Editing World 3-2 (Super Mario 3D Land)

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'''World 3-2''' is the second course of [[World 3 (Super Mario 3D Land)|World 3]] in ''[[Super Mario 3D Land]]''.
'''World 3-2''' is the second course of [[World 3 (Super Mario 3D Land)|World 3]] in ''[[Super Mario 3D Land]]''.
==Layout==
==Layout==
Mario will start in front of a lake, and he must dive in the water. Underwater, Mario will find a [[Cheep Cheep]] swimming around a [[Warp Pipe]], which will lead him back to the surface. Mario will find a [[P Switch]] here, which will form a trail of coins leading to the bottom of the water. Here, he will find a [[Fire Flower]], some [[Crate]]s, a Cheep Cheep, and a [[+ Clock]] above the water. Progressing through the lake, Mario will find several Yellow Rings that give him five coins, along with a [[? Block]], some [[Brick Block]]s, and a [[Red Ring]] right above a pit. He'll also find three Cheep Cheeps patrolling an area. After this, Mario will be able to jump out of the water, following the path to a [[Checkpoint Flag]], and then diving again. Here, Mario can press a P Switch to cause several Yellow Rings to appear. He will also have to dodge [[Porcupuffer]]s swimming between small fences. Not only Porcupuffers will try to harm Mario here, but a Spike Eel will also give a challenge to the plumber. Right after the eel, Mario will find a pipe, leading to the [[Goal Pole]].
Mario will start in front of a lake, and he must dive in the water. Underwater, Mario will find a [[Cheep Cheep]] swimming around a [[Warp Pipe]], which will lead him back to the surface. Mario will find a [[P Switch]] here, which will form a trail of coins leading to the bottom of the water. Here, he will find a [[Fire Flower]], some [[Crate]]s, a Cheep Cheep, and a [[timer]] above the water. Progressing through the lake, Mario will find several Yellow Rings that give him five coins, along with a [[? Block]], some [[Brick Block]]s, and a [[Red Ring]] right above a pit. He'll also find three Cheep Cheeps patrolling an area. After this, Mario will be able to jump out of the water, following the path to a [[Checkpoint Flag]], and then diving again. Here, Mario can press a P Switch to cause several Yellow Rings to appear. He will also have to dodge [[Porcupuffer]]s swimming between small fences. Not only Porcupuffers will try to harm Mario here, but a Spike Eel will also give a challenge to the plumber. Right after the eel, Mario will find a pipe, leading to the [[Goal Pole]].


==[[Star Medal]]s==
==[[Star Medal]]s==

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