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===''Mario vs. Donkey Kong'' series===
===''Mario vs. Donkey Kong'' series===
In the ''[[Mario vs. Donkey Kong (series)|Mario vs. Donkey Kong]]'' series, pipes are used by the [[Mini]] toys to reach different areas within a level. They generally only have two ends, with the exception of [[Rotate Pipe]]s which may have up to four. Once a Mini enters a pipe, the player must wait for the character to traverse its entire length; the position of a Mini in that pipe is shown by an icon of that Mini moving correspondingly towards the other end of the pipe. Throughout the series, the sound produced by a pipe when entered or exited is recycled from ''Super Mario 64''. Regular Warp Pipes, whose ends are physically interjoined, are first encountered in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'' where they are green. The game also introduces the aforementioned Rotate Pipes, which can be rotated around 90 degrees at a time. Subsequent games, starting with ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'', largely portray interjoined pipes as blue while introducing different types of pipes among the usual ones. '''Split Pipes'''<ref>[https://www.nintendo.com/consumer/downloads/manual-3DS-mario-vs-donkey-kong-tipping-stars-en.pdf ''Mario vs. Donkey Kong: Tipping Stars'' American English electronic manual]. Section 11: "Objects". ''nintendo.com''. Retrieved March 2, 2018.</ref><ref>[https://www.nintendo.com/consumer/downloads/manual-WiiU-Mini_Mario_and_Friends-amiibo_Challenge.pdf ''Mini Mario & Friends: amiibo Challenge'' American English electronic manual]. Section 9: "Objects/Contraptions". ''nintendo.com''. Retrieved March 2, 2018.</ref> are pairs of pipes that are separated between two areas, allowing for a shorter travel time. Corresponding Split Pipes are color-coded yellow, pink, purple, red, cyan, or gray. [[Movable Pipe]]s are green and work in the same manner as Split Pipes, but can be removed and placed in specific spots within a stage using the touchscreen. In ''[[Mario and Donkey Kong: Minis on the Move]]'', pipes work on a similar basis to Split Pipes; if multiple paths diverge from a pipe, the player is given the option to choose a path once the Minis emerge from said pipe.
In [[Mario vs. Donkey Kong]], a warp pipe is briefly seen when [[Donkey Kong]] storms the [[Mario Toy Company]] building and steals [[Mini-Marios]]. In the rest of the ''[[Mario vs. Donkey Kong (series)|Mario vs. Donkey Kong]]'' series, pipes are used by the [[Mini]] toys to reach different areas within a level. They generally only have two ends, with the exception of [[Rotate Pipe]]s which may have up to four. Once a Mini enters a pipe, the player must wait for the character to traverse its entire length; the position of a Mini in that pipe is shown by an icon of that Mini moving correspondingly towards the other end of the pipe. Throughout the series, the sound produced by a pipe when entered or exited is recycled from ''Super Mario 64''. Regular Warp Pipes, whose ends are physically interjoined, are first encountered in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'' where they are green. The game also introduces the aforementioned Rotate Pipes, which can be rotated around 90 degrees at a time. Subsequent games, starting with ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'', largely portray interjoined pipes as blue while introducing different types of pipes among the usual ones. '''Split Pipes'''<ref>[https://www.nintendo.com/consumer/downloads/manual-3DS-mario-vs-donkey-kong-tipping-stars-en.pdf ''Mario vs. Donkey Kong: Tipping Stars'' American English electronic manual]. Section 11: "Objects". ''nintendo.com''. Retrieved March 2, 2018.</ref><ref>[https://www.nintendo.com/consumer/downloads/manual-WiiU-Mini_Mario_and_Friends-amiibo_Challenge.pdf ''Mini Mario & Friends: amiibo Challenge'' American English electronic manual]. Section 9: "Objects/Contraptions". ''nintendo.com''. Retrieved March 2, 2018.</ref> are pairs of pipes that are separated between two areas, allowing for a shorter travel time. Corresponding Split Pipes are color-coded yellow, pink, purple, red, cyan, or gray. [[Movable Pipe]]s are green and work in the same manner as Split Pipes, but can be removed and placed in specific spots within a stage using the touchscreen. In ''[[Mario and Donkey Kong: Minis on the Move]]'', pipes work on a similar basis to Split Pipes; if multiple paths diverge from a pipe, the player is given the option to choose a path once the Minis emerge from said pipe.
 
In ''[[Mario vs. Donkey Kong]]'', a pipe is briefly seen in the background when [[Donkey Kong]] steals the [[Mini Mario (toy)|Mini-Mario]]s in the [[Mario Toy Factory]], where it is used to connect a conveyor belt used to move the toys.


In ''Mario vs. Donkey Kong 2: March of the Minis'', pipes are very common in [[Pipe Works]], the third world in the game. In ''Mario vs. Donkey Kong: Mini-Land Mayhem!'', although pipes can be found in [[Coaster Hills]] early on, they are given a focus in [[Warped Mansion]], which debuts Movable Pipes. In ''[[Mario vs. Donkey Kong: Tipping Stars]]'', the first interjoined pipe encountered is in [[Rolling Hills]], but the Split Pipes do not appear until [[Jumpy Jungle (Mario vs. Donkey Kong: Tipping Stars)|Jumpy Jungle]], and Movable Pipes until [[Crumbling Cavern]].
In ''Mario vs. Donkey Kong 2: March of the Minis'', pipes are very common in [[Pipe Works]], the third world in the game. In ''Mario vs. Donkey Kong: Mini-Land Mayhem!'', although pipes can be found in [[Coaster Hills]] early on, they are given a focus in [[Warped Mansion]], which debuts Movable Pipes. In ''[[Mario vs. Donkey Kong: Tipping Stars]]'', the first interjoined pipe encountered is in [[Rolling Hills]], but the Split Pipes do not appear until [[Jumpy Jungle (Mario vs. Donkey Kong: Tipping Stars)|Jumpy Jungle]], and Movable Pipes until [[Crumbling Cavern]].

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