Editing WarioWare: Snapped!

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Additionally, the game's staff credits appear as a mini-game where the player has to steer a line of roller coaster cars through the space. They must collect the occupation terms and the letters of the staff members to score points. The high score of the mini-game cannot be saved, either.
Additionally, the game's staff credits appear as a mini-game where the player has to steer a line of roller coaster cars through the space. They must collect the occupation terms and the letters of the staff members to score points. The high score of the mini-game cannot be saved, either.


===Technical errors===
===Game overs on technical grounds===
The roller coaster rides will not start if the game cannot tell the player's face and the background of the player's room apart.
The rollercoaster rides will refuse to start if the game can't tell the player's face and the background of the player's room apart, for example if the game is played in a room with beige or grey walls or roofs.


If the player does not align to start a microgame for 60 seconds, the screen turns red with the text "WARNING" appearing on-screen before the game kicks the player out of the stage while displaying the message, "''Breakdown! Your silhouette wasn't recognized. Please check the instruction manual and ensure your play environment is suitable for the game.''" followed by an "OK" button to exit the stage.
If the player does not align to start a microgame for 60 seconds, the screen turns red with the text "WARNING" appearing on-screen before the game kicks the player out of the stage while displaying the message, "''Breakdown! Your silhouette wasn't recognized. Please check the instruction manual and ensure your play environment is suitable for the game.''" followed by an "OK" button to exit the stage.


If the system is closed, the game will return to the game's main menu. The same happens if, while the game is played on a [[Nintendo 3DS]], the player presses the {{button|3DS|Home}} button and then presses {{button|3DS|B}} or "Cancel", which will also cause the game to recognise that the system had been closed.
If the system is closed, the game will return to the game's main menu. The same happens if while the game is played on a [[Nintendo 3DS]], pressing the {{button|3DS|Home}} button, and then pressing {{button|3DS|B}} or "Cancel", will also make the game think the system had been closed.
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