Editing Witch (boss)

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{{character infobox
{{italic title|id=yes}}
|image=[[File:SML2 Artwork Witch.png|200px]]
{{character-infobox
|title=Witch
|image=[[File:SML2 Artwork Witch.png|200px]]<br>
|first_appearance=''[[Super Mario Land 2: 6 Golden Coins]]'' ([[List of games by date#1992|1992]])
|first_appearance=''[[Super Mario Land 2: 6 Golden Coins]]'' ([[List of games by date#1992|1992]])
|latest_appearance=''[[Mario vs. Wario]]'' ([[List of games by date#1993|1993]])
|latest_appearance=''[[Mario vs. Wario]]'' ([[List of games by date#1993|1993]])
}}
}}
The '''Witch'''<ref>"''Stay in the middle of the last room while you wait for the Witch to appear on one side, then leap and jump.''" - ''Nintendo Power'' Volume 43, page 50.</ref><ref>''Nintendo Magazine System'' (AU) Issue #5, page 55.</ref> appears as a boss in the world of ''[[Super Mario Land 2: 6 Golden Coins]]'' called [[Pumpkin Zone]]. The Witch can be found flying in the Pumpkin Zone sky on her broom. The Witch battles out with [[Mario]] in her kitchen, where she teleports around the room and casts fire bolts with her wand. Some of these fire bolts fall down under the pots that stands in the middle of her kitchen and boils them so much that the lids on them fly high up in the air. If Mario stands on these pots, they will propel him into the spikes above. He should jump on her head or fire his own [[fireballs]] at her. Three jumps or six fireballs will defeat her.
[[File:Witch-SML2.png|frame|left]]
The '''Witch'''<ref>"''Stay in the middle of the last room while you wait for the Witch to appear on one side, then leap and jump.''" - ''Nintendo Power'' Volume 43, page 50.</ref><ref>''Nintendo Magazine System'' (AU) Issue #5, page 55.</ref> appears as a boss in the world of ''[[Super Mario Land 2: 6 Golden Coins]]'' called [[Pumpkin Zone]]. The Witch can be found flying in the sky of Pumpkin Zone on her broom. The witch battles out with [[Mario]] in her kitchen, where she teleports around the room and casts fire bolts with her wand. Some of these fire bolts fall down under the pots that stands in the middle of her kitchen and boils them so much that the lids on them fly high up in the air. If Mario stands on these pots, they will propel him into the spikes above. He should jump on her head or fire his own [[fireballs]] at her. Three jumps or six fireballs will defeat her.


The Witch also appears as a "nothing" icon in the slot machine game of the optional [[casino]] area; if it is landed on, she will stick out her tongue, and taunt Mario.
The Witch also appears as a "nothing" icon in the slot machine game of the optional [[casino]] area; if it is landed on, she will stick out her tongue, and taunt Mario.


The Witch reappears in the ''[[Mario vs. Wario]]'' comic. She starts by shooting fireballs at Mario. He ducks the flames and they hit the [[Big Bird]], who was in the nearby bush. She then launches her lids at Mario. He then jumps over the lids and lands on them, getting them stuck to his shoes but also allowing him to walk on water. He walks across a lake and "thanks" the Witch for her "help".
She reappears in the ''[[Mario vs. Wario]]'' comic. She starts by saying "You won't get away for me, my pretty!" (a reference to [[wikipedia:The Wizard of Oz|The Wizard of Oz]]) and launches fire balls at Mario. He ducks the flames and they hit a [[Big Bird|bird]], who was in the nearby bush. She then launches her lids at Mario. He then jumps over the lids and lands on them, getting them stuck to his shoes but also allowing him to walk on water. He walks across a lake and "thanks" the witch for her "help".


The Witch has similarities to the [[collector]], and is depicted as another form of that character in the [[Super Mario (Kodansha manga)|Kodansha adaptation]].<ref>Kazuki, Motoyama. [[Super Mario (Kodansha manga)|KC Deluxe]] vol. 19 - ''Super Mario Land 2: 6-tsu no Kinka 1''. Page 89.</ref> The Witch has also appeared in volume 8 of ''[[Super Mario-kun]]'', where she transforms Mario into a pig. She also tries to collide two flying pot lids to harm Mario and his friends. Despite this, with the help of a [[Boo]], Mario uses her wand to transform her into a fish.
The [[Witch (Super Mario Land 2: 6 Golden Coins)|Witch]] has similarities to [[Keipu]], and is depicted as another form of that character in the [[Super Mario (Kodansha manga)|Kodansha adaptation]]. The Witch has also appeared in volume 8 of ''[[Super Mario-Kun]]'', where she transforms Mario into a pig. She also tries to collide two flying pot lids to harm Mario and his friends. Despite this, with the help of a [[Boo]], Mario uses her wand to transform her into a fish.
 
{{br}}
==Profiles and statistics==
===''[[Perfect Ban Mario Character Daijiten]]''===
'''<big>サバーサ</big><br>
'''{{ruby|種族|しゅぞく}}''' ?(魔女)<br>
'''{{ruby|性格|せいかく}}''' ひねくれもの<br>
'''{{ruby|登場|とうじょう}}ゲーム''' ランド2<br>
'''<big>魔法攻撃が得意な魔女</big></b><br>
サバーサは、魔女の家コースに隠れすむパンプキンゾーンのボス。火炎系の魔法攻撃が得意な魔女で、ワリオの性格が気に入って仲間になったというすじがねいりのヒネクレものだ。<ref>Shogakukan. 1994.「パーフェクト版 マリオキャラクター大事典」 (''Perfect Ban Mario Character Daijiten''), [https://i.imgur.com/Qkvd5s7.jpeg page 87.]</ref>
 
'''''<big>Witch</big>'''''<br>
''Tribe: ? (Witch)''<br>
''Disposition: Sourpuss''<br>
''Game appearances: Land 2''<br>
'''''<big>A witch who excels at magical attacks</big><br>
''The Witch is the boss of the Pumpkin Zone, hidden in the Witch's House Course. She is a witch who specializes in flame magic attacks, and is a cynical, twisted person who became Wario's friend because she liked his personality.''


==Gallery==
==Gallery==
<gallery>
<gallery>
Witch-SML2.png|Sprite
Sabasa SuperMarioKun 8.jpg|''Super Mario-kun'', volume 8
Sabasa SuperMarioKun 8.jpg|''Super Mario-kun'', volume 8
WitchMarioAdventures.jpg|''[[Mario vs. Wario]]''
WitchMarioAdventures.jpg|''[[Mario vs. Wario]]''
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=サバーサ<ref>「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (''Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins''), page 09.</ref>
|Jap=サバーサ<ref>''Perfect Ban Mario Character Daijiten''. [https://i.imgur.com/Qkvd5s7.jpg Page 87.]</ref>
|JapR=Sabāsa
|JapR=Sabāsa
|JapM=Derived from "{{wp|Sabbath}}" and possibly「{{ruby|婆|ばあ}}」(''bā'', hag), with feminine noun suffix "-a"
|JapM=Possibly derived from "Sabbath", the name of the periodical witch reunions, and「婆」(''bā'', hag or witch)
|Jap2={{ruby|魔女|まじょ}}<ref>Kazuki, Motoyama. [[Super Mario (Kodansha manga)|KC Deluxe]] vol. 19 - ''Super Mario Land 2: 6-tsu no Kinka 1''. Page 4.</ref>
|Fra=Sorcière
|Jap2R=Majo
|FraM=Witch
|Jap2M=Witch
|Fre=Sorcière
|FreM=Witch
|Ger=Heiße Hexe
|Ger=Heiße Hexe
|GerM=Hot Witch
|GerM="Hot Witch"
|Ita=Strega<ref>''Club Nintendo'' (Italy) Numero 1 - 1993, page 24.</ref><br>Stregaccia<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''; pag. 75</ref>
|Ita=Stregaccia<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''; pag. 75</ref>
|ItaM=Witch<br>Ugly Witch
|ItaM=Ugly Witch
}}
}}


==References==
==References==
<references/>
<references/>
{{SML2}}
{{SML2}}
[[Category:Magicians]]
[[Category:Magicians]]
[[Category:Super Mario Land 2: 6 Golden Coins bosses]]
[[Category:Fire creatures]]
[[Category:Fire creatures]]
[[Category:Witches]]
[[Category:Witches]]
[[Category:Shapeshifters]]
[[Category:Super Mario Land 2: 6 Golden Coins bosses]]
[[de:Heiße Hexe]]
[[de:Heiße Hexe]]
[[it:Stregaccia]]
[[it:Stregaccia]]

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