Editing Wario World

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{{italic title}}
{{italic title}}
{{game infobox
{{game infobox
|image=[[File:Wario World game cover.jpg|250px]]
|image=[[File:Wario World game cover.jpg|250px]]<br>North American box art
|developer=[[Treasure]]
|developer=[[Treasure]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
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{{br}}
{{br}}
===Endings===
===Endings===
The quality of Wario Castle at the end of the game depends on how many Spritelings the player saved throughout. The castle takes on one of six forms: plant, wood, stone, silver, gold, or full of treasures.<ref>{{cite|url=www.vgmuseum.com/end/gc/c/wworld.htm|title=Ending for WarioWare (Nintendo Gamecube)|publisher=The Video Game Museum|language=English}}</ref>
The quality of Wario Castle at the end of the game depends on how many Spritelings the player saved throughout. The castle takes on one of six forms: plant, wood, stone, silver, gold, or full of treasures.<ref>[http://www.vgmuseum.com/end/gc/c/wworld.htm The Video Game Museum]</ref>
{|class="wikitable"style="text-align:center"
{|class="wikitable"style="text-align:center"
|-
|-
!width="40%"|Ending
!width="40%"style="background:yellow"|Ending
!width="10%"|Number of Spritelings
!width="10%"style="background:yellow"|Number of Spritelings
!width="50%"|Description
!width="50%"style="background:yellow"|Description
|-
|-
|"Plant ending"<br>[[File:Tent Ending.png|center|128px]]
|"Plant ending"<br>[[File:Tent Ending.png|center|128px]]
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==Gameplay==
==Gameplay==
[[File:WW To Do List.png|thumb|200px|right]]
[[File:WW To Do List.png|thumb|200px|left]]
''Wario World'' is a 3D platforming game. The player controls the titular character, whose basic moveset includes jumps and punches, as well as their respective advanced forms, the [[Ground Pound]] and the [[Dash Attack]]. Wario's [[Health Meter|endurance]] is represented by hearts; he begins the game with four hearts, but his maximum health can be increased as he retrieves [[Gold Statue]]s. Wario replenishes one heart when he eats a head of [[garlic]], which are sold by [[Garlic Dispenser]]s for [[coin]]s, and sometimes found in [[wooden chest]]s. Were the player to lose all health and trigger a [[Game Over]], there is the option to pay 200 coins to continue from the same point. Coins spawn from defeated enemies and bosses, and also from some wooden chests.
''Wario World'' is a 3D platformer. Each level has three objectives: beat the boss, collect all eight of the [[Gold Statue]] parts and get all eight [[treasure (Wario franchise)|treasure]]s back. After completing both levels in a world, the boss fight of that world will open. When the world boss is beaten, the next world opens. Wario can use several moves to defeat his enemies in various ways, such as spinning them around or slamming their head into the ground.


The game is split into four worlds, each one containing two levels. Every level ends in a boss battle, and after both levels are cleared the boss stage of the world is unlocked. The gameplay places much emphasis on collection, with each level featuring four categories of items for the player to find via exploration. In order to 100% clear a level, the player must:
Each time the player collects all treasures in a world, a [[microgame]] from ''[[WarioWare, Inc.: Mega Microgame$!]]'' is unlocked. These games can only be played using a Game Boy Advance connected with a GBA to GameCube link cable.
*Rescue five [[Spriteling]]s. Each time a Spriteling is rescued, he will give Wario tips and pieces of information.
{{br}}
*Find eight [[treasure (Wario franchise)|treasures]]. For a treasure chest to appear, Wario must first activate a [[Treasure button|treasure button]] elsewhere, causing the chest to appear on the pad of the same color.
*Find eight [[Red diamond (Wario World)|red diamonds]]. These are found in sub-levels accessible via [[Trapdoor (Wario World)|trapdoors]]. A certain number of red diamonds, which varies depending on the world, must be inserted into the [[Stone Doohickey]] at the end of the level to open the path to the boss.
*Collect the aforementioned Gold Statues scattered throughout the levels and in many bonus areas. Collecting all of them in both levels of the same world adds a heart to Wario's life meter.
 
''Wario World'' also prominently features combat. Wario will encounter hordes of aggressive enemies throughout the levels. Larger enemies require more hits to go down, and also allow Wario to perform more devastating moves by using their bodies to attack other enemies. Most levels include unskippable fights in the form of [[Crystal Entity|Crystal Entities]] and [[Battle Ring (Wario World)|Battle Rings]].
 
By contrast, trapdoor sub-levels (of which there are eight in every level) are entirely focused on platforming and puzzles in the form of obstacle courses. They are self-contained and more unrealistic in design, featuring elements such as floating blocks. A punitive sub-level, [[Unithorn's Lair]], is accessed whenever Wario falls off the stage in the main level; here, Wario has to avoid the coin-stealing [[Unithorn]]s as he tries to find the crate with the [[Escape Spring]] that takes him back to the surface.
 
===Moves===
[[File:Wario Dash Attack WarioWorld.png|thumb|The Dash Attack, one of Wario's normal moves.]]
Wario has many moves in this game, some of which return from the [[Wario Land (series)|''Wario Land'' series]].
*Regular moves:
**[[Jump]]
**[[Punch]]: A new move introduced in this game, it helps Wario beat up enemies and crush objects.
**[[Dash Attack]]: One of Wario's signature moves, he rushes forward and uses his shoulder to ram into anyone or anything.
**[[Hyper Suction]]: Wario can open his mouth to suck in nearby coins and garlic.
**[[Ground Pound]]: A move that appears in many platformers in some way, Wario can pound enemies with the weight of his body.
**[[Corkscrew Conk]]: Wario can turn into a rampaging, spinning yellow ball and hit high-flying enemies.
*Mad Moves, Wario's three most powerful moves, which can only be used after picking up an enemy. Using them is the only way to damage many of the game's bosses.
**[[Mega Toss]]: After stunning and picking up an enemy, Wario can throw it with all his might.
**[[Piledriver]]: After stunning an enemy, he can also use them to slam, hard, into the ground, destroying that enemy and damaging any others nearby. Wario can also use this move to drill through special Trapdoors.
**[[Wild Swing-Ding]]: Wario can also swing an enemy around at a very fast speed, taking out groups of other enemies, or use them to open special doors that require him to spin the enemy in front of a switch.
 
===Controls===
*{{button|GCN|stick}}: Move / Wild Swing-Ding (rotate while holding enemy)
*{{button|GCN|A}}: Jump / Corkscrew Conk (while in a Dash Attack)
*{{button|GCN|B}}: Punch / Dash Attack (hold down) / Mega Toss (hold down while holding enemy)
*{{button|GCN|Z}}: Hyper Suction
*{{button|GCN|R}}: Dash Attack / Ground Pound (in midair)


==Worlds and levels==
==Worlds and levels==
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{|class="wikitable"style="text-align:center"
{|class="wikitable"style="text-align:center"
|-
|-
!width="5%"|World
!width="5%"style="background:yellow"|World
!width="10%"|Name
!width="10%"style="background:yellow"|Name
!width="62%"|Description
!width="62%"style="background:yellow"|Description
!width="8%"|Impediment
!width="8%"style="background:yellow"|Impediment
!width="8%"|Boss
!width="8%"style="background:yellow"|Boss
|-
|-
|rowspan=2|[[Excitement Central]]<br>[[File:Excitement Central WW exterior.png|center|128px]][[File:Excitement Central.png|center|128px]]
|rowspan=2|[[Excitement Central]]<br>[[File:Excitement Central WW exterior.png|center|128px]][[File:Excitement Central.png|center|128px]]
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|[[Ironsider]]<br>[[File:IronsiderBattle.png|center|128px]]
|[[Ironsider]]<br>[[File:IronsiderBattle.png|center|128px]]
|}
|}
==Moves==
[[File:Wario Dash Attack WarioWorld.png|thumb|The Dash Attack, one of Wario's normal moves.]]
===Regular Moves===
[[Wario]] has many moves in this game, including several returning ones from the mainline ''Wario Land'' games.
*'''[[Jump]]'''
*'''[[Punch]]''': A new move introduced in this game, it helps Wario beat up enemies and crush objects.
*'''[[Dash Attack]]''': One of Wario's signature moves, he rushes forward and uses his shoulder to ram into anyone or anything.
*'''[[Hyper Suction]]''': Wario can open his mouth to suck in nearby [[coin]]s and [[garlic]].
*'''[[Ground Pound]]''': A move that appears in many platformers in some way, Wario can pound enemies with the weight of his body.
*'''[[Corkscrew Conk]]''': Wario can turn into a rampaging, spinning yellow ball and hit high-flying enemies.
===Mad Moves===
The three Mad Moves are Wario's three most powerful moves, and can only be used after picking up an enemy first. Using them is the only way to damage many of the game's bosses.
*'''[[Mega Toss]]''': After stunning and picking up an enemy, Wario can throw it with all his might.
*'''[[Piledriver]]''': After stunning an enemy, he can also use them to slam, hard, into the ground, destroying that enemy and damaging any others nearby. Wario can also use this move to drill through special Trapdoors.
*'''[[Wild Swing-Ding]]''': Wario can also swing an enemy around at a very fast speed, taking out groups of other enemies, or use them to open special doors that require him to spin the enemy in front of a switch.


==Items and objects==
==Items and objects==
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Black Jewel Screenshot.png|Black Jewel
Black Jewel Screenshot.png|Black Jewel
</gallery>
</gallery>
==''WarioWare, Inc.: Mega Microgame$!!'' demo==
Each time the player collects all treasures in a level, a demo set of [[microgame]]s from ''[[WarioWare, Inc.: Mega Microgame$!]]'' is unlocked. These games can only be played by transfering them to a [[Game Boy Advance]] via [[Nintendo GameCube#Nintendo GameCube–Game Boy Advance Link Cable|Link Cable]]. After a set of games is downloaded, the Game Boy Advance can be disconnected from the Nintendo GameCube and will retain the microgames until it is turned off.
{{multiple image
|align=right
|direction=vertical
|image1=WW Microgames Demos 1.png
|width1=320
|image2=WW Microgames Demos 2.png
|width2=320
|caption2=Each set of microgames can be accessed from the [[Treasure Square]].
}}
There are eight total sets of microgames, which can be played infinitely and do not feature boss stages. Despite each set's icon depicting a different character, all sets use the Introduction intermission from ''WarioWare, Inc.: Mega Microgame$!''
{|class="wikitable"style="text-align:center"
|-
!Icon/Name
!Microgames included
|-
|style="background:#eee"|[[File:WW Microgames Demo Wario.png]]<br>'''WarioWare, Inc. trial ver. 1'''
|align="left"|[[Crazy Cars]], [[Saving Face (WarioWare, Inc.: Mega Microgame$!)|Saving Face]], [[Wario Whirled]], [[Repellion]], [[Dodge Balls]], [[The Maze That Pays]], [[Mug Shot (WarioWare, Inc.: Mega Microgame$!)|Mug Shot]]
|-
|style="background:#eee"|[[File:WW Microgames Demo Jimmy T.png]]<br>'''WarioWare, Inc. trial ver. 2'''
|align="left"|[[Log Chop]], [[Ski Jump]], [[Jumpin' Rope]], [[Snowboard Slalom]], [[Heads Up]], [[Boing! (WarioWare, Inc.: Mega Microgame$!)|Boing!]], [[Batter Up]]
|-
|style="background:#eee"|[[File:WW Microgames Demo 9-Volt.png]]<br>'''WarioWare, Inc. trial ver. 3'''
|align="left"|[[Butterfingers (microgame)|Butterfingers]], [[Chicken Pinch]], [[Gold Digger]], [[Ground Control|Paper Plane]], [[Tilt-n-Tumble]], [[Right in the Eye]], [[Dry Eye]]
|-
|style="background:#eee"|[[File:WW Microgames Demo Mona.png]]<br>'''WarioWare, Inc. trial ver. 4'''
|align="left"|[[Manic Mechanic]], [[Space Fighter]], [[Hover for Cover]], [[Space Escape]], [[Munch a Bunch]], [[Veggie Might]], [[Lickety-Split]]
|-
|style="background:#eee"|[[File:WW Microgames Demo Dribble.png]]<br>'''WarioWare, Inc. selected 1'''
|align="left"|An infinite version of [[Dodge Balls]], with the number of boulders increasing by one for each level, up to a maximum of seven
|-
|style="background:#eee"|[[File:WW Microgames Demo Orbulon.png]]<br>'''WarioWare, Inc. selected 2'''
|align="left"|An infinite version of [[Jumpin' Rope]], alternating between levels of difficulty for each level
|-
|style="background:#eee"|[[File:WW Microgames Demo Crygor.png]]<br>'''WarioWare, Inc. selected 3'''
|align="left"|An infinite version of [[Repellion]], with the number of UFOs increasing by one for each level <!-- Check for an upper limit-->
|-
|style="background:#eee"|[[File:WW Microgames Demo Kat.png]]<br>'''WarioWare, Inc. selected 4'''
|align="left"|An infinite version of [[Munch a Bunch]], with the number of shapes increasing for each level <!-- Check for an upper limit-->
|-
|}


==Staff==
==Staff==
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==Critical reception==
==Critical reception==
The game received fairly positive reviews, being praised by critics for its gameplay, but was also criticized by many for its short length. {{wp|GameSpy}} commented that "the game offers a little beyond of what the regular tridimensional games offers, however, what is offered is short and repetitive". {{wp|GameSpot}} stated that its length and simplicity cannot hold the player's attention for more than a day. The ''{{wp|Play (US magazine)|Play}}'' magazine gave the game a perfect score, stating that "''Wario World'' pays off every second the player holding the controller, and that is greatness". ''{{wp|Game Informer}}'' praised the game's boss battles. {{wp|IGN}}'s reviewer, Matt Casamassina, stated that "the game is fine, but not as fine as a ''Super Mario'' game".<ref>{{cite|author=Casamassina, Matt|url=www.ign.com/articles/2003/06/19/wario-world-2|title=Wario World|date=June 19, 2003|publisher=IGN|accessdate=April 22, 2024|language=English}}</ref>
The game received fairly positive reviews, being praised by critics for its gameplay, but was also criticized by many for its short length. {{wp|GameSpy}} commented that "the game offers a little beyond of what the regular tridimensional games offers, however, what is offered is short and repetitive". {{wp|GameSpot}} stated that its length and simplicity cannot hold the player's attention for more than a day. The ''{{wp|Play (US magazine)|Play}}'' magazine gave the game a perfect score, stating that "''Wario World'' pays off every second the player holding the controller, and that is greatness". ''{{wp|Game Informer}}'' praised the game's boss battles. {{wp|IGN}}'s reviewer, Matt Casamassina, stated that "the game is fine, but not as fine as a ''Super Mario'' game".<ref>https://m.uk.ign.com/articles/2003/06/19/wario-world-2</ref>
{| class="wikitable reviews"
{| class="wikitable reviews"
!colspan="4"style="font-size:120%; text-align:center; background-color:silver;"|Reviews
!colspan="4"style="font-size:120%; text-align:center; background-color:silver;"|Reviews
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===Sales===
===Sales===
''Wario World'' was a commercial success, selling over 256,000 copies in the [[United States of America]], and over 142,000 copies in [[Japan]]. The game was re-released as part of the [[Player's Choice]] label in 2004, along with ''[[Mario Golf: Toadstool Tour]]''.<ref>{{cite|url=www.ign.com/articles/2004/03/16/mario-golf-f-zero-go-bargain-priced|title=Mario Golf, F-Zero Go Bargain-Priced|publisher=IGN|date=March 16, 2004|author=IGN Staff|language=English|accessdate=April 22, 2024}}</ref>
''Wario World'' was a commercial success, selling over 256,000 copies in the [[United States of America]], and over 142,000 copies in [[Japan]]. The game was re-released as part of the [[Player's Choice]] label in 2004, along with ''[[Mario Golf: Toadstool Tour]]''.<ref>https://m.uk.ign.com/articles/2004/03/16/mario-golf-f-zero-go-bargain-priced</ref>


==Pre-release and unused content==
==Pre-release and unused content==
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==References to other games==
==References to other games==
*''[[Mario Golf (Nintendo 64)|Mario Golf]]'' - Some of Wario's voice clips are reused from this game.
*''[[Mario Golf (Nintendo 64)|Mario Golf]]'' - Some of Wario's voice clips from this game are used.
*''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'' - Some of Wario's voice clips are reused from this game.
*''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'' - Some of Wario's voice clips from this game are reused.  
*''[[Wario Land 4]]'' - Some of Wario's voice clips from this game are used.
*''[[Wario Land 4]]'' - Some of Wario's voice clips from this game are used.


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*''[[Fortune Street]]'': In one of his quotes, Wario mentions the "Black Jewel", the main antagonist of ''Wario World''.
*''[[Fortune Street]]'': In one of his quotes, Wario mentions the "Black Jewel", the main antagonist of ''Wario World''.
*''[[Mario Sports Superstars]]'': Wario's artwork from this game is reused for his soccer [[amiibo]] trading card.
*''[[Mario Sports Superstars]]'': Wario's artwork from this game is reused for his soccer [[amiibo]] trading card.
==Trivia==
*If the player waits around 50 minutes on the pause screen, Wario's chanting will stop, and after a brief pause, he will glumly say "Sorry" and will no longer chant.<ref>http://www.youtube.com/watch?v=6P-43J0XZoY</ref>
*Some of Wario's voice clips are modified versions of his voice clips from ''[[Wario Land 4]]''.


==Names in other languages==
==Names in other languages==
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|JapM=Wario World
|JapM=Wario World
}}
}}
==Trivia==
*If the player waits around 50 minutes on the pause screen, Wario's chanting will stop, and after a brief pause, he will glumly say "Sorry" and will no longer chant.<ref>http://www.youtube.com/watch?v=6P-43J0XZoY</ref>{{better source}}
*Some of Wario's voice clips are modified versions of his voice clips from ''[[Wario Land 4]]''.


==References==
==References==
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==External links==
==External links==
{{NIWA|NWiki=1|StrategyWiki=1}}
{{NIWA|StrategyWiki=1}}
*[http://ms.nintendo-europe.com/warioworld/enGB/ Official European Website]
*[http://ms.nintendo-europe.com/warioworld/enGB/ Official European Website]
*[https://www.nintendo.co.uk/Games/Nintendo-GameCube/Wario-World-269336.html Official Nintendo UK site]
*[https://www.nintendo.co.uk/Games/Nintendo-GameCube/Wario-World-269336.html Official Nintendo UK site]

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