the four candelabra in the room and received the Key to the Laundry Room from a high pillar.

After he acquires the five items, Luigi returns to Madame Clairvoya and hands them over, one by one, getting a reading from each one by the ghostly pTemplate:Sychic.

The first item tells Madame Clairvoya that Mario is simply alive.

The second item tells her that Mario is imprisoned in a painting in the Secret Altar.

The third item shows Madame Clairvoya an image of King Boo, the one who has captured Mario.

The fourth item tells Madame Clairvoya of strange powers the Boos have when they are present in large numbers.

Finally, Madame Clairvoya views the last item and views an image of Bowser. She does not know what it means, but knows it must be horrible.

After reading all five items, Madame Clairvoya willingly exposes her heart and allows Luigi to suck her up into the Poltergust 3000 with almost no resistance. The room is brightened, and Luigi secures the Key to the Safari Room.

Description

The Fortune-Teller's Room contains four candelabra, two of which are on high stands. The other two are resting on small drawers in the back of the room. There is also the high pillar where Luigi receives the Laundry Room Key. The main focus of the room is Madame Clairvoya's ornately decorated gold chair, along with her equally ornately decorated table, on which her crystal ball sits. Behind Madame Clairvoya's chair is a Gold Mouse - inducing piece of cheese, which, like other pieces of cheese, only appears when the room is darkened.

Ghosts in The Fortune-Teller's Room

Ghosts in the Fortune-Teller's Room during the blackout