Editing Train (obstacle)

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As in ''Mario Kart 7'', the trains in N64 Kalimari Desert have three passenger cars. In N64 Kalimari Desert 2, only one train is present on the track, moving at a much slower speed. If a player waits long enough after a race, it can be seen that the barriers found at the second intersection in the normal and R variants, or at the first one in the T variant, do not affect the train.
As in ''Mario Kart 7'', the trains in N64 Kalimari Desert have three passenger cars. In N64 Kalimari Desert 2, only one train is present on the track, moving at a much slower speed. If a player waits long enough after a race, it can be seen that the barriers found at the second intersection in the normal and R variants, or at the first one in the T variant, do not affect the train.


[[Amsterdam Drift]] features two types of train. One of these is a train resembling a cross between a {{wp|NS VIRM}} and a TWINDEXX Swiss Express, which travels on a viaduct along a canal that separates the [[Amsterdam]] and {{wp|Zaanse Schans}} segments of the track; the other is a tram pertaining to the Amsterdam {{wp|Trams in Amsterdam#Current lines|tram line 14}} that resembles a series 725–779 tram, which moves back and forth along a short portion of the track near the [[Finish Line (object)|finish line]]. The second type also appears in [[Amsterdam Drift|Amsterdam Drift 3]].
[[Amsterdam Drift]] features two types of train. One of these is a train resembling a cross between a {{wp|NS VIRM}} and a TWINDEXX Swiss Express, which travels on a viaduct along a canal that separates the [[Amsterdam]] and {{wp|Zaanse Schans}} segments of the track; the other is a tram pertaining to the Amsterdam {{wp|Trams in Amsterdam#Current lines|tram line 14}} that resembles a series 725–779 tram, which moves back and forth along a short portion of the track near the [[Finish Line (object)|finish line]].


==Other trains with gameplay roles in the ''Mario Kart'' series==
==Other trains with gameplay roles in the ''Mario Kart'' series==

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