Editing Ugly Ducting

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'''Ugly Ducting''' the twenty-ninth [[level]] of ''[[Donkey Kong Land III]]'' and the fifth level in [[Tin Can Valley]]. It takes place in a pipeline. During the first half, [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]] must swim through underwater, where they encounter some [[Lurchin]]s, [[Koco]]s, and [[Bounty Bass]]es. Ugly Ducting has a maze layout featuring paths leading to items such as [[bear coin]]s and a [[Bonus Barrel]]. During the second half, the [[Kong]]s return on land, and they must transform into [[Squawks the Parrot|Squawks]], who must continue by flying up the pipeline, where he encounters [[Buzz (enemy)|Buzz]]es, [[Krimp]]s, and [[Kobble]]s along the way. The [[No Animal Sign]] is near the end of the level, and from there onward, the Kongs must dodge some more Buzzes until reaching the [[Level Flag|End of Level Flag]]. The level's name is a pun on the fable, ''{{wp|The Ugly Duckling}}''.
'''Ugly Ducting''' the twenty-ninth [[level]] of ''[[Donkey Kong Land III]]'' and the fifth level in [[Tin Can Valley]]. It takes place in a pipeline. During the first half, [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]] must swim through underwater, where they encounter some [[Lurchin]]s, [[Koco]]s, and [[Bounty Bass]]es. Ugly Ducting has a maze layout featuring paths leading to items such as [[bear coin]]s and a [[Bonus Barrel]]. During the second half, the [[Kong]]s return on land, and they must transform into [[Squawks the Parrot|Squawks]], who must continue by flying up the pipeline, where he encounters [[Buzz (enemy)|Buzz]]es, [[Krimp]]s, and [[Kobble]]s along the way. The [[No Animal Sign]] is near the end of the level, and from there onward, the Kongs must dodge some more Buzzes until reaching the [[Level Flag|End of Level Flag]]. The level's name is a pun on the fable, ''{{wp|The Ugly Duckling}}''.
==Layout==
==Layout==
At the beginning of the level, the heroes will have to swim through the dark pipeline, traveling up through a narrow pathway. In the next area they will enter, they will have to swim a little bit to the west and follow a trail of three bananas past a few enemies. They will end up swimming through another passageway, then entering another area. There, they will need to grab [[KONG Letters|the letter K]] in a small alcove and head through the water, still going west. After avoiding a few Lurchins in their path, the Kongs will make their way up another opening and find a dry area out of the water. There, they will have to walk to the right to find the [[Star Barrel]].
At the beginning of the level, the heroes will have to swim through the dark pipeline, traveling up through a narrow pathway. In the next area they will enter, they will have to swim a little bit to the west and follow a trail of three bananas past a few enemies. They will end up swimming through another passageway, then entering another area. There, they will need to grab [[KONG Letters|the letter K]] in a small alcove and head through the water, still going west. After avoiding a few Lurchins in their path, the Kongs will make their way up another opening and find a dry area out of the water. There, they will have to walk to the right to find the [[Star Barrel]].
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==Items and objects==
==Items and objects==
The following items and objects appear in the following quantities:
The following items and objects appear in the following quantities:
*[[Banana Bunch]]es: 2
*[[Banana Bunch]]es: 2
*[[Bear coin]]s: 3
*[[Bear coin]]s: 3
*[[DK Barrel]]s: 3
*[[DK Barrel]]s: 3
===K-O-N-G Letters===
===K-O-N-G Letters===
*K: Found above a Koco encountered shortly after going north at the first fork in the path.
*K: Found above a Koco encountered shortly after going north at the first fork in the path.
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At the first fork in the path, the Kongs must swim up through a thin opening and then go northeast into a nearby opening. The Kongs can eventually jump out of the water to be in an area with the [[Koin]]. They must pick up a [[Iron Barrel|Steel Barrel]] to the right of Koin and throw it at the left wall behind him. This causes the Steel Barrel to ricochet and hit Koin from behind, which defeats him, and the Kongs obtain the DK Coin.
At the first fork in the path, the Kongs must swim up through a thin opening and then go northeast into a nearby opening. The Kongs can eventually jump out of the water to be in an area with the [[Koin]]. They must pick up a [[Iron Barrel|Steel Barrel]] to the right of Koin and throw it at the left wall behind him. This causes the Steel Barrel to ricochet and hit Koin from behind, which defeats him, and the Kongs obtain the DK Coin.
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==Bonus Levels==
==Bonus Levels==
[[File:Ugly Ducting Bonus Level 2.png|thumb|The second Bonus Level in Ugly Ducting]]
[[File:Ugly Ducting Bonus Level 2.png|thumb|The second Bonus Level in Ugly Ducting]]
Ugly Ducting has two [[Bonus room|Bonus Levels]], listed by type:
Ugly Ducting has two [[Bonus room|Bonus Levels]], listed by type:
*'''Collect the Stars!''': After the Kongs swim upwards through the first pipe, they swim left down a long pathway. After avoiding some Lurchins and Kocos, the Kongs can enter the [[Bonus Barrel]] at the end. In the [[Bonus Level]], the Kongs have 30 seconds to collect 19 [[star (Donkey Kong franchise)|star]]s by swimming around an underwater pipeline. When the Kongs get every star, the [[Bonus Coin (Donkey Kong franchise)|Bonus Coin]] appears at the top-right area of the level.
ย 
*'''Collect the Stars!''': After the Kongs swim upwards through the first pipe, they swim left down a long pathway. After avoiding some Lurchins and Kocos, the Kongs can enter the [[Bonus Barrel]] at the end. In the [[Bonus Level]], the Kongs have 30 seconds to collect 19 [[Star (Donkey Kong Country series)|star]]s by swimming around an underwater pipeline. When the Kongs get every star, the [[Bonus Coin (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Bonus Coin]] appears at the top-right area of the level.
*'''Bash the Baddies!''': When the Kongs turn into Squawks, he must go up and avoid a few Buzzes. In a larger area, Squawks has to fly to the right of a banana trail that goes west and around a Buzz to find the second Bonus Barrel. In the Bonus Level, Squawks has 20 seconds to fly around and defeat five Buzzes. After defeating the enemies, the Bonus Coin appears at the top-left of the area.
*'''Bash the Baddies!''': When the Kongs turn into Squawks, he must go up and avoid a few Buzzes. In a larger area, Squawks has to fly to the right of a banana trail that goes west and around a Buzz to find the second Bonus Barrel. In the Bonus Level, Squawks has 20 seconds to fly around and defeat five Buzzes. After defeating the enemies, the Bonus Coin appears at the top-left of the area.


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|JapM=Underground Waterway of Tin Mountain
|JapM=Underground Waterway of Tin Mountain
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{{DKL3}}
{{DKL3}}
[[Category:Sewers]]
[[Category:Sewers]]
[[Category:Northern Kremisphere]]
[[Category:Northern Kremisphere]]
[[Category:Donkey Kong Land III levels]]
[[Category:Donkey Kong Land III levels]]

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