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{{world infobox
{{worldbox
|image=[[File:WildWestWorld.png|240px]]
|image=[[File:WildWestWorld.png|240px]]
|game=''[[DK: King of Swing]]''
|app=''[[DK: King of Swing]]''
|levels=5
|lev=5
|before=[[Jungle World|<<]]
|before=[[Jungle World|<<]]
|after=[[Aqua World|>>]]
|after=[[Aqua World|>>]]
}}
}}
'''Wild West World''' is the second world of ''[[DK: King of Swing]]'', located east of the first world, [[Jungle World]]. As its name suggests, Wild West World is set in a canyon with cacti, tornadoes, and a mine shaft. It mainly features a large canyon, located to the southwest. There is a large cluster of cacti located northwest, a mine area in the north, and a large tornado just south of the mine. Wild West World introduces various objects including [[crate]]s, rocks that can be thrown, conveyor belts, crumbling pegs, [[Booster Barrel]]s, and [[Barrel Cannon]]s. It is the first world with [[Zinger]]s, [[Click-Clack]]s, and [[Mini-Necky]]s.
'''Wild West World''' is the second world of ''[[DK: King of Swing]]'', located east of the first world, [[Jungle World]]. As its name suggests, Wild West World is set in a canyon with cacti, tornadoes, and a mine shaft. The world has four levels, all of which must be completed in order to fight the world boss, [[Fire Necky]].
 
Wild West World mainly features a large canyon, located to the southwest. There is a large cluster of cacti located northwest, a mine area in the north, and a large tornado just south of the mine. Wild West World introduces various objects including [[crate]]s, rocks that can be thrown, conveyor belts, crumbling pegs, [[Booster Barrel]]s, and [[Barrel Cannon]]s. It is the first world with [[Zinger]]s, [[Click-Clack]]s, and [[Mini-Necky|Mini-Neckies]].


==Levels==
==Levels==
{|class="wikitable dk"
{| class="dktable-brown"
|-
|-
!Level
! Level
!Description
! Description
|-
|-
|[[File:Necky's Canyon DKKoS shot 1.png]]<br>[[Necky's Canyon]]
| [[File:Necky's Canyon DKKoS shot 1.png]]<br>[[Necky's Canyon]]
|Necky's Canyon is the first level to introduce throwing stones. This is a needed skill for later levels and even the area boss. As the name implies, it also introduces the [[Mini-Necky]] enemy. Additionally, it also features a steerable [[Arrow Barrel]] that can be rode around the last part of the stage.
| Necky's Canyon is the first level to introduce throwing stones. This is a needed skill for later levels and even the area boss. As the name implies, it also introduces the [[Mini-Necky]] enemy. Additionally, it also features a steerable [[Arrow Barrel]] that can be rode around the last part of the stage.
|-
|-
|[[File:CactusWoods.png]]<br>[[Cactus Woods]]
| [[File:CactusWoods.png]]<br>[[Cactus Woods]]
|Cactus Woods is a straightforward level that introduces the [[Zinger]] and [[Click-Clack]] enemies. The Zingers are bees that cannot be harmed from their backs. Their appearance in the second part of the level can be tricky, because they can obscure the path and make it difficult to progress. The Click-Clack are beetles that climb on the peg boards and directly charge for [[Donkey Kong]]; They cannot be harmed from the front.  
| Cactus Woods is a straightforward level that introduces the [[Zinger]] and [[Click-Clack]] enemies. The Zingers are bees that cannot be harmed from their backs. Their appearance in the second part of the level can be tricky, because they can obscure the path and make it difficult to progress. The Click-Clack are beetles that climb on the peg boards and directly charge for [[Donkey Kong]]; They cannot be harmed from the front.  
|-
|-
|[[File:Madcap Mine DKKoS.png]]<br>[[Madcap Mine]]
| [[File:Madcap Mine DKKoS.png]]<br>[[Madcap Mine]]
|Madcap Mine incorporates levers on a rail system. The levers must be pulled to gain momentum on the rails and move forward. Also in this stage are conveyor belts that slowly drag DK downward.
| Madcap Mine incorporates levers on a rail system. The levers must be pulled to gain momentum on the rails and move forward. Also in this stage are conveyor belts that slowly drag DK downward.
|-
|-
|[[File:Treacherous Twister DKKoS shot 2.png]]<br>[[Treacherous Twister]]
| [[File:Treacherous Twister DKKoS shot 2.png]]<br>[[Treacherous Twister]]
|Treacherous Twister is a level that takes place in the middle of a tornado. The twister will influence how DK jumps from peg board to peg board, making him drift in a direction. The winds may even make some pegs move in a circle.  
| Treacherous Twister is a level that takes place in the middle of a tornado. The twister will influence how DK jumps from peg board to peg board, making him drift in a direction. The winds may even make some pegs move in a circle.  
|-
|-
|[[File:FireNeckyBattle.png]]<br>'''Boss level:''' [[Fire Necky's Nest]]
| [[File:FireNeckyBattle.png]]<br>'''Boss level:''' [[Fire Necky's Nest]]
|The boss of Wild West World is Fire Necky. He is fought at night in the middle of the desert, despite the level name alluding to a nest. Fire Necky is a phoenix that will try to land on Donkey Kong, and spit fireballs. The fireballs will eventually cool down into stones that can be thrown back at him. He will be briefly enraged after getting hit. After enough hits, he will fall and DK will get a Gold Medal.
| The boss of Wild West World is Fire Necky. It is fought at night in the middle of the desert, despite the level name alluding to a nest. Fire Necky is a phoenix that will try to land on Donkey Kong, and spit fireballs. The fireballs will eventually cool down into stones that can be thrown back at it. It will be briefly enraged after getting hit. After enough hits, it will fall and DK will get a Gold Medal.
|}
|}


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{{foreign names
{{foreign names
|Jap=ワイルドワールド
|Jap=ワイルドワールド
|JapR=Wairudo Wārudo
|JapR=Wairudo wārudo
|JapM=Wild World
|JapM=Wild World
|Ger=Wilder Westen
|GerM=Wild West
|Ita=Desertolandia
|ItaM=Desert Land
|Spa=El Salvaje Oeste
|SpaM=The Wild West
}}
}}
{{DKKOS}}
{{DKKOS}}
[[Category:Deserts]]
[[Category:Deserts]]
[[Category:Donkey Kong Island]]
[[Category:Donkey Kong Island]]
[[Category:DK: King of Swing worlds]]
[[Category:DK: King of Swing worlds]]

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