Donkey Kong Circus: Difference between revisions

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{{Game & Watch}}
{{Game & Watch}}
{{DKGames}}
{{DKGames}}
[[Category:1984 games]][[Category:Game & Watch Games]][[Category:Puzzle Games]]
[[Category:1984 games]]
[[Category:Game & Watch Games]]
[[Category:Puzzle Games]]
[[Category:Games]]

Revision as of 05:12, January 28, 2012

A screenshot of the product Donkey Kong Circus from the Game & Watch series

Donkey Kong Circus is a Game & Watch title released as part of the Panorama series on September 6, 1984[1].

While released after the original Donkey Kong, this may be set as a prequel, implying that Mario started their conflict by kidnapping the pair of simians.

Story

Donkey Kong has been captured by Mario from his home and forced to put on a circus show to entertain the masses.

Gameplay

In this game, Mario has to control Donkey Kong's actions by making him balance on a barrel while juggling pineapples and avoiding deadly flames.

Trivia

  • This is one of the few Game & Watch units to feature full color. This was actually due to Gunpei Yokoi's idea to move the background around the characters instead of vice-versa.
  • This game features identical gameplay to Mickey Mouse, which was released seven months earlier. The two games' codes also got mixed up, with Mickey Mouse being model "DC-95" and Donkey Kong Circus being "MK-96".[1]

References


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