Special 2: Difference between revisions

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==={{world|S2|2}}===
==={{world|S2|2}}===
====Layout====
====Layout====
The level appears similar to [[World 3 (Super Mario 3D Land)#World 3-2|World 3-2]], but this level takes place in the sunset and except that the player has 30 seconds to complete the level. Blue [[+ Clock]]s are scattered throughout the level. [[Blooper]]s are the primary enemies, but one [[Spike Eel]] appears in the same location the first eel is located in World 3-2.
The level appears similar to [[World 3 (Super Mario 3D Land)#World 3-2|World 3-2]], but this level takes place in the sunset and except that the player has 30 seconds to complete the level. Blue [[+ Clock]]s are scattered throughout the level. [[Blooper]]s are the primary enemies, but one [[Spike Eel]] appears in the same location the first eel is located in World 3-2. Also, there are [[Spiky Plant]]s in the level.


====Star Medals====
====Star Medals====

Revision as of 10:12, May 26, 2012

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Template:Worldbox Special 2 is the second Special World in Super Mario 3D Land. The world appears as a dark yellow field which is unlocked after beating Dry Bowser in Special 1. At the beginning of the world is a Warp Pipe leading to World 2. There is one Toad House in the world.

Levels

Special 2-1

Layout

The level takes place in an area that is auto-scrolling both horizontally and vertically at the same time. The area mostly consists of yellow platforms and Jump Blocks. Piranha Plants are the primary enemies, though two Venus Fire Traps appear during the level.

Star Medals

  • Star Medal 1: The Star Medal is floating above the first set of Jump Blocks.
  • Star Medal 2: Floating above a yellow platform near the second Venus Fire Trap is the Star Medal.
  • Star Medal 3: On the roof of the castle-like structure at the end of the level, the Star Medal is visible.

Special 2-2

Layout

The level appears similar to World 3-2, but this level takes place in the sunset and except that the player has 30 seconds to complete the level. Blue + Clocks are scattered throughout the level. Bloopers are the primary enemies, but one Spike Eel appears in the same location the first eel is located in World 3-2. Also, there are Spiky Plants in the level.

Star Medals

  • Star Medal 1: The Star Medal is in plain sight, in the corner next to the first underwater rectangular Question Block
  • Star Medal 2: Right above a Rubber Platform is the Star Medal.
  • Star Medal 3: The third Star Medal is near the end of the level, on top of a pair of Wooden Blocks stacked on top of each other.

Special 2-3

Layout

The level appears similar to World 1-4. However, the area beneath the player is covered with lava instead of water, and the primary enemies are Fuzzies. One Poison Mushroom appears in the area. Some spiked cylinders on chains also appear, as well as two Blokkabloks; one of the blocks on the second one gives the player a Statue Leaf.

Star Medals

  • Star Medal 1: The Star Medal is located near the Checkpoint Flag, above the chained spiked cylinder.
  • Star Medal 2: By using one of the water geyser's the player can access the Star Medal, located to the left of the geyser.
  • Star Medal 3: The third Star Medal is near the end of the level, located behind the numerous Fuzzies before the pipe.

Special 2-4

Layout

The level is similar to World 6-5. Instead of using the Rubber Blocks, the player instead uses a Propeller Box to get through the level. Paragoombas are the only enemies in the level.

Star Medals

  • Star Medal 1: There is a Brick Block and a Question Block after a thin platform with Coins. Using a Propeller Box to get to a previously impossible area leads to the Star Medal.
  • Star Medal 2: This Star Medal is in a high area close to a Question Block and a tall Goomba Tower. Using the Question Block and the Goomba Tower can get Mario to the Star Medal.
  • Star Medal 3: Near some Donut Lifts, Mario should use a Propeller Box to reach the final Star Medal.

Special 2-5

Layout

The level is patterned after World 4-5. However, the area is a snowy area, and the Snake Blocks move faster. Stingbies are the only enemies in the level.

Star Medals

  • Star Medal 1: On the highest Snake Block after the first ! Switch, the Star Medal will be there.
  • Star Medal 2: After three Stingbys, in this part the player needs to go to the third Warp Box seen. Close by is the Star Medal, which is collected automatically.
  • Star Medal 3: After three ! Switches, there is a ! Switch that does not lead to a Warp Box. When the Snake Blocks stop going south, Mario should jump down, and the Star Medal will be there.

Special 2-Airship

Layout

The level is similar to the World 3 Airship. However, the level uses Banzai Bills instead of Spiked Pillars. The level also takes place in a daytime setting instead of night. The player must have 120 Star Medals to unlock the level. At the end of the level is a Warp Box leading to the flagpole instead of a pipe leading to a Boom Boom fight.

Star Medals

  • Star Medal 1: The first Star Medal is located on a platform just in front of a Banzai Bill Blaster.
  • Star Medal 2: The player will notice the Star Medal floating above a Spiked Ball Launcher.
  • Star Medal 3: The third Star Medal floating above a crumbling rock platform, in a location similar to the second Star Medal on the World 3 Airship.

Media