Editing Treacherous Track

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{{level infobox
{{more images|Remaining K-O-N-G Letters and Puzzle Pieces.}}
{{Levelbox
|title=Treacherous Track
|title=Treacherous Track
|image=[[File:TreacherousTrack.png|250px]]
|image=[[File:TreacherousTrack.png|250px]]
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Using the last collapsible platform, the Kongs need to get over the tall platform ahead then hop back down to the gear platform and duck under a spiky-based platform. Next, the Kongs need to get over the three low-leveled collapsible platforms before the gear platform so that they can touch the seventh pendant while making it back onto the moving platform. Donkey Kong and Diddy Kong now need to leap over the platform with a vase and the two Tiki Buzzes hovering over the seventh missing track location to keep up with the gear platform to be able to duck under the next spiky-based platform. Afterwards, the Kongs need to pass the platform with the Pyrobot to the collapsible platform and over the three [[Tiki Zing]]s to get to the tall platform. They need to wait for the gear platform to come and then drop between the two platforms to the eighth pendant and over the next platform to the gear platform once again.  
Using the last collapsible platform, the Kongs need to get over the tall platform ahead then hop back down to the gear platform and duck under a spiky-based platform. Next, the Kongs need to get over the three low-leveled collapsible platforms before the gear platform so that they can touch the seventh pendant while making it back onto the moving platform. Donkey Kong and Diddy Kong now need to leap over the platform with a vase and the two Tiki Buzzes hovering over the seventh missing track location to keep up with the gear platform to be able to duck under the next spiky-based platform. Afterwards, the Kongs need to pass the platform with the Pyrobot to the collapsible platform and over the three [[Tiki Zing]]s to get to the tall platform. They need to wait for the gear platform to come and then drop between the two platforms to the eighth pendant and over the next platform to the gear platform once again.  


Next, Donkey Kong and Diddy Kong need to bounce hard off the two Tiki Buzzes to get over the two spiky platforms, respectively, to get back safely onto the gear platform and duck under another spiky-based platform. Now the Kongs need to hop onto the collapsible platform and get over to the ninth pendant over a collapsible platform that has spikes below but with two Tiki Buzzes for leverage. Donkey Kong and Diddy Kong need to hop off the next collapsible platform onto a Tiki Buzz hovering over a spiky platform to reach the tenth pendant. Immediately afterwards they need to jump up two collapsible platforms to the eleventh pendant. After that, the Kongs need to bounce off the Tiki Buzz hovering over a spiky platform to a collapsible platform with the twelfth and final pendant to activate the last missing part of the track. They need to wait for the gear platform to reach the spot and hop on it to activate the pendant, then hop onto the Tiki Buzz over a spiky platform ahead to get back onto the platform. The Kongs now need to duck under another spiky-based platform and then let the gear reach the end. After that, Donkey Kong and Diddy Kong can collect the seventh [[Rare Orb]].
Next, Donkey Kong and Diddy Kong need to bounce hard off the two Tiki Buzzes to get over the two spiky platforms, respectively, to get back safely onto the gear platform and duck under another spiky-based platform. Now the Kongs need to hop onto the collapsible platform and get over to the ninth pendant over a collapsible platform that has spikes below but with two Tiki Buzzes for leverage. Donkey Kong and Diddy Kong need to hop off the next collapsible platform onto a Tiki Buzz hovering over a spiky platform to reach the tenth pendant. Immediately afterwards they need to jump up two collapsible platforms to the eleventh pendant. After that, the Kongs need to bounce off the Tiki Buzz hovering over a spiky platform to a collapsible platform with the twelfth and final pendant to activate the last missing part of the track. They need to wait for the gear platform to reach the spot and hop on it to activate the pendant, then hop onto the Tiki Buzz over a spiky platform ahead to get back onto the platform. The Kongs now need to duck under another spiky-based platform and then let the gear reach the end. After that, Donkey Kong and Diddy Kong can grab the silver orb awaiting them.


==Enemies==
==Enemies==
{| class="wikitable dk"
{| class="dktable-brown"
!Image
!Image
!Name
!Name
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==Items==
==Items==
{|class="wikitable dk" width=15%
{|class="dktable-brown" width=15%
|-
|-
!Image
!Image
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|}
|}
===Puzzle Pieces===
===Puzzle Pieces===
{|class="wikitable dk" width=70%
{|class="dktable-brown" width=70%
|-
|-
!Image
!Image
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|The first [[Puzzle Piece (Donkey Kong Country series)|Puzzle Piece]] is found under the platform that is hovering above the third missing track part. Once the player switches the red pendant to yellow, they need to stay on the gear platform to grab it.
|The first [[Puzzle Piece (Donkey Kong Country series)|Puzzle Piece]] is found under the platform that is hovering above the third missing track part. Once the player switches the red pendant to yellow, they need to stay on the gear platform to grab it.
|-
|-
|align="center"|[[File:DKCR Treacherous Track Puzzle Piece 2.png|250px]]
|align="center"|
|align="center"|2
|align="center"|2
|The second Puzzle Piece is on a weak platform far under the fifth missing part of the track. Player needs to hop off the gear platform and land on the platform to grab the piece. They then need to make their way over the other two weak platforms in order to reach the gear platform as it goes by.
|The second Puzzle Piece is on a weak platform far under the fifth missing part of the track. Player needs to hop off the gear platform and land on the platform to grab the piece. They then need to make their way over the other two weak platforms in order to reach the gear platform as it goes by.
|-
|-
|align="center"|[[File:DKCR Treacherous Track Puzzle Piece 3.png|250px]]
|align="center"|
|align="center"|3
|align="center"|3
|The third Puzzle Piece is hovering high above the sixth pendant. The player needs to have the Kongs hop of the tall platform before it and bounce off of a Tiki Buzz in order to reach it.
|The third Puzzle Piece is hovering high above the sixth pendant. The player needs to have the Kongs hop of the tall platform before it and bounce off of a Tiki Buzz in order to reach it.
|-
|-
|align="center"|[[File:DKCR Treacherous Track Puzzle Piece 4.png|250px]]
|align="center"|
|align="center"|4
|align="center"|4
|The fourth Puzzle Piece is found above a tire below the seventh missing track part. The player needs to hop off of the gear platform onto the tire. After grabbing the Puzzle Piece, they need to bounce back onto the gear platform via tire.
|The fourth Puzzle Piece is found above a tire below the seventh missing track part. The player needs to hop of the gear platform onto the tire. After grabbing the Puzzle Piece, they need to bounce back onto the gear platform via tire.
|-
|-
|align="center"|[[File:DKCR Treacherous Track Puzzle Piece 5.png|250px]]
|align="center"|
|align="center"|5
|align="center"|5
|The fifth and final Puzzle Piece is after the eighth missing part of the track, behind a open hole. The player needs to have the Kongs jump over a spiky platform to cause both it and the Puzzle Piece to be pushed out. DK then needs to hop back onto the gear platform just as it reaches the Puzzle Piece.
|The fifth and final Puzzle Piece is after the eighth missing part of the track, behind a open hole. The player needs to have the Kongs jump over a spiky platform to cause both it and the Puzzle Piece to be pushed out. DK then needs to hop back onto the gear platform just as it reaches the Puzzle Piece.
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|Spa=Trayecto Traicionero
|Spa=Trayecto Traicionero
|SpaM=Treacherous Track  
|SpaM=Treacherous Track  
|FreA=Lumières Ferroviaires
|FraA=Lumières Ferroviaires
|FreAM=Ferrovial Lights
|FraAM=Ferrovial Lights
|Ger=Tückische Schienen
|Ger=Tückische Schienen
|GerM=Treacherous Rails
|GerM=Treacherous Rails
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*This level is very similar to [[Trick Track Trek]], with both taking place along a platform on a track and both set up in a factory area. It is also similar to [[Tanked Up Trouble]], as both of the levels require touching objects to keep the platform moving.
*This level is very similar to [[Trick Track Trek]], with both taking place along a platform on a track and both set up in a factory area. It is also similar to [[Tanked Up Trouble]], as both of the levels require touching objects to keep the platform moving.
{{DKCR}}
{{DKCR}}
[[Category:Secret levels]]
[[Category:Secret Levels]]
[[Category:Temples]]
[[Category:Temples and shrines]]
[[Category:Donkey Kong Country Returns levels]]
[[Category:Unlockables]]
[[Category:Donkey Kong Country Returns Levels]]

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